Monastery Scimitar is a weapon in Dark Souls 2Monastery Scimitar is a Curved Sword with a strong emphasis on dexterity scaling. Known for its quick and precise slashing attacks, it caters to characters who prioritize agility in combat


Monastery%20Scimitar

Monastery Scimitar+10

Stats
icon wp physicalAttack 190(*133) icon wp counterStrength 110
icon magicbonus 0 (*133) icon wp poiseDamage 15
icon firebonus 0(*133) icon wp stability 30
icon lightningbonus 0(*133) icon durabilitiy 40
icon darkbonus 0(*133) icon weight 1.5
Requirements & Bonus
icon strength 22 icon dexterity 22 icon intelligence 22 icon faith 22
9
E
22
S(*A)
icon magicbonus green icon firebonus green icon lgtngbonus green icon darkbonus green
*B *B *B *B
Weapon Type Curved Sword
Attack Type Slash
Enchantable Yes
Special No
*When infused: 133 physical dmg/133 elemental dmg and B scaling with chosen element. Dex scaling changes to A.

 

Crafted at the Lindelt Monastery to replicate an ancient, sacred scimitar characterized by its uniquely shaped tip.

When a true master wields this scimitar, their graceful chained attacks are described as mystical dances, and their deadly slashes as lingering nightmares. 

Acquired From

  • Rare drop from Black Phantom found in NG+ (or NG with ascetic) in Aldia's Keep near the 2nd bonfire behind a painting.(Does NOT drop 100% with Bonfire intensity 7.)
  • The phantom does not respawn after it's killed, so in order to farm it you need to use Bonfire Ascetics or wait until the next game cycle/journey.
  • The drop chance seems to have been increased for the Scholar of the First Sin version of the game. Note that the phantom also drops pieces of its set.



Notes:

  • Upgraded with regular Titanite to +10.
  • Visually, this weapon is the equivalent of the Painting Guardian Sword found in the first Dark Souls.
  • Has a longer active parry window than other scimitars.
  • Has a unique strong attack when wielded on the main hand that performs a series of spinning attacks.
  • Wielding this weapon offhand and using the strong attack after using the normal attack of the mainhand weapon will perform the elegant spinning attack instead of the typical parry. You must have enough str/dex to power stance the weapons but you don't need to actually be in power stance mode.

 

Hints and Tips:

  • Has a unique parry animation with zero-length starting animation and rather long parrying window which allows for a very quick parry. This feature was removed in Calibration patch 1.10 but then was later brought back (which suggests that the unique parry was always intended to be that way).


Youtube relevant videos:
(( Links only please, no embeds, no PvP videos.))



Required in Build:
((Link to build))


Monastery Scimitar Upgrades

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon wp physicalAttack
icon wp magdmg
icon wp firedmg
icon wp lightningdmg
icon darkbonus
icon Counter%26poisedamage
icon strengthscale green
icon dexscale green
icon magicbonus green
icon firebonus green
icon lgtngbonus green
icon darkbonus green
icon wp poisonbld
icon wp bleed
icon wp physicaldef
icon wp magicdef
icon wp firedef
icon wp lightningdef
icon wp darkdef
Regular 95 - - - - 110
15
E B - - - - - - 45 10 30 30 20
Regular +10 190 - - - - ^ E S - - - - - - 45 10 30 30 20
Magic 66 66 - - - ^ E C C - - - - - 42.9 26.6 27.9 27.9 17.9
Magic +10 133 133 - - - ^ E A B - - - - - 42.9 26.6 27.9 27.9 17.9
Fire 66 - 66 - - ^ E C - C - - - - 42.9 7.9 46.6 27.9 17.9
Fire +10 133 - 133 - - ^ E A - B - - - - 42.9 7.9 46.6 27.9 17.9
Lightning 66 - - 66 - ^ E C - - B - - - 42.9 7.9 27.9 46.6 17.9
Lightning +10 133 - - 133 - ^ E A - - B - - - 42.9 7.9 27.9 46.6 17.9
Dark 66 - - - 66 ^ E C - - - C - - 42.9 7.9 27.9 27.9 36.6
Dark +10 133 - - - 133 ^ E A - - - B - - 42.9 7.9 27.9 27.9 36.6
Poison 66 - - - - ^ E C - - - - 112 - 42.9 7.9 27.9 27.9 17.9
Poison +10 133 - - - - ^ E A - - - - 140 - 42.9 7.9 27.9 27.9 17.9
Bleed 66 - - - - ^ E C - - - - - 112 42.9 7.9 27.9 27.9 17.9
Bleed +10 133 - - - - ^ E A - - - - - 140 42.9 7.9 27.9 27.9 17.9
Raw 109 - - - - ^ E E - - - - - - 45 10 30 30 20
Raw +10 218 - - - - ^ E D - - - - - - 45 10 30 30 20
Enchanted 95 - - - - ^ E E D - - - - - 45 10 30 30 20
Enchanted +10 190 - - - - ^ E D C - - - - - 45 10 30 30 20
Mundane 47 - - - - ^ E D - - - - - - 45 10 30 30 20
Mundane+10 95 - - - - ^ E B - - - - - - 45 10 30 30 20

