Flynn's Ring

flynns ring

Utilizes the strength of the wind, such that lower equip load proportionally increases physical attack. 

Flynn's Ring is a Ring in Dark Souls 2 (DKS2)Flynn's Ring, the signature accessory of the notorious thief Flynn, taps into the power of the wind, enhancing physical attack as equip load decreases. Players can equip up to 4 Rings, but equipping two of the same item is not possible. Some rings have upgraded versions, having a maximum of +3. Some can only be found in NG+. Rings can be repaired at a blacksmith, but not upgraded. Upgraded versions must be acquired throughout the game from corpses, chests, bosses, etc.

 

Ring of Flynn, the infamous thief. Utilizes the strength of the wind, such that lower equip load proportionally increases physical attack. Flynn was known as a tiny fighter who packed a mighty punch. Even the most skilled warriors in the land failed to capture him."

 

Dark Souls 2 Flynn's Ring Effects

Durability: 30

Weight: 0.2

Effect:

  • Grants the user bonus physical attack based on their maximum Equip Load stat (flat value of the amount of weight you can carry, NOT the percentage of your burden).
  • The lower the user's Equip Load is, the higher the damage bonus, with a maximum of +50 at 60.0 max Equip Load or less.
  • Does not affect bows, backstabs, or ripostes.

 

Flynn's Ring Locations in Dark Souls 2

  • Can be found in an iron chest in Dragon's Sanctum after falling through the gap in the stairs and then taking a left, dropping down into the room with the Corrosive Egg Crawlers then going up a ladder. (Requires DLC Crown of the Sunken King)

 

DS2 Flynn's Ring Tips and Notes

  • Removing armor or decreasing your weight will not add to the bonus of the ring. This is because the ring works off of your max equip load stat, and not your character's current equip burden.
  • Because rings such as the Third Dragon Ring and the Royal Soldier's Ring affect your max equip load stat (Vitality), they can also negatively affect the bonus of the ring, though this depends on how many points one has invested in into Vitality.
  • There is a cap for the ring's effect - a point where increasing your max equip load (Vitality) will BEGIN to negatively effect the ring's bonus, and a point where the bonus does not increase by lowering your equip load any further. This point is exactly 60 equip load; any higher than this and you will begin to see a loss in damage, any lower and you will see no further gains to the bonus damage.
  • Unfortunately, there is no way for you to have exactly 60 equip load - the closest attainable is 60.2. This can be achieved by having 10 Vitality, and the Third Dragon Ring equipped. This does result in Flynn's ring only granting +49 physical damage, though some may consider the loss of 1 point of their attack rating worth the extra equip load.
  • It has been confirmed not to affect bows, as well as backstabs and ripostes. Furthermore, the ring will only give you an added damage bonus when you are scoring direct hits on people with a melee weapon. (It is unknown if this affects counter-hits aswell.)
  • Due to the fact that this ring gives a flat damage bonus it works best with fast weapons, so that the player may proc the bonus damage as often as possible for the greatest benefit 
  • In SOTFS Increases damage shown on a bow but not actual damage inflicted. Tested with Hunter's blackbow +10.
Rings
Abyss Seal  ♦  Agape Ring  ♦  Ancient Dragon Seal  ♦  Ash Knuckle Ring  ♦  Baneful Bird Ring  ♦  Bell Keeper's Seal  ♦  Binding Ring  ♦  Bloodbite Ring  ♦  Blue Seal  ♦  Blue Tearstone Ring  ♦  Bracing Knuckle Ring  ♦  Chloranthy Ring  ♦  Clear Bluestone Ring  ♦  Covetous Gold Serpent Ring  ♦  Covetous Silver Serpent Ring  ♦  Crest of Blood  ♦  Crest of the Rat  ♦  Cursebite Ring  ♦  Dark Clutch Ring  ♦  Dark Quartz Ring  ♦  Delicate String  ♦  Dexterity Ring  ♦  Dispelling Ring  ♦  Fire Clutch Ring  ♦  First Dragon Ring  ♦  Flame Quartz Ring  ♦  Gower's Ring of Protection  ♦  Guardian's Seal  ♦  Hawk Ring  ♦  Illusory Ring of a Conqueror  ♦  Illusory Ring of the Exalted  ♦  Illusory Ring of the Guilty  ♦  Illusory Ring of the Vengeful  ♦  Ivory Warrior Ring  ♦  King's Ring  ♦  Life Ring  ♦  Lightning Clutch Ring  ♦  Lingering Dragoncrest Ring  ♦  Name-engraved Ring  ♦  Northern Ritual Band  ♦  Old Leo Ring  ♦  Old Sun Ring  ♦  Poisonbite Ring  ♦  Red Tearstone Ring  ♦  Redeye Ring  ♦  Ring of Binding  ♦  Ring of Blades  ♦  Ring of Giants  ♦  Ring of Knowledge  ♦  Ring of Life Protection  ♦  Ring of Prayer  ♦  Ring of Resistance  ♦  Ring of Restoration  ♦  Ring of Soul Protection  ♦  Ring of Steel Protection  ♦  Ring of the Dead  ♦  Ring of the Embedded  ♦  Ring of the Evil Eye  ♦  Ring of the Living  ♦  Ring of Thorns  ♦  Ring of Whispers  ♦  Rings  ♦  Royal Soldier's Ring  ♦  Second Dragon Ring  ♦  Silvercat Ring  ♦  Slumbering Dragoncrest Ring  ♦  Sorcery Clutch Ring  ♦  Southern Ritual Band  ♦  Spell Quartz Ring  ♦  Stone Ring  ♦  Sun Seal  ♦  Third Dragon Ring  ♦  Thunder Quartz Ring  ♦  Vanquisher's Seal  ♦  White Ring



