Manikin Knife.png

Manikin Knife+10

Stats
icon-wp_physicalAttack.png 105 (*102) icon-wp_counterStrength.png 150
icon-magicbonus.png 0 (*44) icon-wp_poiseDamage.png 10
icon-firebonus.png 0(*44) icon-wp_stability.png 15
icon-lightningbonus.png 0(*44) icon-durabilitiy.png 80
icon-darkbonus.png 0(*44) icon_weight.png 1.0
Requirements & Bonus
icon-strength_22.png icon-dexterity_22.png icon-intelligence_22.png icon-faith_22.png
6
D
14
C (*D)
icon-magicbonus_green.png icon-firebonus_green.png icon-lgtngbonus_green.png icon-darkbonus_green.png
*B *B *B *B
Weapon Type Dagger
Attack Type Slash / Thrust
Enchantable Yes
Special No
*When infused: 102 physical dmg/44 elemental dmg and B scaling with chosen element. Dex scaling changes to D.

Manikin Knife is a weapon in Dark Souls 2.

 

Knife of the manikins of Harvest Valley.
The peculiar art of puppetry is a vestige of the two lost lands. The Queen, entranced by poison, used it to beckon unknowing souls to the defiled valley.

Acquired From

 

Hints and Tips:

  • Manikin Weapons (Knife, Scimitar & Claws) have a strange relation to Infusion. While most weapons get their physical damage almost cut in half when infused with an effect; the manikin weapons hardly lose any physical damage upon infusion. However to counter this advantage, the effect the weapons are infused with isn't as potent compared to other weapons.



Youtube relevant videos:
(( Links only please, no embeds, no PvP videos.))

Required in Build:
((Link to build))

Manikin Knife Upgrades

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 50 - - - - 150
10
D C - - - - - - 45 10 30 30 20
Regular +10 105 - - - - ^ D C - - - - - - 45 10 30 30 20
Magic 50 21 - - - ^ E D C - - - - - 43.7 20 28.7 28.7 18.7
Magic +10 102 44 - - - ^ E D B - - - - - 43.7 20 28.7 28.7 18.7
Fire 50 - 21 - - ^ E D - C - - - - 43.7 8.7 40 28.7 18.7
Fire +10 102 - 44 - - ^ E D - B     - - 43.7 8.7 40 28.7 18.7
Lightning 50 - - 21 - ^ E D - - C - - - 43.7 8.7 28.7 40 18.7
Lightning +10 102 - - 44 - ^ E D - - B - - - 43.7 8.7 28.7 40 18.7
Dark 50 - - - 21 ^ E D - - - C - - 43.7 8.7 28.7 28.7 30
Dark +10 102 - - - 44 ^ E D - - - B - - 43.7 8.7 28.7 28.7 30
Poison 50 - - - - ^ E D - - - - 67 - 43.7 8.7 28.7 28.7 18.7
Poison +10 102 - - - - ^ E D - - - - 83 - 43.7 8.7 28.7 28.7 18.7
Bleed 50 - - - - ^ E D - - - - - 67 43.7 8.7 28.7 28.7 18.7
Bleed +10 102 - - - - ^ E D - - - - - 83 43.7 8.7 28.7 28.7 18.7
Raw 59 - - - - ^ E E - - - - - - 45 10 30 30 20
Raw +10 120 - - - - ^ E E - - - - - - 45 10 30 30 20
Enchanted 52 - - - - ^ E E D - - - - - 45 10 30 30 20
Enchanted +10 105 - - - - ^ E E C - - - - - 45 10 30 30 20
Mundane 26 - - - - ^ E E - - - - - - 45 10 30 30 20
Mundane +10 52 - - - - ^ E E - - - - - - 45 10 30 30 20

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify
 
icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse
 
icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability
   
icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage
     
icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed
     
icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

Daggers
Bandit's Knife  ♦  Black Flamestone Dagger  ♦  Blue Dagger  ♦  Broken Thief Sword  ♦  dagger  ♦  Mytha's Bent Blade  ♦  Parrying Dagger  ♦  Retainer's Short Sword  ♦  Royal Dirk  ♦  Shadow Dagger  ♦  Thief Dagger  ♦  Umbral Dagger



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    • Anonymous

      12 Mar 2021 13:04  

      Ideal for powerstancing due to it's long range (shorter daggers tends to miss 2nd combo) and built-in bleed. Somewhat good with infusions, but i would slap poison or blood stones on it.

      Of course, the problem is farming 2 of those, and getting just 1 is a hell of a farm on it's own.

      • Anonymous

        14 Jan 2021 21:27  

        So... this is worth it? Like, I mean, it looks cool and all (maybe thats enough reason for farming it) but is actually viable/has good dps?

        • Anonymous

          26 Dec 2020 00:41  

          Has anyone actually gotten this thing to drop from the knife manikins in Earthen Peak? I've been farming for days upon days and only gotten poison throwing knives. Does it only drop in Drangelic Castle, or from a certain located manikin or something?

          • Anonymous

            17 Jan 2018 04:33  

            Why this weapon has no 5 Insta-hits combo or that jumping attack?
            Like the ghost blades in dark souls 1 with that multi-stab combo
            i wish that dark souls 2 weapons weren't the same but in diferent skin

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