Name | Uses |
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Description | Acquired From | Cost | Type |
---|---|---|---|---|---|---|---|---|
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2 | 2 | 30 | 40 | A hex created from an ancient miracle of unknown origin. Slows the walking pace of its caster and those in the vicinity. To stand and glare at one another, steaming with ire and wrath, but without making a move. Such is the nature of peace. Catalyst: Sacred Chime |
DLC Crown of the Sunken King, in Shulva, Sanctum City | - | Support |
|
2 | 2 | 55 | 29 | Hex adapted from an ancient sorcery. Brandish Dark like a sword. By its nature Dark is normally tranquil, but this hex releases a focused blade of Dark in an uncharacteristic flash of brilliance. Catalyst: Staff |
DLC Crown of the Sunken King, near the Priestess' Chamber bonfire | - | Attack |
|
7 | 1 | 35 | 30 | Fire multiple Dark orbs that seek their target. Catalyst: Staff |
DLC Crown of the Old Iron King, in the Brume Tower | - | Attack |
|
2 | 2 | 22 | 60 | Hex that converts souls into a large mass of Dark. This momentous mass to signal the joy of its own release, or perhaps merely to taunt foes as it veers towards them. Hexes are an expression of human depravity, of which this dance is a perfect example. Emit a shockwave and unleash between 1, 3 or 5 Dark masses depending on the amount of souls consumed, which simultaneously get fired at the target shortly after. Catalyst: Sacred Chime |
DLC Crown of the Ivory King. On a corpse near the second bonfire. |
5000 Souls | Attack |
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