king's_ultra_greatsword

King's Ultra Greatsword+5

Stats
icon-wp_physicalAttack.png 450(*315) icon-wp_counterStrength.png 110
icon-magicbonus.png 0 (*315) icon-wp_poiseDamage.png 60
icon-firebonus.png 0(*315) icon-wp_stability.png 60
icon-lightningbonus.png 0(*315) icon-durabilitiy.png 100(220)
icon-darkbonus.png 0(*315) icon_weight.png 28.0
Requirements & Bonus
icon-strength_22.png icon-dexterity_22.png icon-intelligence_22.png icon-faith_22.png
50
S (*A)
10
E
icon-magicbonus_green.png icon-firebonus_green.png icon-lgtngbonus_green.png icon-darkbonus_green.png
*B *B *B *B
Weapon Type Ultra Greatsword
Attack Type Strike
Enchantable Yes
Special No
*When infused: 315 physical dmg/315 elemental dmg and B scaling with chosen element. Str scaling changes to A.

King's Ultra Greatsword is a weapon in Dark Souls 

 

An ultra greatsword forged from the soul of King Vendrick. Inflicts heavy damage on enemy armor.

Only the king knows whether the depiction of the Queen is a resentful mockery, or an affectionate exaltation. 

Acquired From

 

Hints and Tips:

  • Upgraded with Petrified Dragon Bone to +5
  • Moveset identical to the Crypt Blacksword.
  • Does 3 durability damage to ENEMY Armor/Rings per hit, useful for breaking low durability items and armor like Third Dragon Ring and  the Old Knight Set.
  • The damage type is STRIKE since regulation 1.08.
  • With 40 STR and 40 DEX it has physical AR of 632. 2nd highest of the game after the Smelter Hammer
  • Outscales the Smelter Hammer for the highest AR in the game at 87 STR 10 DEX (compared to a Smelter Hammer at 91 STR 6 DEX)


Youtube relevant videos:
(( Links only please, no embeds, no PvP videos.))

Required in Build:
((Link to build))

King's Ultra Greatsword Upgrades

  Attack ValuesBonus
Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 180 - - - - 110
60
A E - - - - - - 70 10 50 50 35
Regular +5 450 - - - - ^ S E - - - - - - 70 10 50 50 35
Magic 126 126 - - - ^ B E C - - - - - 67.9 26.6 47.9 47.9 32.9
Magic +5 315 315 - - - ^ A E B - - - - - 67.9 26.6 47.9 47.9 32.9
Fire 126 - 126 - - ^ B E - C - - - - 67.9 7.9 66.6 47.9 32.9
Fire +5 315 - 315 - - ^ A E - B - - - - 67.9 7.9 66.6 47.9 32.9
Lightning 126 - - 126 - ^ B E - - C - - - 67.9 7.9 47.9 66.6 32.9
Lightning +5 315 - - 315 - ^ A E - - B - - - 67.9 7.9 47.9 66.6 32.9
Dark 126 - - - 126 ^ B E - - - C - - 67.9 7.9 47.9 47.9 51.9
Dark +5 315 - - - 315 ^ A E - - - B - - 67.9 7.9 47.9 47.9 51.9
Poison 126 - - - - ^ B E - - - - 112 - 67.9 7.9 47.9 47.9 32.9
Poison +5 315 - - - - ^ A E - - - - 140 - 67.9 7.9 47.9 47.9 32.9
Bleed 126 - - - - ^ B E - - - - - 112 67.9 7.9 47.9 47.9 32.9
Bleed +5 315 - - - - ^ A E - - - - - 140 67.9 7.9 47.9 47.9 32.9
Raw 207 - - - - ^ D E - - - - - - 70 10 50 50 35
Raw +5 517 - - - - ^ D E - - - - - - 70 10 50 50 35
Enchanted 180 - - - - ^ D E D - - - - - 70 10 50 50 35
Enchanted +5 450 - - - - ^ C E D - - - - - 70 10 50 50 35
Mundane 90 - - - - ^ C E - - - - - - 70 10 50 50 35
Mundane+5 225 - - - - ^ C E - - - - - - 70 10 50 50 35

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify
 
icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse
 
icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability
   
icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage
     
icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed
     
icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 




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    • Anonymous

      10 May 2021 13:03  

      If you break it (a la Santier's spear) you end up with a fairly brand new looking version of the sword he fights you with, and it seems to have about +5% souls gained bonus. Not sure on the scaling and stuff yet as I just now finished breaking it before having to go to work (where I'm posting this)

      • Anonymous

        24 Apr 2021 22:43  

        ,,Only the king knows whether the depiction of the Queen is a resentful mockery, or an affectionate exaltation. "
        ,,or an affectionate exaltation"
        so it's a simp

        • Anonymous

          11 Apr 2021 11:13  

          The weapon also deals bonus damage against armoured opponents, dealing insane damage against enemies like the pursuer, ruin sentinels etc.; not sure if it also works in PvP tho.

          • Anonymous

            25 Jan 2021 10:58  

            You know I made this sword and fully upgraded it during a strength build thinking I would get the sword Vendrick used during hos boss fight so I could replace my greatsword and stop cosplaying Guts only to get an ugly statue on a stick. It did save my ass when my sword broke during the boss at the end of the Frigid Outskirts so that’s a plus. Pulling that off made the fight much more epic.

            • Anonymous

              17 Jul 2020 08:23  

              That thing was too big to be called a sword. Too big, too thick, too heavy, and too rough, it was more like a large hunk of iron.

              • Anonymous

                29 Jan 2020 04:03  

                Sure, it may be powerful, but it's so damn ugly! It looks like someone took a statue and glued a handle on to it

                • Anonymous

                  05 Apr 2019 15:15  

                  Kings Ultra Greatsword deals more damage than Fume Ultra Greatsword at +5. Damage is not most important in weapon selection but I'm positive that if Fume had 5% less reach or one of its strong attacks would be slightly worse this sword would made Fume Ultra Great Sword bad choice. The way it is Kings Ultra Greatsword is good alternative to Fume Ultra Great Sword. Amonmg Top 10 weapon's in the game.

                  • Anonymous

                    20 Mar 2019 03:52  

                    Scumlord Equipment Break Build is as follows. 1.) Weapons: King's Ultragreatsword, Greatbow w/ Destructive Arrows, and Bleed Flamberge or Katana/Dagger of your preference to keep an unpredictable mix of attacks w/ bleed effect. 2.) Armor: Either Jester's set or Ironclad set to nullify backstabs. 3.) Rings: Stone Ring, Ivory Warrior Ring, Ring of Thorns, and Ring of Giants (helps keep you from getting stunlocked so you can flee if necessary). 4.) Miscellaneous: Implement hexes such as Promised Walk of Peace, Dark Storm, and Lifedrain Patch; keep Acid Surge pyromancy handy. 5.) Attack Strategy: Be irksome AF by running around shooting destructive arrows and throwing corrosive urns. When enemy closes distance, wallop on them w/ ultragreatsword or other weapons to give them bleed. The hexes and pyromancies are to amplify proximity effect when they close distance, encouraging them to stay away so you can keep throwing urns/shooting arrows at them.

                    • Anonymous

                      10 Feb 2019 00:34  

                      I like this sword. I didnt think i would at first but after using awhile i got pretty good with it. One of my favorite weapons in ds2.

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