Flame Weapon

Flame_Weapon.png
Spell Type

Pyromancy

Attunement SlotsSlots Used

1 Slot

Spell Uses

4-8

Type

Weapon Buff

Flame Weapon is a Pyromancy  in Dark Souls 2. To cast a Pyromancy, you must use a Flame or Special Weapons that can cast Pyromancy.

 

 

"Pyromancy that imbues weapon in other hand with fire. Adds fire damage to the types of damage the weapon already inflicts.

Pyromancy and sorcery are said to be like oil and water, but in fact their origins can be traced to a common source."

Acquired From

 

Notes

  • Buffs weapon with fire damage. Last roughly 90 seconds. Deals less damage than resins. Best used for buffing fire-infused weapons. The buff itself gives plus 50 flame damage and another 30%((fire damage +50) X 1.3).
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Pyromancies

Acid Surge  ♦  Chaos Set  ♦  Chaos Storm  ♦  Combustion  ♦  Dance of Fire  ♦  Fire Orb  ♦  Fire Seed  ♦  Fire Snake  ♦  Fire Storm  ♦  Fire Tempest  ♦  Fireball  ♦  Flame Swathe  ♦  Flames  ♦  Flash Sweat  ♦  Forbidden Sun  ♦  Great Chaos Fireball  ♦  Great Combustion  ♦  Great Fireball  ♦  Immolation  ♦  Iron Flesh  ♦  Lingering Flame  ♦  Magic  ♦  Outcry  ♦  Poison Mist  ♦  Pyromancies  ♦  Toxic Mist  ♦  Warmth

 




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    • Anonymous

      13 May 2021 15:10  

      Actually useful with innate fire, way more useful than a resin on a regular weapon because of how defense works... Not worth centering a build on because of better options but now wasted if your build already has the setup

      • Anonymous

        28 Feb 2021 17:25  

        Dark Weapon, Sunlight Blade, and Crystal Blade... all available in NG from vendors or chests. Want to make your weapon on fire through magic? Either NG+ or ascetic from the Witch of Izalith's soul... Something seems a little out of whack here, somebody help me put my finger on it...

        • Anonymous

          17 Feb 2021 21:09  

          I've decided to test Sunlight Blade and Flame Weapon buffs for sake of comparison. With str 12, dex 20, faith 50, int 3, Ring of Blades +1, I used two partizans +10; lightning infused partizan with total damage 200+207, and fire infused partizan with total damage 200+201. For consistency, I ensured that the attacks tested were always a non-sweetspot counter hits, on the first manikin at Lower Earthen Peak bonfire, who seemed to take exactly 5 less fire damage than lightning damage from unbuffed hits, meaning his fire and lightning resistances are the same, within ~1 damage margin of error. I've also accounted for the 6 damage difference between the weapons, and added that damage to the final results. They should be accurate within 2-3 damage margin of error.

          Flame Weapon added 63 damage to the lightning partizan, and 70 damage to the fire partizan - 3.5% increase due to innate fire damage.

          Sunlight blade added 97 damage to the fire partizan, and 104 damage to the lightning partizan - 3.5% increase due to innate lightning damage.

          Since both weapons had almost exactly 50:50 split, with the above stats the innate damage accounts for only 3.5% increase, and can be effectively ignored.

          Assuming enemy has equal fire and lightning resistance, single cast Sunlight Blade will provide 50% stronger buff than Flame Weapon. However, Sunlight Blade provides only 1-3 total casts of the buff, while Flame weapon provides 4-8; for low attunement builds, Flame Weapon will provide 360 seconds uptime at minimum, while sunlight blade will provide only 90 seconds at minimum. Overall, number of lightning resistant enemies seems to be lower, but number of fire vulnerable enemies seems higher. Flame Weapon is also obtainable earlier (requires bonfire ascetic), and has an extremely quiet sound effect compared to Sunlight Blade.

          • Anonymous

            14 Feb 2021 02:40  

            should probably say that you need to offer 10,000 souls to Straid as well as the soul. Matters if you are planning out SM capped play through.

            • Anonymous

              02 Jan 2019 10:52  

              How does this deal less damage than charcoal pine resin? I went to the wiki for it and it's the same damage*****

              • Anonymous

                12 Mar 2018 17:46  

                Of all potential pyromancies you can transpose from the Old Witch Soul, B-Team chose this. They could´ve put in the Great Chaos Fireball or Chaos Firestorm since both already have a connection to Izalith; this is just a basic pyromancy.

                • Anonymous

                  02 Apr 2017 11:13  

                  "Deals less damage than resins" how so? flame weapon adds a solid 50+1.3x for 90s, the same goes for the resin, only the resin cannot buff infused weapons, so how is flame weapon weaker in this scenario?

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