fume sword

Fume Sword+5

Stats
icon wp physicalAttack 140 (*111) icon wp counterStrength 120
icon magicbonus 0 (*42) icon wp poiseDamage 25
icon firebonus 0(*42) icon wp stability 30
icon lightningbonus 0(*42) icon durabilitiy 40
icon darkbonus 70(*42) icon weight 3.0
Requirements & Bonus
icon strength 22 icon dexterity 22 icon intelligence 22 icon faith 22
15 22
S(*A)
icon magicbonus green icon firebonus green icon lgtngbonus green icon darkbonus green
C(*B)
Weapon Type Straight Sword
Attack Type Slash / Thrust
Enchantable Yes
Special No
*When infused: 111 physical dmg/42 elemental dmg and C scaling with chosen element. Dex scaling changes to A.

Fume Sword is a weapon in Dark Souls 2.

 

Straight sword forged from the soul of the fume knight, and imbued with the Dark of Nadalia.

The exile swordsman Raime had the ability to expunge the black fog, but chose instead to live alongside it, in the company of the child of Dark that haunts this sword.

Acquired From

 

Hints and Tips:

  • Has slightly more range than the Drakekeepers Sword making it the longest straight sword.
  • Upgraded with Petrified Dragon Bones.
  • Consumes vastly more stamina than most other straightswords while dealing modest damage unless dark infused.
  • Has above average poise damage and one of only four straight-swords with 120 counter damage.
  • Has the same moveset as Sun Sword.
  • While having less scaling than the Crypt Blacksword, this weapon requires a much lower stat investment, which makes it a viable side arm for a dedicated hexer when dark infused and buffed.
  • For Dex dedicated hexers, DO NOT infuse with Dark, use Dark Pine Resin to pull this sword to full potential while retaining its S scaling on Dex. Infusing with Dark drops Dex scaling to A and Dark scaling only improves to B.
  • One of the few weapons to share a moveset with the shortsword.  Debatably a more useful moveset than that of other straight swords, and certainly one that makes better use of the Fume Sword's additional length.

 

 

 

 

 

Fume Sword Upgrades

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%) Other
Name
icon wp physicalAttack
icon wp magdmg
icon wp firedmg
icon wp lightningdmg
icon darkbonus
icon Counter%26poisedamage
icon strengthscale green
icon dexscale green
icon magicbonus green
icon firebonus green
icon lgtngbonus green
icon darkbonus green
icon wp poisonbld
icon wp bleed
icon wp physicaldef
icon wp magicdef
icon wp firedef
icon wp lightningdef
icon wp darkdef
icon wp stability
Regular 107 - - - 47 120/25 - C - - - C - - 50 10 35 35 35 30
Regular +5 140 - - - 70 120/25 - S - - - C - - 50 10 35 35 35 30
Fire 85 - 28 - 37 120/25 - D - C - C - - 47.7 7.7 53.3 32.7 32.7 30
Fire +5 111 - 42 - 55 120/25 - A - C - C - - 47.7 7.7 53.3 32.7 32.7 30
Magic 85 28 - - 37 120/25 - D C - - C - - 47.7 28.3 32.7 32.7 32.7 30
Magic +5 111 42 - - 55 120/25 - A C - - C - - 47.7 28.3 32.7 32.7 32.7 30
Lightning 85 - - 28 37 120/25 - D - - C C - - 47.7 7.7 32.7 53.3 32.7 30
Lightning +5 111 - - 42 55 120/25 - A - - C C - - 47.7 7.7 32.7 53.3 32.7 30
Dark 89 - - - 73 120/25 - D - - - C - - 48.7 8.7 33.7 33.7 45 30
Dark +5 117 - - - 109 120/25 - A - - - B - - 48.7 8.7 33.7 33.7 45 30
Poison 85 - - - 37 120/25 - D - - - C 96 - 47.7 7.7 32.7 32.7 32.7 30
Poison +5 111 - - - 55 120/25 - B - - - B 121 - 47.7 7.7 32.7 32.7 32.7 30
Bleed 85 - - - 37 120/25 - D - - - C - 96 47.7 7.7 32.7 32.7 32.7 30
Bleed +5 111 - - - 55 120/25 - B - - - B - 121 47.7 7.7 32.7 32.7 32.7 30
Raw 123 - - - 54 120/25 - E - - - D - - 50 10 35 35 35 30
Raw +5 161 - - - 80 120/25 - D - - - D - - 50 10 35 35 35 30
Enchanted 107 - - - 47 120/25 - E D - - E - - 50 10 35 35 35 30
Enchanted +5 140 - - - 70 120/25 - D C - - D - - 50 10 35 35 35 30
Mundane 53 - - - 23 120/25 - E - - - E - - 50 10 35 35 35 30
Mundane +5 70 - - - 35 120/25 - C - - - D - - 50 10 35 35 35 30

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify
 
icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse
 
icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability
   
icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage
     
icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed
     
icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




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    • Anonymous

      Judging by the comments, it seems like people don't know how to build this weapon. Because if build right on a dex build, it is an absolute beast. Weighs mere 3 units, has the longest reach in class, highest poise damage in class, highest counter strength in class, arguably the best moveset in it's class and with rob flynn + dark pine resin it just melts people down

      • Anonymous

        "For Dex dedicated hexers, DO NOT infuse with Dark, use Dark Pine Resin to pull this sword to full potential while retaining its S scaling on Dex."

        THIS IS WRONG

        Let's do the math shall we? Let's say we have a character with base Str, 50 Dex, 30 Int, 30 Faith, no ring whatsoever.

        No Infusion = 367 AR (134 Dark AR)

        No Infusion + Dark Resin = (134 + 50) * 1.3 = 239.2

        Now let's see about Dark Infused:

        Dark Infused only = 391 AR (226 Dark AR)

        See how the AR already higher even before we apply Dark Weapon? Yeah...

        Now let's apply Dark Weapon:

        Dark Infused + Dark Weapon = (226 + 50) * 1.20 = 345

        • Anonymous

          I'm currently using it. With dark infusion and 22 dex 40 fth 40 int, this weapon is a beast. It shows visually that it has B scaling but the additional AR from scaling seems to be really high.

          • Anonymous

            I'm not sure because Dark Souls 2 is the newest Dark Souls to me but holy **** it feels like there are so many dex weapons and not a lot of anything else

            • Anonymous

              "For Dex dedicated hexers..." Thats not a thing. If you are dumping a lot of points into dex, you wont be a hexer. All those valuable souls go into Int/Faith/At and whatever Vig/End you can squeeze out.

              • Anonymous

                I don't know if this got nerfed or what, but it's got crap damage. Comes with dark damage, yet when infused with dark the scaling does not increase. When fully upgraded and not infused, at 60 dex, even though it claims to have S scaling, my normal +9 dagger does more damage. Really horrible weapon. I can find no use for it, so it goes in buried in the box. However, it's easy to find, all you need to do is sort by attack and at +5 it's located near the bottom close to the completely un-upgraded ladle and parry dagger. Do not waste your time with this weapon.

                • Anonymous

                  Even with S scalling, it's not all that good to a pure dex build. You're better of using a katana, curved dragon greatsword or Black Knight halberd

                  • This thing seems best used elegantly with counter punching. It sometimes feels like a cross between a spear and a long sword, and when it's just one opponent, that r2 counter *****s folks up. But against mobs, well... you'd better be good at managing your movement.

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