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    • Anonymous

      You can get 60.1 equip load (+50 damage) with gauntlets or helm of aurous at 14 vit, vengarl's helm + gauntlets of aurous at 12 vit or helm + gauntlets + chest OR leggings of aurous at 13 vit

      • Anonymous

        This ring is absolutely insane. When under 60 equip load it gives the same damage increase as a Ring of Blades+2. Y'know the one where you have to fight two NG+ pursuers at the same time. That one.

        • Anonymous

          I thought for a while this worked like how it did in ds3 and I was so confused when people said leveling vit made it weaker lol

          • Anonymous

            Legit best ring for any melee build. Keep the vitality to 14 or 10 with 3rd dragon ring and +50 damage will go a long way.

            • Anonymous

              I've always been curious how items like this and RoB interact with split damage weapons - do you get the full damage as long as some of it is physical? I use a dark rapier (I know) and I don't know whether this and RoB give me their full effect or not.

              • I'm so glad I finally looked this up, because I was under the impression that the lower your equip load PERCENTAGE, the higher your attack bonus ... so I'm over here running around with 20% equip load and wasting an entire ring slot. My first souls was ER so I assumed it was like the Blue Dancer's Charm, which would make a lot more sense, but nope, pretty damn niche use unfortunately. Just use Ring of Blades instead, quite literally no reason for this ring unless you have exactly 60 equip load. It barely even adds any more physical damage than +2 RoB at its full potential, and RoB just works all the time.

                • Anonymous

                  So, there's some confusion with does this affect bows or not, you'll notice in the menu, having flynns equipped with increase the bow AR by 50, suggesting that this DOES effect it. Unfortunately it doesn't apply to arrows and instead only applies to the bows jumping attack.

                  • Anonymous

                    It used to work on bows, but you were able to stack this with rob lightning clutch and thrust rings for cheesy bow of want strats. apparently they changed that lel

                    • Anonymous

                      Using it on a new build I reached 60.2 max equip load with third dragon ring and still got the full bonus. I unequipped the ring just to make sure and the damage bonus was indeed the same. I don't see it mentioned anywhere here but it's safe to assume the max equip load threshold is rounded down to a certain point.

                      • Anonymous

                        in case anyone still looks here...

                        this ring and RoB work VERY differently when it comes to 'bonus damage' ie crits counters etc.
                        RoB has its damage added BEFORE the bonus modifier, thus it notably increases bonus damage
                        Flynn adds its damage AFTER the bonus, and is a static and flat value, therefore it does very little for crit or counter builds, its advisable to use both actually... simple as that

                        • Anonymous

                          Tested with a Long Bow +10 and iron arrows on the old knights at Heide.
                          With ring: 168 damage - - - - - Without ring: 168 damage
                          Though the character sheet AR does visibly increase, it's just a placebo, and doesn't actually affect your damage output with bows and such.

                          • Anonymous

                            This does NOT affect bows. The damage increase is calculated as far as the stats go, but does not actually do anything when you shoot someone. Tested on SOTFS.

                            • Anonymous

                              So I never understood this ring. I do now but for the longest time the description left me confused. This ring is useless when you leveled up Vitality or want to play fashion souls but for SL1 or low Vit Builds its perfect.

                              Really cool idea, but nothing I would use sadly. I like my armor. But the concept is neat.

