Composite Bow is a Bow and one of the available Weapons in Dark Souls 2. Composite Bow is a well-rounded choice for archers, with a balanced scaling in both Strength and Dexterity. It offers solid physical damage, and provides versatility without leaning heavily towards any specific element. This bow is suitable for those who seek a straightforward and adaptable ranged option.
A bow crafted from various materials.
Inflicts more damage than ordinary bows, but has a shorter range, making it unfit for sniping.
How to get Composite Bow in Dark Souls 2
- Sold by Weaponsmith Ornifex for 5500 souls.
DS2 Composite Bow Hints and Tips
- At Normal +10 with STR/DEX 40/40, the Composite Bow has an Attack Rating of 270 (165+105).
DS2 Composite Bow Upgrades Table
Attack ValuesBonus |
Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||||
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Name |
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Regular | 82 | - | - | - | - | 100 5 |
C | C | - | - | - | - | - | - | - | - | - | - | - |
Regular +6 | 131 | - | - | - | - | ^ | C | C | - | - | - | - | - | - | - | - | - | - | - |
Regular +10 | 165 | - | - | - | - | ^ | C | C | - | - | - | - | - | - | - | - | - | - | - |
Magic | 57 | 57 | - | - | - | ^ | D | D | C | - | - | - | - | - | - | 16.6 | - | - | - |
Magic +6 | 92 | 92 | - | - | - | ^ | C | D | B | - | - | - | - | - | - | 16.6 | - | - | - |
Magic +10 | 115 | 115 | - | - | - | ^ | C | D | B | - | - | - | - | - | - | 16.6 | - | - | - |
Fire | 57 | - | 57 | - | - | ^ | D | D | - | C | - | - | - | - | - | - | 16.6 | - | - |
Fire +6 | 92 | - | 92 | - | - | ^ | C | D | - | B | - | - | - | - | - | - | 16.6 | - | - |
Fire +10 | 115 | - | 115 | - | - | ^ | C | D | - | B | - | - | - | - | - | - | 16.6 | - | - |
Lightning | 57 | - | - | 57 | - | ^ | D | D | - | - | C | - | - | - | - | - | - | 16.6 | - |
Lightning +6 | 92 | - | - | 92 | - | ^ | C | D | - | - | B | - | - | - | - | - | - | 16.6 | - |
Lightning +10 | 115 | - | - | 115 | - | ^ | C | D | - | - | B | - | - | - | - | - | - | 16.6 | - |
Dark | 57 | - | - | - | 57 | ^ | D | D | - | - | - | C | - | - | - | - | - | - | 16.6 |
Dark +6 | 92 | - | - | - | 92 | ^ | C | D | - | - | - | B | - | - | - | - | - | - | 16.6 |
Dark +10 | 115 | - | - | - | 115 | ^ | C | D | - | - | - | B | - | - | - | - | - | - | 16.6 |
Raw | 94 | - | - | - | - | ^ | E | E | - | - | - | - | - | - | - | - | - | - | - |
Raw +6 | 151 | - | - | - | - | ^ | E | E | - | - | - | - | - | - | - | - | - | - | - |
Raw +10 | 189 | - | - | - | - | ^ | E | E | - | - | - | - | - | - | - | - | - | - | - |
Enchanted | 82 | - | - | - | - | ^ | E | E | D | - | - | - | - | - | - | - | - | - | - |
Enchanted +6 | 131 | - | - | - | - | ^ | E | E | D | - | - | - | - | - | - | - | - | - | - |
Enchanted +10 | 165 | - | - | - | - | ^ | E | E | C | - | - | - | - | - | - | - | - | - | - |
Mundane | 41 | - | - | - | - | ^ | D | E | - | - | - | - | - | - | - | - | - | - | - |
Mundane +6 | 65 | - | - | - | - | ^ | D | E | - | - | - | - | - | - | - | - | - | - | - |
Mundane +10 | 82 | - | - | - | - | ^ | D | E | - | - | - | - | - | - | - | - | - | - | - |
DS2 Composite Bow Table Key
Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.
Requirements/ Parameter Bonus |
Attack Values | Damage Reduction (%) Reducing the elemental damage taken in % |
Auxiliary Effects | Others |
---|---|---|---|---|
Strength |
Physical |
Physical |
Bleeding |
Durability |
Dexterity |
Magic |
Magic |
Poison |
Weight |
Intelligence |
Fire |
Fire |
Petrify |
|
Faith |
Lightning |
Lightning |
Curse |
|
Magic Bonus |
Counter Strength |
Stability |
||
|
Poise Damage |
|||
Lighting Bonus |
Cast Speed |
|||
Dark Bonus |
Range |
Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)
- Anonymous
damn nobody even cared about this weapon enough to leave a silly comment
miyazaki punched my dog
12
+10
-1