Cleric's Parma |
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50 |
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30 |
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70 |
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30 |
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75 | ![]() |
30 |
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75 | ![]() |
30 |
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65 | ![]() |
50 |
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20 | ![]() |
1.5 |
Requirement & Bonus | |||
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7 -- |
13 E |
-- -- |
-- -- |
Small Shields | Strike / Parry | ||
Enchantable: Magic Shield |
Special Attack: Spell Parry |
Cleric's Parma is a Small Shield in Dark Souls 2. Small Shields and Standard Shields can be used not only to block an enemy but to parry their attack as well. This allows a riposte, a free attack by the player for a high amount of damage. Enemy attacks can be interrupted with a parry (pressing the Strong Attack button for the shield) and requires practice to learn the timing.
Acquired From:
- Dark Priestess on top of the tower in Dragon Shrine
- In Scholar of The First Sin, it is found in a chest in Cathedral of Blue, next to Blue Sentinel Targray.
- Dropped from Astrologists in the Iron Passage
Hints and Tips:
- Capable of spell parrying
Youtube relevant videos:
((Please link or make the embed small))
Required in Build:
((Link to build))
Cleric's Parma Upgrades
Attack ValuesBonus |
Parameter Bonus | Auxiliary Effects& Damage Reduction% |
Damage Reduction (%) | Other | |||||||||||||||||
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Name |
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Regular | 47 | - | - | - | - | - | E | - | - | - | - | 0 30 |
0 30 |
30 | 30 | 50 | 70 | 75 | 75 | 65 | 20 |
Regular +10 | 95 | - | - | - | - | - | E | - | - | - | - | 0 47.5 |
0 47.5 |
47.5 | 47.5 | 62.5 | 77.5 | 81.2 | 81.2 | 73.7 | 28 |
Magic | 29 | 36 | - | - | - | - | E | C | - | - | - | 0 27.7 |
0 27.7 |
27.7 | 27.7 | 47.7 | 88.3 | 72.7 | 72.7 | 62.7 | 20 |
Magic +10 | 59 | 73 | - | - | - | - | E | B | - | - | - | 0 45.7 |
0 45.7 |
45.7 | 45.7 | 60.7 | 91.2 | 79.5 | 79.5 | 72.0 | 28 |
Fire | 29 | - | 36 | - | - | - | E | - | C | - | - | 0 27.7 |
0 27.7 |
27.7 | 27.7 | 47.7 | 67.7 | 93.3 | 72.7 | 62.7 | 20 |
Fire +10 | 59 | - | 73 | - | - | - | E | - | B | - | - | 0 45.7 |
0 45.7 |
45.7 | 45.7 | 60.7 | 75.7 | 95.0 | 79.5 | 72.0 | 28 |
Lightning | 29 | - | - | 36 | - | - | E | - | - | C | - | 0 27.7 |
0 27.7 |
27.7 | 27.7 | 47.7 | 67.7 | 72.7 | 93.3 | 62.7 | 20 |
Lightning +10 | 59 | - | - | 73 | - | - | E | - | - | B | - | 0 45.7 |
0 45.7 |
45.7 | 45.7 | 60.7 | 75.7 | 79.5 | 95.0 | 72.0 | 28 |
Dark | 29 | - | - | - | 36 | - | E | - | - | - | C | 0 27.7 |
0 27.7 |
27.7 | 27.7 | 47.7 | 67.7 | 72.7 | 72.7 | 83.3 | 20 |
Dark +10 | 59 | - | - | - | 73 | - | E | - | - | - | B | 0 45.7 |
0 45.7 |
45.7 | 45.7 | 60.7 | 75.7 | 79.5 | 79.5 | 87.5 | 28 |
Poison | 29 | - | - | - | - | - | E | - | - | - | - | 7 48.3 |
0 27.7 |
27.7 | 27.7 | 47.7 | 67.7 | 72.7 | 72.7 | 62.7 | 20 |
Poison +10 | 59 | - | - | - | - | - | E | - | - | - | - | 14 61.2 |
0 45.7 |
45.7 | 45.7 | 60.7 | 75.7 | 79.5 | 79.5 | 72.0 | 28 |
Bleed | 29 | - | - | - | - | - | E | - | - | - | - | 0 27.7 |
7 48.3 |
27.7 | 27.7 | 47.7 | 67.7 | 72.7 | 72.7 | 62.7 | 20 |
Bleed +10 | 59 | - | - | - | - | - | E | - | - | - | - | 0 45.7 |
14 61.2 |
45.7 | 45.7 | 60.7 | 75.7 | 79.5 | 79.5 | 72.0 | 28 |
Table Key
Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.
Requirements/ Parameter Bonus |
Attack Values | Damage Reduction (%) Reducing the elemental damage taken in % |
Auxiliary Effects | Others |
---|---|---|---|---|
![]() ![]() Strength |
![]() Physical |
![]() Physical |
![]() Bleeding |
![]() Durability |
![]() ![]() Dexterity |
![]() Magic |
![]() Magic |
![]() Poison |
Weight |
![]() Intelligence |
![]() Fire |
![]() Fire |
![]() Petrify |
|
![]() Faith |
![]() Lightning |
![]() Lightning |
![]() Curse |
|
![]() Magic Bonus |
![]() Counter Strength |
![]() Stability |
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![]() Poise Damage |
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![]() Lighting Bonus |
![]() Cast Speed |
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![]() Dark Bonus |
![]() Range |
Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)
- Anonymous
- Anonymous
I've killed those f*cking astrologists like 200 times with coins, symbol of avarice, +2 serpents, prisoners tatters and dragon shield and collected like 5-6 sets of astrologists wear + 4 Caitha bells, but no cleric's parma. Either is the wiki wrong of this is a bad joke by From soft. Seriously, this is the worst place to farm a shield (which is rather mediocre btw) and the drop rates must be at around 1%.
Shrine of Amana was my gate, this little thing was my key. Glad I thought of it before I started losing braincells.
3
+10
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