Old%20Knight%20Ultra%20Greatsword

Old Knight Ultra Greatsword+10

Stats
icon wp physicalAttack 350 (*245) icon wp counterStrength 130
icon magicbonus 0 (*245) icon wp poiseDamage 50
icon firebonus 0(*245) icon wp stability 45
icon lightningbonus 0(*245) icon durabilitiy 30
icon darkbonus 0(*245) icon weight 20
Requirements & Bonus
icon strength 22 icon dexterity 22 icon intelligence 22 icon faith 22
24
B
10
E
icon magicbonus green icon firebonus green icon lgtngbonus green icon darkbonus green
*B *B *B *B
Weapon Type Ultra Greatsword
Attack Type Slash / Thrust
Enchantable Yes
Special No
*When infused: 245 physical dmg/245 elemental dmg and B scaling with chosen element.

Old Knight Ultra Greatsword is a weapon in Dark Souls 2.

 

 "An undated ultra greatsword. Wielded by a warrior from a time so ancient that there exists no record of his endeavors. Has extremely low durability."

Acquired From

 

Hints and Tips:

  • Upgraded with regular Titanite to +10
  • It consumes less stamina than the Zweihander allowing for more attacks per combo.
  • Highly recommended to use this weapon with the Bracing Knuckle Ring +2, use spares or repar powder.

Youtube relevant videos:
(( Links only please, no embeds, no PvP videos.))


Required in Build:
((Link to build))






Old Knight Ultra Greatsword Upgrades

  Attack ValuesBonus
Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon wp physicalAttack
icon wp magdmg
icon wp firedmg
icon wp lightningdmg
icon darkbonus
icon Counter%26poisedamage
icon strengthscale green
icon dexscale green
icon magicbonus green
icon firebonus green
icon lgtngbonus green
icon darkbonus green
icon wp poisonbld
icon wp bleed
icon wp physicaldef
icon wp magicdef
icon wp firedef
icon wp lightningdef
icon wp darkdef
Regular 175 - - - - 130
50
C E - - - - - - 70 10 50 50 35
Regular +10 350 - - - - ^ B E - - - - - - 70 10 50 50 35
Magic 122 122 - - - ^ D E C - - - - - 67.9 26.6 47.9 47.9 32.9
Magic +10 245 245 - - - ^ B E B - - - - - 67.9 26.6 47.9 47.9 32.9
Fire 122 - 122 - - ^ D E - C - - - - 67.9 7.9 66.6 47.9 32.9
Fire +10 245 - 245 - - ^ B E - B - - - - 67.9 7.9 66.6 47.9 32.9
Lightning 122 - - 122 - ^ D E - - C - - - 67.9 7.9 47.9 66.6 32.9
Lightning +10 245 - - 245 - ^ B E - - B - - - 67.9 7.9 47.9 66.6 32.9
Dark 122 - - - 122 ^ D E - - - C - - 67.9 7.9 47.9 47.9 51.6
Dark +10 245 - - - 245 ^ B E - - - B - - 67.9 7.9 47.9 47.9 51.6
Poison 122 - - - - ^ D E - - - - 112 - 67.9 7.9 47.9 47.9 32.9
Poison +10 245 - - - - ^ B E - - - - 140 - 67.9 7.9 47.9 47.9 32.9
Bleed 122 - - - - ^ D E - - - - - 112 67.9 7.9 47.9 47.9 32.9
Bleed +10 245 - - - - ^ B E - - - - - 140 67.9 7.9 47.9 47.9 32.9
Raw 201 - - - - ^ E E - - - - - - 70 10 50 50 35
Raw +10 402 - - - - ^ E E - - - - - - 70 10 50 50 35
Enchanted 175 - - - - ^ E E D - - - - - 70 10 50 50 35
Enchanted +10 350 - - - - ^ D E C - - - - - 70 10 50 50 35
Mundane 87 - - - - ^ D E - - - - - - 70 10 50 50 35
Mundane+10 175 - - - - ^ C E - - - - - - 70 10 50 50 35

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify
 
icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse
 
icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability
   
icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage
     
icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed
     
icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 




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    • Anonymous

      Wow… apparently I have some dumb luck. I began a new character, and this weapon dropped on my second kill while at a merely level 10. Imagine my surprise reading this page. Seems that I’m set up quite early!

      • Anonymous

        Just like to let any poor soul grinding this it looks like the two handed sword knight wint drop armor sets or ultra great sword if you already beat dragon rider. I did this for 12 hrs and decided to use a bonfire ascetic as i belived maybe it was glitched and after testing it out i started receiving armor sets and the ultra sword after 12 atempts hope this helps you lads save some time.

        • Anonymous

          Been at this for 12 + hours and nothing wearing gold serpent ring head of avarice tater clothing and nothing yet again what can i expect from a bs designed game like this.

          • Anonymous

            Go to the bonfire after the Dragonrider, equip a Giant Club (I infused mine with dark) walk through that corridor where there's only one of these knights, stronk bonk him to death, rinse and repeat and pray to RNGesus for the right drop.

            • Anonymous

              I get this on nearly every playthrough but I've never used it because of the durability. Is it worth it if you bring repair powder/woodgrain ring, or will it fall apart before even clearing a single area?

              • Anonymous

                Guys, i know it might not make sense for this weapon to deal slash damage with no edge to speak off.

                But tell me: have you ever step on a lego piece? This weapon is like a giant lego piece that steps on you.

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