Northern Ritual Band
Northern Ritual Band is a Ring in Dark Souls 2 (DKS2). Players can equip up to 4 Rings, but equipping two of the same item is not possible. Some rings have upgraded versions, having a maximum of +3. Some can only be found in NG+. Rings can be repaired at a blacksmith, but not upgraded. Upgraded versions must be acquired throughout the game from corpses, chests, bosses, etc.
Northern Ritual Band Effects
- 0 = 120
- +1 = 90
- +2 = 75
- Increases spell uses by 10%, +1 = 20%, +2 = 30%,
- Reduces HP by 20%, +1 = 35%, +2 = 50%
Northern Ritual Band Locations
- Behind the Hidden Door In Sinners' Rise. When you go down the elevator to fight the lost sinner, right when you get off and walk down into the water make a immediate right and there is a hidden door that opens if you press the action button.
- +1: Have 30 Intelligence and speak with Carhillion of the Fold and he will give it to you (not given as reward for spending souls as previously rumored).
- +2: Aldia's Keep
- Increases spell uses by 10/20/30% and reduces your HP by 20/35/50%.
- When equipping the ring your health will be reduced immediately. When the ring is removed you will gain your MAX HP back but you will not have your CURRENT HP adjusted.
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It’s just a much worse version of the Dusk Crown Ring from DS1, which had a much more fair exchange of 50% reduced HP for 50% increased casts. A perfectly balanced 1:1 ratio. -50%HP for a mere +30% casts is nonsense, especially in the context of other cast increasing items in the game.
Between herbs, number of casts scaling with attunement, and the hexer's hood does something very similar without the negative effects, and the late game old iron king's crown, I'm earnestly not sure why you would use this except briefly in the early game. The higher tier ones are even less worth it.
By the later game, you probably have the hexer's hood and plenty of herbs. By the endgame, you have the old iron king's crown and a tooon of herbs. I don't really think this is worth a ring slot, especially with the existence of items that do similar things without taking up a valuable ring slot.
does the same thing as hexer's hood, effect doesn't stack. why would i use this?
Use when fully hollowed for best results
Cool in theory, but impractical ij most cases, since even at high ATN, powerful spells often have 2 or 3 casts, and the rings are calculated so that +10% of 3 casts is a single extra cast, and +30% of 3 casts is also just one extra cast. Like other comments say, stick to spell regen items and be conservative with powerful spells in general
useless items, die in a hit, against the bosses you are sure to lose. I have played 5 times but never used it.
If you have spells with few uses anything more than +10% will be useless.
Go with Southern ritual band for more slot with the same spell or Crown of the Old Iron King instead as it restore spell uses by 20% every 2 min (rounded up to at least +1).
+2 is pretty much useless/suicide for anything other than a glass cannon sorcery/hex build.
i'm gonna sell mine
I was stoked to use this ring until I saw how much HP it removed. I put quite a bit more points into VGR than most caster builds recommend and it still took me down to an incredibly short bar. Unless you’re good at kiting enemies and never using melee (which is almost impossible/tedious), this ring is NOT worth it
+1 reduces your HP by 25% NOT 35%
Spell use counts are rounded up using this ring. That means that a 1-use spell WILL get a second use even with the +0 ring. A fairly decent trade for 20% hp.
Horrible to use. Reduces HP by 20/35/50%!