Pike is a weapon in Dark Souls 2.
"A spear with an extended pole. Offers a very long reach, even for a spear, allowing for attacks from safer distances.
Traditionally a weapon of regimental rather than single combat due to its unwieldiness. However, if you can manage to effectively step around an opponent, they will hardly have a chance to hit back. "
Acquired From
- Treasure pickup in upper windmill area of Earthen Peak. There are two Manikin archers that you should dispose of and find your way to the lower level, where a dead-end walkway leads to a chest containing the pike.
Hints and Tips
- The Pike and Pate's Spear have a different move set for their running and backstep R1 attacks.
- The running attack is the same as the running/backstep R1 lance attack.
- The backstep attack is the standard spear R1 backstep attack.
Youtube relevant videos:
(( Links only please, no embeds, no PvP videos.))
Dual Wield Tutorial
How to find the Pike
Required in Build:
((Link to build))
In-game appearance:
Requirements |
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12 | 16 | - | - |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||||
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Regular | 95 | - | - | - | - | 130 20 |
C | B | - | - | - | - | - | - | 40 | 10 | 30 | 30 | 30 |
Regular +10 | 190 | - | - | - | - | ^ | C | A | - | - | - | - | - | - | 40 | 10 | 30 | 30 | 10 |
Magic | 66 | 66 | - | - | - | ^ | D | C | C | - | - | - | - | - | 37.9 | 26.6 | 27.9 | 27.9 | 27.9 |
Magic +10 | 133 | 133 | - | - | - | ^ | C | C | B | - | - | - | - | - | 37.9 | 26.6 | 27.9 | 27.9 | 27.9 |
Fire | 66 | - | 66 | - | - | ^ | D | C | - | C | - | - | - | - | 37.9 | 7.9 | 46.6 | 27.9 | 27.9 |
Fire +10 | 133 | - | 133 | - | - | ^ | C | C | - | B | - | - | - | - | 37.9 | 7.9 | 46.6 | 27.9 | 27.9 |
Lightning | 66 | - | - | 66 | - | ^ | D | C | - | - | C | - | - | - | 37.9 | 7.9 | 27.9 | 46.6 | 27.9 |
Lightning +10 | 133 | 133 | - | - | - | ^ | C | C | - | - | B | - | - | - | 37.9 | 7.9 | 27.9 | 46.6 | 27.9 |
Dark | 66 | - | - | - | 66 | ^ | D | C | - | - | - | C | - | - | 37.9 | 7.9 | 27.9 | 27.9 | 46.6 |
Dark +10 | 133 | - | - | - | 133 | ^ | C | C | - | - | - | B | - | - | 37.9 | 7.9 | 27.9 | 27.9 | 46.6 |
Poison | 66 | - | - | - | - | ^ | E | A | - | - | - | - | 112 | - | 37.9 | 7.9 | 27.9 | 27.9 | 27.9 |
Poison +10 | 133 | - | - | - | - | ^ | E | A | - | - | - | - | 140 | - | 37.9 | 7.9 | 27.9 | 27.9 | 27.9 |
Bleed | 66 | - | - | - | - | ^ | E | A | - | - | - | - | - | 112 | 37.9 | 7.9 | 27.9 | 27.9 | 27.9 |
Bleed +10 | 133 | - | - | - | - | ^ | E | A | - | - | - | - | - | 140 | 37.9 | 7.9 | 27.9 | 27.9 | 27.9 |
Raw | 109 | - | - | - | - | ^ | E | E | - | - | - | - | - | - | 40 | 10 | 30 | 30 | 30 |
Raw +10 | 218 | - | - | - | - | ^ | E | E | - | - | - | - | - | - | 40 | 10 | 30 | 30 | 30 |
Enchanted | 95 | - | - | - | - | ^ | E | E | D | - | - | - | - | - | 40 | 10 | 30 | 30 | 30 |
Enchanted +10 | 190 | - | - | - | - | ^ | E | D | C | - | - | - | - | - | 40 | 10 | 30 | 30 | 30 |
Mundane | 47 | - | - | - | - | ^ | D | D | - | - | - | - | - | - | 40 | 10 | 30 | 30 | 30 |
Mundane+10 | 95 | - | - | - | - | ^ | D | D | - | - | - | - | - | - | 40 | 10 | 30 | 30 | 30 |
Table Key
Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.
Requirements/ Parameter Bonus |
Attack Values | Damage Reduction (%) Reducing the elemental damage taken in % |
Auxiliary Effects | Others |
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![]() ![]() Strength |
![]() Physical |
![]() Physical |
![]() Bleeding |
![]() Durability |
![]() ![]() Dexterity |
![]() Magic |
![]() Magic |
![]() Poison |
Weight |
![]() Intelligence |
![]() Fire |
![]() Fire |
![]() Petrify |
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![]() Faith |
![]() Lightning |
![]() Lightning |
![]() Curse |
|
![]() Magic Bonus |
![]() Counter Strength |
![]() Stability |
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![]() Poise Damage |
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![]() Lighting Bonus |
![]() Cast Speed |
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![]() Dark Bonus |
![]() Range |
Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)
- Anonymous
Lighting +10 shows magic damage in the upgrade table, I assume this is an error
- Anonymous
I don't understand why this thing isn't used in PvP at all. Apart from Pate's Spear (identical moveset) it has better reach and the 1h R1 tracking is insanely good so I see no reason not to use it.
- Anonymous
the best thing of this weapon is just long range, look smooth and cool but have low damage than other spear
- Anonymous
Use this with the Lloyce set, looks really cool. Dregleic shield too.
poike
3
+10
-1