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Helix Halberd

Equipment>> Weapons

"A halberd with a helix-shaped handle, headed with a double blade. A complex design, some would say excessively so, that hides a spear within its handle. Although its precise origins are unclear, its construction appears to utilize techniques from the lost land of Olaphis." Helix Halberd.png
Weapon Type: Halberds Counter 120 Weight: 9.0
Attack Type: Slash Auxiliary: - Durability: 70
Stability: 40 Enchantable: Yes/No Special Attack: Yes

Acquired From

  • Treasure from the Shrine of Amana, Crumbled Ruins bonfire: Hug the left wall and you will find a Pharros' Lockstone on the ground underwater. Activate this lockstone to find a chest containing the halberd.

Hints and Tips

  • Strong attack is spear thrust.
  • Strong attack releases a small spear-like tip from inside of the halberd, when only hit with the tip the damage will increase slightly. If you manage to hit with the two blades on the top of the halberd and the spear tip the damage will amplify greatly. If you have full Flynn's Ring bonus, each hit does get the additional damage (extra 150 if hit right). Same with Ring of Blades.
  • Holding the Halberd with two hands and using the strong attack will bring your halberd behind your character, then he/she will thrust it in-front of them. Therefore even when an enemy is directly in-front of you it will always hit with the two blades. How ever you will still need to hit them at a distance to get the maximum damage for the spear will only come out at the end of the thrust.
  • Although it is a halberd class weapon, it is considered a spear when powerstancing. This means it can not be powerstanced with halberds/reapers/twinblades (excluding another Helix Halberd) but can be powerstanced with lances, spears, straight swords, curved swords, thrusting swords, katanas, and daggers. When powerstanced its special tip extends with both light and heavy attacks.


Youtube moveset videos:
(( Links only please, no embeds, no PvP videos.))

Required in Build:
((Link to build))


Requirements
icon-strength.png
Strength
icon-dexterity.png
Dexterity
icon-intelligence.png
Intelligence
icon-faith.png
Faith
  16 20 - -

 

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 186 - - - - 120
35
- D - - - - - - 40 10 30 30 35
Regular +5 280 - - - - ^ - A - - - - - - 40 10 30 30 35
Magic 111 111 - - - ^ - D C - - - - - 37.9 26.6 27.9 27.9 32.9
Magic +5 168 168 - - - ^ - B B - - - - - 37.9 26.6 27.9 27.9 32.9
Fire 111 - 111 - - ^ - D - C - - - - 37.9 7.9 46.6 27.9 32.9
Fire +5 168 - 168 - - ^ - B - B - - - - 37.9 7.9 46.6 27.9 32.9
Lightning 111 - - 111 - ^ - D - - C - - - 37.9 7.9 27.9 46.6 32.9
Lightning +5 168 - - 168 - ^ - B - - B - - - 37.9 7.9 27.9 46.6 32.9
Dark 111 - - - 111 ^ - D - - - C - - 37.9 7.9 27.9 27.9 51.6
Dark +5 168 - - - 168 ^ - B - - - B - - 37.9 7.9 27.9 27.9 51.6
Poison 111 - - - - ^ - D - - - - 96 - 37.9 7.9 27.9 27.9 32.9
Poison +5 168 - - - - ^ - B - - - - 120 - 37.9 7.9 27.9 27.9 32.9
Bleed 111 - - - - ^ - D - - - - - 96 37.9 7.9 27.9 27.9 32.9
Bleed +5 168 - - - - ^ - B - - - - - 120 37.9 7.9 27.9 27.9 32.9
Raw 213 - - - - ^ - E - - - - - - 40 10 30 30 35
Raw +5 322 - - - - ^ - E - - - - - - 40 10 30 30 35
Enchanted 186 - - - - ^ - E D - - - - - 40 10 30 30 35
Enchanted +5 280 - - - - ^ - D C - - - - - 40 10 30 30 35
Mundane 93 - - - - ^ - E - - - - - - 40 10 30 30 35
Mundane+5 140 - - - - ^ - C - - - - - - 40 10 30 30 35

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify
 
icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse
 
icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability
   
icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage
     
icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed
     
icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




    • Anonymous

      12 Apr 2018 02:16  

      Is this weapon best for poison builds because i want to know if it can do the same thing with poison or good for baiting ?

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