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Black Knight Greataxe is a weapon in Dark Souls 2.


Black Knight Greataxe.png

Black Knight Greataxe+5

Stats
icon-wp_physicalAttack.png 340(*306) icon-wp_counterStrength.png 110
icon-magicbonus.png 0(*72) icon-wp_poiseDamage.png 50
icon-firebonus.png 120(*172)(*108) icon-wp_stability.png 40
icon-lightningbonus.png 0(*72) icon-durabilitiy.png 60
icon-darkbonus.png 0(*72) icon_weight.png 20.0
Requirements & Bonus
icon-strength_22.png icon-dexterity_22.png icon-intelligence_22.png icon-faith_22.png
40 18 8 10
icon-magicbonus_green.png icon-firebonus_green.png icon-lgtngbonus_green.png icon-darkbonus_green.png
*C C *C *C
Weapon Type Greataxe
Attack Type Slash
Enchantable Yes
Special No
*When infused: 287 physical dmg/287 elemental dmg and B scaling with chosen element.

 

Even after their flesh was charred by flame, they remained as strong as ever, and stood watch, challenging visitors to their land. 

Acquired From

  • Treasure In the Iron Keep, by the Ironhearth Hall bonfire. Pulling the lever after the turtle knights brings down a platform which you can use to access a ladder that leads to a roof. The axe is in a chest nearby 3 Alonne Knight Captains.
  • Rare drop from Kobolds in the Grove in front of Aldia's Keep.

 

Hints and Tips:

  • Upgraded with Twinkling Titanite to +5
  • Can be enchanted with spells, not resins.
  • It is noticeably slower than other greataxes.
  • Similar to halberds, this weapon deals significantly less damage when not hit with a blade of the axe, and it loses more durability per hit that way.


Youtube relevant videos:
(( Links only please, no embeds, no PvP videos.))
Dual Wield Tutorial
How to find the Black Knight Greataxe

Required in Build:
((Link to build))
 





Black Knight Greataxe Upgrades

  Attack ValuesBonus
Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 226 - 80 - - 110
50
C D - C - - - - 55.0 10.0 30.0 30.0 30.0
Regular +5 340 - 120 - - ^ A D - C - - - - 55.0 10.0 30.0 30.0 30.0
Magic 203 48 72 - - ^ C E C C - - - - 52.9 26.6 27.9 27.9 27.9
Magic +5 306 72 108 - - ^ B E C C - - - - 52.9 26.6 27.9 27.9 27.9
Fire 216 - 115 - - ^ C E - C - - - - 52.9 7.9 46.6 27.9 27.9
Fire +5 306 - 172 - - ^ B E - C - - - - 52.9 7.9 46.6 27.9 27.9
Lightning 203 - 72 48 - ^ C E - C C - - - 52.9 7.9 27.9 46.6 27.9
Lightning +5 306 - 108 72 - ^ B E - C C - - - 52.9 7.9 27.9 46.6 27.9
Dark 203 - 72 - 48 ^ C E - C - C - - 52.9 7.9 27.9 27.9 46.6
Dark +5 306 - 108 - 72 ^ B E - C - C - - 52.9 7.9 27.9 27.9 46.6
Poison 203 - 72 - - ^ C E - C - - 96 - 52.9 7.9 27.9 27.9 27.9
Poison +5 306 - 108 - - ^ B E - C - - 120 - 52.9 7.9 27.9 27.9 27.9
Bleed 203 - 72 - - ^ C E - C - - - 96 52.9 7.9 27.9 27.9 27.9
Bleed +5 306 - 108 - - ^ B E - C - - - 120 52.9 7.9 27.9 27.9 27.9
Raw 259 - 92 - - ^ E E - D - - - - 55 10 30 30 30
Raw +5 391 - 128 - - ^ E E - D - - - - 55 10 30 30 30
Enchanted 226 - 80 - - ^ E E D E - - - - 55 10 30 30 30
Enchanted +5 340 - 120 - - ^ D E D E - - - - 55 10 30 30 30
Mundane 113 - 40 - - ^ D E - E - - - - 55 10 30 30 30
Mundane+5 158 - 56 - - ^ C E - E - - - - 55 10 30 30 30

 

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify
 
icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse
 
icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability
   
icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage
     
icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed
     
icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




    • Anonymous

      19 Feb 2018 23:12  

      the black knights greatsword is so much better than this abomination honestly if you absolutely need to use one of the black knight weapons go for the greatsword or the ultra greatsword

      • Anonymous

        26 Jan 2018 06:03  

        A magnificently beautiful weapon totally ruined by an atrocious hit-box, quick degradation and flawed tracking. This has to be the worst weapon in the whole game, even for PvE. I am a prolific user of Scythe weapons and have no trouble at all with their hit-box, but the BKGA is just a nightmare. I'd argue that in some situations even when you nail the sweet spot, it doesn't register properly and will register hilt damage. It's abysmally slow move-set transition means you either score two perfect hits or fail miserably. This failing is compounded by it's inability to inflict reliable poise damage. It would seems like you can inflict the same poise damage almost twice as fast with a Scythe, because if you miss the sweet spot on one hit or both (which is very easy to do) there goes all your poise damage.

        The most unwieldy and unreliable weapon I have used. It's sexy appearance is not even close to redeeming this weapon. The 2H R1 attacks are very gratifying, but also have a weird tracking issue that I'm unable to make sense of. Use if you're a sadist.

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