Gyrm_Greataxe.png

Gyrm Greataxe+10

Stats
icon-wp_physicalAttack.png 410(*273) icon-wp_counterStrength.png 140
icon-magicbonus.png 0 (*273) icon-wp_poiseDamage.png 55
icon-firebonus.png 0(*273) icon-wp_stability.png 40
icon-lightningbonus.png 0(*273) icon-durabilitiy.png 80
icon-darkbonus.png 0(*273) icon_weight.png 24.0
Requirements & Bonus
icon-strength_22.png icon-dexterity_22.png icon-intelligence_22.png icon-faith_22.png
50
A (*B)
8
E
icon-magicbonus_green.png icon-firebonus_green.png icon-lgtngbonus_green.png icon-darkbonus_green.png
*B *B *B *B
Weapon Type Greataxe
Attack Type Slash
Enchantable Yes
Special No
*When infused: 80 physical dmg/80 elemental dmg and B scaling with chosen element. Dex scaling changes to C.

Gyrm Greataxe is a weapon in Dark Souls 2.

 

A greataxe used by the nomadic Gyrm.

At first glance this greataxe appears crude, but with further examination one sees the fine craftsmanship of Gyrm blacksmiths. Quite heavy for a human, but swung about with reckless abandon by the Gyrm. 

Acquired From

 

Hints and Tips:

  • For some reason, with 120 stamina you can perform four 2-handed R1 attacks, versus only being able to do just 3 with the normal Greataxe.
  • Mundane version of this weapon loses all scaling after +1.
  • The rolling 2-handed R1 attack is similar to the Greataxe in Demons Souls.
  • The new powerstance moveset is identical to Lion Greataxe, light attack from Ultra Greatswords and strong attack from Great Hammers.
  • The 1-hand light attack moveset is similar to that of the Greatsword, however it is roughly 10% faster (start to middle of swing in 19 frames vs 21 for the greatsword).
  • 75 Str/12 Dex required to powerstance.


Relevant videos:
(( Links only please, no embeds, no PvP videos.))
Dual Wielding Gyrm Great Axe Tutorial
Required in Build:
((Link to build))

Gyrm Greataxe Upgrades

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 205 - - - - 140
55
B E - - - - - - 55 10 30 30 30
Regular +10 410 - - - - ^ A E - - - - - - 55 10 30 30 30
Magic 136 136 - - - ^ B E C - - - - - 52.9 26.6 27.9 27.9 27.9
Magic +10 273 273 - - - ^ B E B - - - - - 52.9 26.6 27.9 27.9 27.9
Fire 136 - 136 - - ^ B E - C - - - - 52.9 7.9 46.6 27.9 27.9
Fire +10 273 - 273 - - ^ B E - B - - - - 52.9 7.9 46.6 27.9 27.9
Lightning 136 - - 136 - ^ B E - - C - - - 52.9 7.9 27.9 46.6 27.9
Lightning +10 273 - - 273 - ^ B E - - B - - - 52.9 7.9 27.9 46.6 27.9
Dark 136 - - - 136 ^ B E - - - C - - 52.9 7.9 27.9 27.9 46.6
Dark +10 273 - - - 273 ^ B E - - - B - - 52.9 7.9 27.9 27.9 46.6
Poison 136 - - - - ^ B E - - - - 112 - 52.9 7.9 27.9 27.9 27.9
Poison +10 273 - - - - ^ B E - - - - 140 - 52.9 7.9 27.9 27.9 27.9
Bleed 136 - - - - ^ B E - - - - - 112 52.9 7.9 27.9 27.9 27.9
Bleed +10 273 - - - - ^ B E - - - - - 140 52.9 7.9 27.9 27.9 27.9
Raw 224 - - - - ^ E E - - - - - - 55 10 30 30 30
Raw +10 448 - - - - ^ E E - - - - - - 55 10 30 30 30
Enchanted 195 - - - - ^ E E D - - - - - 55 10 30 30 30
Enchanted +10 390 - - - - ^ D E C - - - - - 55 10 30 30 30
Mundane 97 - - - - ^ C E - - - - - - 55 10 30 30 30
Mundane+10 195 - - - - ^ - - - - - - - - 55 10 30 30 30

 

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify
 
icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse
 
icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability
   
icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage
     
icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed
     
icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 




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    • Anonymous

      16 Dec 2019 23:37  

      Very good STR weapon for NPC phantoms, since they all mindlessly walk into your attacks, you can just 1hR1 combo them for upwards of 3k damage. For players, they'll have to be as dumb as the AI in this game to take the combo bait, but that's more common than you would think

      • Anonymous

        10 Feb 2018 17:40  

        I dont have the stats to wield this thing, but apparently it didnt give me a damage decrease, it just lowered my scaling to +6 extra AR, answers?

        • Anonymous

          04 Mar 2017 10:34  

          Rerunning through the game before the final DS3 DLC drops. Im running thru with a tanky strength hero. Right now im decked out in heavy armor and wielding one of these. Feels amazing

          • Anonymous

            15 Oct 2016 09:25  

            This thing is MONSTER. It hits like a freight train and its R1R1 combo is extremely fast so long as the hits connect with an enemy. It lacks range though

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