Undead Crypt Enemies
Grave Warden
Hollow Prisoner (Undead Prisoner)
Leydia Pyromancer
A ghostly spellcaster of the Leydia Pyromancers. Although pyromancers in name, they were adept at a wide variety of magic and in their conceit they once occupied the Undead Crypt. Their brazen misuse of death drew the ire of the Fenito, who branded them transgressors; the apostles were slaughtered and subsequently buried in the Crypt alongside other occupants.1
Legless with a wraith-like appearance, also one of the members of Leydia Apostiles along with Leydia Witch (referred by Leydia Gloves). These enemies are less dangerous than the witches but are capable of attacking with swords and limited magic. These ghost-like enemies respawn infinitely from tombstone-like slabs found around the Undead Crypt. They materialize when you get too close to their tombstone/coffin or when a bell is rung. When a bell is rung, all of the Pyromancers will spawn at once, and will mob the player. The tombstones they spawn from can be destroyed, and will stay destroyed for the rest of the NG cycle or until a Bonfire Ascetic is used. They appear from their graves to ward off the players and protect the crypt.
Leydia Witch
Fenito witches, also a member of Leydia Apostiles along with Leydia Pyromancer (referred by Leydia Gloves). Due to their magical power and loyality, they're served as security guards of the crypt, they will attack with a huge range of spells and are very dangerous from a distance. Spells they use include a modified form of Affinity, Lightning Spear, a form of Fire Storm, and two special sorceries not usable by the player. These witches can be deadly if you have low magic res. and are slow. They use different attacks, depending on your distance from them.
Syan Soldier (Royal Guard)
Equipped with greatswords or halberds, these knights are also equipped with greatshields as well. They wear Syan's Set of armor, and have special lightning attacks they use rarely.
Undead Crypt Knight (Imperious Knight)
Wall Spectre (Wall Warrior)
Greenish, translucent ghosts which, when a player gets close enough, emerge from a wall and attack the player.
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