Flamberge

Flamberge+10

Stats
icon wp physicalAttack 290 (*203) icon wp counterStrength 110
icon magicbonus 0 (*203) icon wp poiseDamage 35
icon firebonus 0(*203) icon wp stability 40
icon lightningbonus 0(*203) icon durabilitiy 60
icon darkbonus 0(*203) icon weight 8.0
Requirements & Bonus
icon strength 22 icon dexterity 22 icon intelligence 22 icon faith 22
16
C
15
A (*D)
icon magicbonus green icon firebonus green icon lgtngbonus green icon darkbonus green
*B *B *B *B
Weapon Type Greatsword
Attack Type Slash / Thrust
Enchantable Yes
Special No
*When infused: 203 physical dmg/203 elemental dmg and B scaling with chosen element. Dex scaling changes to D.

Flamberge is a weapon in Dark Souls 2.

 

A greatsword with an undulating blade. The unique shape is designed to pare the flesh, and is highly effective at causing bleeding.

Flamberge literally means "flame blade," but it also seems to bear a certain creature's likeness.

Acquired From

  • Sold by Chancellor Wellager for 4200 souls in Drangleic Castle
  • SoTFS: Found in the Huntsman's Copse. In the area where Merciless Roena invades and where you find the Undead Lockaway Key, look directly below the poison butterfly (if you kill him, the poison moss he drops should drop on the platform). Try falling sideways. It easier and stops your character from simply sliding off.

 

Hints and Tips:

  • Upgraded with regular Titanite to +10.
  • It is recommended to infuse this weapon with a Bleed Stone and equip it in conjunction with the Blood Crest Ring and Shadow Gauntlets to maximize bleed damage.
  • After the latest patch, this weapon now has an S scaling in Dexterity, making it a very good choice for Dexterity builds.
  • When infused with a Bleed Stone, this is one of the highest bleed-damage weapons in the game.
  • Same moveset as the Black Knight Greatsword


Youtube relevant videos:
(( Links only please, no embeds, no PvP videos.))
Dual Wielding Flamberge and Powerstance

Required in Build:
((Link to build))
 

Flamberge Upgrades

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon wp physicalAttack
icon wp magdmg
icon wp firedmg
icon wp lightningdmg
icon darkbonus
icon Counter%26poisedamage
icon strengthscale green
icon dexscale green
icon magicbonus green
icon firebonus green
icon lgtngbonus green
icon darkbonus green
icon wp poisonbld
icon wp bleed
icon wp physicaldef
icon wp magicdef
icon wp firedef
icon wp lightningdef
icon wp darkdef
Regular 125 - - - - 110/35 D C - - - - - 67 60 10 40 40 20
Regular +10 250 - - - - ^ D S - - - - - 100 60 10 40 40 20
Magic 105 48 - - - ^ E D C - - - - 56 57.5 30.0 37.5 37.5 17.5
Magic +10 210 72 - - - ^ E A B - - - - 84 57.5 30.0 37.5 37.5 17.5
Fire 105 - 48 - - ^ E D - C - - - 56 57.5 7.5 60.0 37.5 17.5
Fire +10 210 - 72 - - ^ E A - B - - - 84 57.5 7.5 60.0 37.5 17.5
Lightning 105 - - 48 - ^ E D - - C - - 56 57.5 7.5 37.5 60.0 17.5
Lightning +10 210 - - 72 - ^ E A - - B - - 84 57.5 7.5 37.5 60.0 17.5
Dark 105 - - - 48 ^ E D - - - C - 56 57.5 7.5 37.5 37.5 40.0
Dark +10 210 - - - 72 ^ E A - - - B - 84 57.5 7.5 37.5 37.5 40.0
Poison 112 - - - - ^ E D - - - - 96 60 57.9 7.9 37.9 37.9 17.9
Poison +10 225 - - - - ^ E A - - - - 120 90 57.9 7.9 37.9 37.9 17.9
Bleed 119 - - - - ^ E D - - - - - 96 59.1 9.1 39.1 39.1 19.1
Bleed +10 239 - - - - ^ E A - - - - - 143 59.1 9.1 39.1 39.1 19.1
Raw 143 - - - - ^ E E - - - - - 77 60 10 40 40 20
Raw +10 287 - - - - ^ E D - - - - - 115 60 10 40 40 20
Enchanted 125 - - - - ^ E E D - - - - 67 60 10 40 40 20
Enchanted+10 250 - - - - ^ E D C - - - - 100 60 10 40 40 20
Mundane 62 - - - - ^ E E - - - - - 33 60 10 40 40 20
Mundane +10 125 - - - - ^ E C - - - - - 50 60 10 40 40 20

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify
 
icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse
 
icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability
   
icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage
     
icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed
     
icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 




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    • This blade is technically better than the royal greatsword in terms of range in pvp, but by god the blade is really ugly in comparison, it is like a big log cutter saw, I can't barely notice a flamboyant form.

      • Anonymous

        I got some new information: bleed is good in Elden Ring i tested only the flamberge because it's the only one that i got

        • Anonymous

          So many people are proud the wiki is wrong and that it actually requires 16 str and 15 dex. Either change it, or read the comments, it's been said. Cool sword tho.

          • Anonymous

            This weapon requires 16 STR/15 DEX to wield. Not 20 STR/13 DEX, no idea where the guy who edited the page got those stat requirements

            • Anonymous

              Is there any reason why this thing cannot be buffed with bleed serum (even though bleed is useless in this game bar some few pvp scenarios)? It's not classified as a "special weapon" by any means.

              • Anonymous

                In my SoTFS weapon requirements 16str 15dex. I always get confused with bleed. In DS3 beed was awesome and worked on 90% mobs in DS1 bleed was good but if I remember correctly in DS2 bleed kinda suck in PVE especially on great sword. Less enemies vulnerable to bleed and after 3-4 hits with GS they dead anyway. Ergo unless you PvP a lot bleed infusion is useless.

                • Anonymous

                  I love this sword. Good damage at +10, plus the added bleed effect. Nice R1 swing speed with wide arc, and its R2 stab attack has fantastic range. One of my favorites.

                  • Ok, I have 2 characters on the ps4. With one character I have the flamberge +10, it was S scaling in Dex, it's now A scaling after adding bleed to it. Then I decided to make the other character, I have the flamberge, I haven't reinforced it yet but it is only C scaling in Dex from both huntsman copse and from wellager, have they descaled it again, but the A scaling bleed Flamberge still exists after checking today ?

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