                              • Anonymous

                                Actually if you have 10 vit + third dragon ring your equip load will be at 60.2, so you will get 49 AR from the ring. So if you want the full 50 you should have at most 9 vit.

                                • Anonymous

                                  Can somebody trade this i have vanilla ds2 and if someone has one to spare that would be great, btw im on xbox 360 my username is "TBK 5506"

                                  • Anonymous

                                    OK, so, I'm both of the prior two comments. Ring of blades +2 does more riposte damage than Flynns, but in return, Flynn's still grants its full bonus to infusions (just look at it on the fire longsword/poison broad). It also, for no reason, deals more damage in general than RoB despite them both claiming to add the same amount of AR (tested on some random mobs, flipping between both rings). It's usually only around 10 points more of damage, but it's there. They do both seem to make a difference on counterhit, but it's hard to say if the added damage is actually being multiplied by the counterhit bonus, or if the difference just comes from a base addition. It probably is multiplied by the modifier though; if it wasn't supposed to affect them, it would probably have just been set up like ripostes where you don't get ANY bonus from it, as opposed to one that's just outside the crit modifier. Either way, they're both much stronger than the leo ring if your base AR wasn't already huge.

                                    • Anonymous

                                      For some reason this is doing more damage than RoB +2 for me, even though they both claim to add 50 AR. I'm below 60, so I figured maybe it's just that 60 isn't really the cap (even though the stat page says otherwise), but removing my dragon ring for less equip didn't change anything. Is it just added on differently?

                                      • Anonymous

                                        Are you all sure it gives a reduced effect to infusions? I saw someone say otherwise in some forum post. If figure it should probably have at least some advantage over the ring of blades, right?

                                        • Anonymous

                                          As the Bandit class, wearing the Crown of the Sunken King will enable players to reduce their vitality to 10, allowing for maximum usage of Flynn's Ring.

                                          • Anonymous

                                            "Has its effect reduced by certain infusions like the Ring of Blades." Last time I checked, rings and infusions were entirely different things.

                                            • Anonymous

                                              Flynn Ring with caestus is easy fight to sinh slumbering dragon same dmg as rapier 10 summon the dragon armor boi tank asf and easy life

                                              • Anonymous

                                                To the guy talking about the fake declarations of this site. Do you honestly have any real idea aboyt what you are declaring tovbe fake yes you can change your gear and be equipped with a burden of 60.0 but from all the stat recollection and different things to get a MAXIMUM EQUIP LOAD NOT THE EQUIPPED WEIGHT OF THE GEAR ON YOUR CHARACTER I've yet to be able to get my MAX EQUIP LOAD TO BE under 60.1 it's currently a 60.2 (10 vit+ their Dragon ring) so don't throw out discreditation on someone else's helpful wiki when you are not even able to properly discredit the information because you have no actual comprehension skills and clearly cannot read what the page says since it states it works off the max equip load and not your charecters equip burden aka the weight of the current equipment. Thanks habe a nice day

                                                • Anonymous

                                                  You can get 60.0 equip load in so many ways that it makes that statement outrageous, by only equiping a few extra weapons and changing some equips I fount 12 ways to get 60 equip load and I bet if I keep messing around with my equipent I will find more.

                                                  • Anonymous

                                                    99 dex 50 health 50 stamina 80 faith equipment lightning clutch ring flyyn ring 2 ring of blade stone ring fully upgraded dagger and slumbering dragon shield spell sunlight blade

                                                    • I did some testing with flynns ring and bow damage. Using the alonne greatbow, iron greatarrows, with 20 str and 25 dex. Target was a rusted mastodon just outside the gryms respite bonfire, shooting the exact same spot on his back.

                                                      Without flynns: 380 damage consistently
                                                      With flynns: 380 damage consistently
                                                      With RoB +2: 451 damage consistently
                                                      With RoB+2 and flynns: 451 damage consistently

                                                      Flynns ring has no affect on bow damage, despite the weapons AR increasing in the equipment menu.

                                                      • Contrary to what it says in the 5th bullet point in the notes, it is possible to get exactly 60.0 equipment load with the combination of 9 Vitality, Third Dragon Ring, Helm of Aurous (invisible), and Armor of Aurous (invisible). The Armor of Aurous can also be swapped for the Leggings of Aurous (invisible) as well.

                                                        • Anonymous

                                                          Technically, with 14 vitality and the transparent auroras gauntlets, you can reach a max equip load of 60.1. I don't even know if it makes a difference over 60.2, but there it is.

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