Partizan is a weapon in Dark Souls 2.
*When infused: 161 physical dmg/161 elemental dmg and B scaling with chosen element. Dex scaling changes to A.
A spear with a broad blade. The blade is widened and given extra weight to allow for slashing.
The broader attacks of the partizan, however, make it less effective in narrow spaces.
Acquired From
- Sold by Weaponsmith Ornifex for 3000 souls.
- A +6 version is found on a corpse in the multi-tiered area rife with Ashen Warriors and collapsing floors, with a Smelter Knight at the bottom; en route to the Lowermost Floor
Hints and Tips:
- A quick forward roll into R2 combo is a great way to close a gap; use this against casters or unguarded foes at a distance..
- Highly recommended to use it with a Stone Ring so you can stun most people on first R1.
Youtube relevant videos:
(( Links only please, no embeds, no PvP videos.))
Dual Wielding Partizan & Move Set Tutorial
Required in Build:
Partizan Upgrades
Attack ValuesBonus |
Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||||
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Regular | 115 | - | - | - | - | 130 20 |
E | S | - | - | - | - | - | - | 40 | 10 | 30 | 30 | 30 |
Regular +10 | 230 | - | - | - | - | ^ | E | S | - | - | - | - | - | - | 40 | 10 | 30 | 30 | 30 |
Magic | 80 | 80 | - | - | - | ^ | E | A | C | - | - | - | - | - | 37.9 | 26.6 | 27.9 | 27.9 | 27.9 |
Magic +10 | 161 | 161 | - | - | - | ^ | E | A | B | - | - | - | - | - | 37.9 | 26.6 | 27.9 | 27.9 | 27.9 |
Fire | 80 | - | 80 | - | - | ^ | E | A | - | C | - | - | - | - | 37.9 | 7.9 | 46.6 | 27.9 | 27.9 |
Fire +10 | 161 | - | 161 | - | - | ^ | E | A | - | B | - | - | - | - | 37.9 | 7.9 | 46.6 | 27.9 | 27.9 |
Lightning | 80 | - | - | 80 | - | ^ | E | A | - | - | C | - | - | - | 37.9 | 7.9 | 27.9 | 46.6 | 27.9 |
Lightning +10 | 161 | - | - | 161 | - | ^ | E | A | - | - | B | - | - | - | 37.9 | 7.9 | 27.9 | 46.6 | 27.9 |
Dark | 80 | - | - | - | 80 | ^ | E | A | - | - | - | C | - | - | 37.9 | 7.9 | 27.9 | 27.9 | 46.6 |
Dark +10 | 161 | - | - | - | 161 | ^ | E | A | - | - | - | B | - | - | 37.9 | 7.9 | 27.9 | 27.9 | 46.6 |
Poison | 80 | - | - | - | - | ^ | E | A | - | - | - | - | 112 | - | 37.9 | 7.9 | 27.9 | 27.9 | 27.9 |
Poison +10 | 161 | - | - | - | - | ^ | E | A | - | - | - | - | 140 | - | 37.9 | 7.9 | 27.9 | 27.9 | 27.9 |
Bleed | 80 | - | - | - | - | ^ | E | A | - | - | - | - | - | 112 | 37.9 | 7.9 | 27.9 | 27.9 | 27.9 |
Bleed +10 | 161 | - | - | - | - | ^ | E | A | - | - | - | - | - | 140 | 37.9 | 7.9 | 27.9 | 27.9 | 27.9 |
Raw | 132 | - | - | - | - | ^ | E | D | - | - | - | - | - | - | 40 | 10 | 30 | 30 | 30 |
Raw +10 | 264 | - | - | - | - | ^ | E | D | - | - | - | - | - | - | 40 | 10 | 30 | 30 | 30 |
Enchanted | 115 | - | - | - | - | ^ | E | D | D | - | - | - | - | - | 40 | 10 | 30 | 30 | 30 |
Enchanted +10 | 230 | - | - | - | - | ^ | E | D | C | - | - | - | - | - | 40 | 10 | 30 | 30 | 30 |
Mundane | 57 | - | - | - | - | ^ | E | C | - | - | - | - | - | - | 40 | 10 | 30 | 30 | 30 |
Mundane+10 | 115 | - | - | - | - | ^ | E | C | - | - | - | - | - | - | 40 | 10 | 30 | 30 | 30 |
Table Key
Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.
Requirements/ Parameter Bonus |
Attack Values | Damage Reduction (%) Reducing the elemental damage taken in % |
Auxiliary Effects | Others |
---|---|---|---|---|
![]() ![]() Strength |
![]() Physical |
![]() Physical |
![]() Bleeding |
![]() Durability |
![]() ![]() Dexterity |
![]() Magic |
![]() Magic |
![]() Poison |
Weight |
![]() Intelligence |
![]() Fire |
![]() Fire |
![]() Petrify |
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![]() Faith |
![]() Lightning |
![]() Lightning |
![]() Curse |
|
![]() Magic Bonus |
![]() Counter Strength |
![]() Stability |
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![]() Poise Damage |
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![]() Lighting Bonus |
![]() Cast Speed |
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![]() Dark Bonus |
![]() Range |
Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)
- Anonymous
- Anonymous
22 Aug 2018 19:40
Much better for a dark infusion than the Silverback Spear. Plus, you get A scaling in dexterity.
3
+11
-1