greatsword of the forlorn

Greatsword of the Forlorn+5

Stats
icon wp physicalAttack 220(*192) (*183) icon wp counterStrength 110
icon magicbonus 0 (*66) icon wp poiseDamage 35
icon firebonus 0(*66) icon wp stability 40
icon lightningbonus 0(*66) icon durabilitiy 65
icon darkbonus 80(*100)(*60) icon weight 9.0
Requirements & Bonus
icon strength 22 icon dexterity 22 icon intelligence 22 icon faith 22
20
C
15
D
10 10
icon magicbonus green icon firebonus green icon lgtngbonus green icon darkbonus green
*C *C *C C(*B)
Weapon Type Greatsword
Attack Type Slash / Thrust
Enchantable Yes
Special No
*When infused: 183 physical dmg/66 elemental dmg and C scaling with chosen element.

Greatsword of the Forlorn is a weapon in Dark Souls 2.

 

Greatsword of the Forlorn, who wander the land of the Undead.

The King's elder brother Aldia sought to overcome the curse through means unalike his sibling's.

The Forlorn were born of Aldia's sinful infatuation.

Acquired From

 

Hints and Tips:

  • Upgraded with Twinkling Titanite to +5.
  • Scales with how hollow you are just like the dark pyromancy flame.
  • The last item unlocked from Straid after the NPC invader "Forlorn" with a greatsword is defeated after already having defeated them 4 or more times.
  • It would appear that "Bleed" is the best upgrade path due to higher Dark scaling, higher base damage, and paired with it's natural bleed effect.


Youtube relevant videos:
(( Links only please, no embeds, no PvP videos)).


Required in Build:
((Link to build))



Greatsword of the Forlorn

  Attack ValuesBonus
Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon wp physicalAttack
icon wp magdmg
icon wp firedmg
icon wp lightningdmg
icon darkbonus
icon Counter%26poisedamage
icon strengthscale green
icon dexscale green
icon magicbonus green
icon firebonus green
icon lgtngbonus green
icon darkbonus green
icon wp poisonbld
icon wp bleed
icon wp physicaldef
icon wp magicdef
icon wp firedef
icon wp lightningdef
icon wp darkdef
Regular 169 - - - 54 110
35
C D - - - C - 112 60 20 40 20 40
Regular +5 220 - - - 80 110
35
C D - - - C - 140 60 20 40 20 40
Magic 140 40 - - 45 110
35
D D C - - C - 93 - - - - -
Magic +5 183 60 - - 66 110
35
D D C - - C - 116 - - - - -
Fire 140 - 40 - 45 110
35
D D - C - C - 93 - - - - -
Fire +5 183 - 60 - 66 110
35
D D - C - C - 116 - - - - -
Lightning 140 - - 40 45 110
35
D D - - C C - 93 - - - - -
Lightning +5 183 - - 60 66 110
35
D D - - C C - 116 - - - - -
Dark 147 - - - 67 110
35
D D - - - C - 98 - - - - -
Dark +5 192 - - - 100 110
35
D D - - - C - 122 - - - - -
Poison 169 - - - 54 110
35
D D - - - B 96 112 - - - - -
Poison +5 220 - - - 80 110
35
D D - - - B 120 140 - - - - -
Bleed 172 - - - 55 110
35
D D - - - B - 174 - - - - -
Bleed +5 224 - - - 81 110
35
D D - - - B - 218 - - - - -
Raw 194 - - - 62 110
35
E E - - - D - 128 - - - - -
Raw +5 253 - - - 92 110
35
E E - - - D - 161 - - - - -
Enchanted 169 - - - 54 110
35
E E D - - D - 112 - - - - -
Enchanted+5 220 - - - 80 110
35
E E D - - D - 140 - - - - -
Mundane 84 - - - 27 110
35
D E - - - D - 56 - - - - -
Mundane +5 110 - - - 40 110
35
D E - - - D - 70 - - - - -

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify
 
icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse
 
icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability
   
icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage
     
icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed
     
icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 




Tired of anon posting? Register!
    • Anonymous

      I just tested, using the ring of binding does not affect the damage, at least on SOTFS. Just make sure you're fully hollowed (go to the jars in shaded woods if you don't want to suicide a bunch)

      • Anonymous

        Requirements: half hp bar.

        Now, it looks like the dark sword from ds1 and ds3 (wich is ok, they were greatsword-sized anyway), but upon closer inspection is far more scary. The hilt is your typical black wooden stick, but the guard is bassicaly a mass of corpses similar to new londo corpses or the rotten's. Then the blade is a thick hunk of onyx with channels glowing red in it and, judging that bleed infusion improves this weapon in every way, i guess it's some sort of cursed blood flowing through the channels. The fact that it gets stronger with your hollowing must be similar to how demonbrandt got stronger with darker tendency, as both greatswords feeds off your lack of humanity. Sick design.

        • Anonymous

          Darkness! Imprisoning me! All that I see! Absolute horror, I cannot live! I cannot die! Trapped in myself! Body my holding cell!

          • Anonymous

            Confused. It says bleed is the best upgrade path because of it's higher dark scaling. Wouldn't a dark infusion, and dark buff make this thing do insane dark damage and be the better upgrade path? I'm a Hexer and fairly new to the game, using the dark Roaring Halberd and dark crypt blacksword buffed with dark weapon right now, but this is attractive because it only weighs 9. What am I missing?

            • Anonymous

              It's not always the last of the set that get's unlocked, like statet here. I had a playthrough were i unlocked the scythe first, but also a run i unlocked the sword first. Maybe it depends on which of the two you get invaded more often? Not sure though.

              • Anonymous

                I'd imagine this and the scythe works well with a dark pyro flame build, what with the hollow scaling and dark damage.

                • Anonymous

                  My main weapon, but with humanity restored it's better to use you fists! Really annoying, as to do a lot in the game and online you need to not be hollowed. Damn you, whoever created this!

                  • Anonymous

                    Seeing as the iconic blade of the Darkwraiths is not present in DS2, could the Forlorn greatsword be its equivalent?If you look at the design of the two, there are very distinct similarities - namely the blade's shape is /eerily/ similar, and even the hilt has a roughly similar outline. Seeing how Dark Souls seems to have a lot of repeated themes and very few things are coincidence, there might be something there.Also notable is that if this really /is/ the equivalent of the Dark Sword, the Forlorn would probably be closely linked to Darkwraiths. They do invade you, but do we know of any other connections? I don't personally, so if anyone could fill me in on that that'd be fantastic.Also, size seems to be a definite counter of strength and/or power in the Soulsverse; Dancer of the Boreal Valley just to name one boss is /much/ larger when you meet her in comparison to the "ghost" you can spot when nearing the Pontiff. walking down steps with a male knight. Likewise Gwyn from DS1, a god of sunlight we'd assume is vastly powerful, is met in his hollowed form - much smaller than anticipated and accompanied by a sad, sad tune.If we take this logic, could that also apply to weapons as well? That in this time, Dark is particularly strong - manifested in the design of one of the tools most associated with it, the Dark Sword?

                  Load more
                  ⇈ ⇈