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Cursed Bone Shield

Cursed Bone Shield.png
icon-wp_physicaldef.png
85
icon-wp_poisondef.png
30
icon-wp_magicdef.png
70
icon-wp_bleeddef.png
30
icon-wp_firedef.png
85 icon-wp_petrifydef.png 60
icon-wp_lightningdef.png
70 icon-wp_cursedef.png 60
icon-wp_darkdef.png
70 icon-durabilitiy 70
icon-wp_stability.png
30 icon_weight 3.0
Requirement & Bonus
icon-strength.png icon-dexterity.png icon-intelligence.png icon-faith.png
12
E
12
D
--
--
--
--
Small Shields Strike / Spell Parry
Enchantable:
Yes/No
No Special

Cursed Bone Shield is a Small Shield in Dark Souls 2. Small Shields can be used not only to block an enemy but to parry their attack as well. This allows a riposte, a free attack by the player for a high amount of damage. Enemy attacks can be interrupted with a parry (pressing the Strong Attack button for the shield) and requires practice to learn the timing.

 

Acquired From:

  • Drops from Aldia Warlock found beyond the Hollow Door in Shrine of Amana. Above the Rise of the Dead bonfire, Near the Flame of Nito.
  • Drops from Merciless Roenna in Huntsman's Copse.
  • Scholar of The First Sin has moved the Aldia Warlock to Aldia's Keep. You can farm for this shield there. (Covenant of champions is recommended as this is usually very rare and you wont want the warlock to despawn)

 

 

Hints and Tips:

  • Can Deflect spells, the spell parry window is much larger than the normal parry window so is much easier to deflect spells with this shield than melee attacks. (spell parry is confirmed via spell parry animations.)
  • This shields defensive stats are all around very decent, but it does allow minor chip damage. As long as you're not turtling it is the perfect shield for light weight builds that need good defence and a good parry animation for pvp. The only con is that its hard to get due to rare drop of an npc bp. Have 6 character 2 of which are in NG+4 and 1/6 have it and he is in play 1

 

Youtube relevant videos:

((Please link or make the embed small))

Required in Build:

((Link to build))

Cursed Bone Shield Upgrades

 

 
  Attack ValuesBonus
Parameter Bonus Auxiliary Effects& Damage Reduction%
Damage Reduction (%) Other
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_poisondef.png
icon-wp_bleed.png
icon-wp_bleeddef.png
icon-wp_petrifydef.png icon-wp_cursedef.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
icon-wp_stability.png
Regular 23 0 27 0 0 E D - C - - 0
30
0
30
60 60 85 70 85 70 70 30
Regular +5 35 - 40 - - E D - C - - 0
38.7
0
38.7
65 65 86.8 73.7 86.8 73.7 73.7 38
Magic 19 8 22 - - E D C C - - 0
28.7
0
28.7
58.7 58.7 83.7 80 83.7 68.7 68.7 30
Magic +5 29 11 34 - - E D C C - - 0
37.6
0
37.6
63.9 63.9 85.7 82.5 85.7 72.6 72.6 38
Fire 15 - 35 - - E D - C - - 0
28.7
0
28.7
58.7 58.7 83.7 68.7 95 68.7 68.7 30
Fire +5 24 - 52 - - E D - C - - 0
37.6
0
37.6
63.9 63.9 85.7 72.6 95.6 72.6 72.6 38
Lightning 19 - 22 8 - E D - C C - 0
28.7
0
28.7
58.7 58.7 83.7 68.7 83.7 80 68.7 30
Lightning +5 29 - 34 11 - E D - C C - 0
37.6
0
37.6
63.9 63.9 85.7 72.6 85.7 82.5 72.6 38
Dark 19 - 22 - 8 E D - C - C 0
28.7
0
28.7
58.7 58.7 83.7 68.7 83.7 68.7 80 30
Dark +5 29 - 34 - 11 E D - C - C 0
37.6
0
37.6
63.9 63.9 85.7 72.6 85.7 72.6 82.5 38
Poison 23 - 27 - - E D - B - - 1
40
0
28.7
58.7 58.7 83.7 68.7 83.7 68.7 68.7 30
Poison +5 35 - 40 - - E D - B - - 2
47.5
0
37.6
63.9 63.9 85.7 72.6 85.7 72.6 72.6 38
Bleed 23 - 27 - - E D - B - - 0
28.7
1
40
58.7 58.7 83.7 68.7 83.7 68.7 68.7 30
Bleed +5 35 - 40 - - E D - B - - 0
37.6
2
47.5
63.9 63.9 85.7 72.6 85.7 72.6 72.6 38

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify
 
icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse
 
icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability
   
icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage
     
icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed
     
icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




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