 

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon strength icon strengthscale green
Strength
icon wp physicalAttack
Physical
icon wp physicaldef
Physical
icon wp bleed
Bleeding
icon durabilitiy
Durability
icon dexterity icon dexscale green
Dexterity
icon wp magdmg
Magic
icon wp magicdef
Magic
icon wp poisondef
Poison
icon weight
Weight
icon intelligence
Intelligence
icon wp firedmg
Fire
icon wp firedef
Fire
icon wp petrifydef
Petrify
 
icon faith
Faith
icon wp lightningdmg
Lightning
icon wp lightningdef
Lightning
icon wp cursedef
Curse
 
icon magicbonus green
Magic Bonus
icon wp counterStrength
Counter Strength
icon wp stability
Stability
   
icon firebonus green
Fire Bonus
icon wp poiseDamage
Poise Damage
     
icon lgtngbonus green
Lighting Bonus
icon wp CastSpeed
Cast Speed
     
icon darkbonus green
Dark Bonus
icon wp range
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

Curved Swords
Eleum Loyce  ♦  Falchion  ♦  Manikin Sabre  ♦  Melu Scimitar  ♦  Red Rust Scimitar  ♦  Scimitar  ♦  Shotel  ♦  Spider Fang  ♦  Warped Sword



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    • Anonymous

      Seems like a good weapon. Great dex scaling, better parry window, unique strong attack is fun too. Overall, good stuff! Too bad you'll never have it.

      • Anonymous

        Idk, a guy invaded me and very obviously parried nothing with this, I could tell he was going for it, but when I tried to punish, more than a second after he started the parry, it got me. Seems a lot better than 10 frames.

        • Anonymous

          There's a mistake in the page, the parry isn't anymore, when they re buffed the parry they gave it 8 startup, 1 less than the parrying dagger. Who fact checks these articles?

          • Due to the high recovery frames and the no longer incredible parry frames, this is most useful in pve/npc invaders where latency isn't an issue and you can take full advantage of the fastest startup parry frames in the game. For pvp I would stick to rapiers and shields

            • Anonymous

              It's the closest you can get to an easy reaction parry, since you don't need to see the attack coming to have enough time to set up the parry frames. It's fairly good for PvE in that sense, since many enemies have really erratic attack patterns

              • Anonymous

                This doesn't seem to parry on the first frame like it used to, however it's still a very strong choice for cheesing parries in pvp and pve due to the high active parry frames. I'd recommend this weapon or the Llewellyn Shield if you plan on doing a lot of parrying.

                • Anonymous

                  Guys,im level 430sh can someone drop or trade it ? I have used around 40 bonfire aestetics and guess what,i am only getting torso set piece... pm me at psn exploringtheLsle

                  • Anonymous

                    You're telling me I put Aldia's keep at Ng+50 for a square sword that doesn't even have the unique parry anymore

                    • Was it rebuffed with a good parry animation? Because it seems to be able to parry very quickly again, not immediate anymore but close to it. If anyone can get some tests on this it would be much appreciated.

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