Endurance

icon-endurance.png
Type Attribute
Effect Increases your HP, hit points.

Endurance is an Attribute in Dark Souls 2. Endurance determines your character's Health and Item Burden. Attributes can be increased by assigning points into them when Leveling Up.

 

 

Endurance Information

  • An attribute that determines your overall Stamina.
  • Raises stamina: +2 stamina per point (0-20), +1 stamina per point (21-99).
  • Raises physical defense: (see Strength for physical defense details)
  • Raises Poise: (in conjunction with Adaptability, scales with the lower stat compared to Endurance)
    • Note: Base stamina at 0 Endurance is set to 80
  • Slightly increases HP for each point: +2 HP (0-20), +1 HP (21-50), +0 HP (51-99)
  • The Cleric begins with the lowest Endurance at 3 and the Swordsman starts with the highest Endurance at 8.
  • The amount of stamina required to roll, and do other things, is dependent on your burden (weight of equipment versus total weight capacity.)

 

Endurance Data Table

Endurance Level Stamina gain per level Hp gain per level
3-19 2 2
20-98 1 1
99 2 -

 

Stats
Adaptability  ♦  Agility  ♦  Attunement  ♦  Bonfires  ♦  Dexterity  ♦  Equipment Load  ♦  Faith  ♦  Intelligence  ♦  Soul Memory  ♦  Stamina  ♦  Stats  ♦  strength  ♦  Vigor  ♦  Vitality



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