Possessed Armor Greatbow.png

Possessed Armor Greatbow+10

Stats
icon-wp_physicalAttack.png 200(*167)(*174) icon-wp_counterStrength.png 100
icon-magicbonus.png 0 (*39) icon-wp_poiseDamage.png 15
icon-firebonus.png 0(*39) icon-wp_stability.png 10
icon-lightningbonus.png 0(*39) icon-durabilitiy.png 70
icon-darkbonus.png 60(*117)(*52) icon_weight.png 10
Requirements & Bonus
icon-strength_22.png icon-dexterity_22.png icon-intelligence_22.png icon-faith_22.png
25
D(*E)
40
A (*C)
icon-magicbonus_green.png icon-firebonus_green.png icon-lgtngbonus_green.png icon-darkbonus_green.png
*B *B *B *B
Weapon Type Greatbow
Attack Type Projectile/Strike
Enchantable Yes
Special No
*When infused: 108 physical dmg/108 elemental dmg and B scaling with chosen element. Str scaling changes to E. Dex scaling changes to A.

Possessed Armor Greatbow is a weapon in Dark Souls 2.

 

Greatbow wielded by possessed armor.

Crafted with multiple layers of iron, resulting in almost excessive sturdiness.

These suits of armor were once decorations, until the black fog ruling the tower seized control of them. 

Acquired From


Hints and Tips:


Youtube relevant videos:
(( Links only please, no embeds, no PvP videos))
Required in Build:
((Link to build))



Possessed Armor Greatbow

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%) Other
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
icon-wp_stability.png
Regular 153 - - - 40 100/15 D B - - - C - - - - - - - 10
Regular +10 200 - - - 60 ^ D A - - - C - - - - - - - 10
Fire 133 - 26 - 34 ^ E C - C - C - - - - 18.3 - - -
Fire +10 174 - 39 - 52 ^ E C - B - B - - - - 18.3 - - -
Magic 133 26 - - 34 ^ E C C - - C - - - 18.3 - - - -
Magic +10 174 39 - - 52 ^ E C B - - B - - - 18.3 - - - -
Lightning 133 - - 26 34 ^ E C - - C C - - - - - 18.3 - -
Lightning +10 174 - - 39 52 ^ E C - - B B - - - - - 18.3 - -
Dark 128 - - - 78 ^ E C - - - C - - - - - - 13.3 -
Dark +10 167 - - - 117 ^ E C - - - B - - - - - - 13.3 -
Poison N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A -
Poison +10 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A -
Bleed N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A -
Bleed +10 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A -
Raw 175 - - - 46 ^ E E - - - D - - - - - - - -
Raw +10 230 - - - 69 ^ E E - - - D - - - - - - - -
Enchanted 153 - - - 40 ^ E E D - - E - - - - - - - -
Enchanted +10 200 - - - 60 ^ E D C - - D - - - - - - - -
Mundane 76 - - - 26 ^ E D - - - E - - - - - - - -
Mundane +10 100 - - - 30 ^ E D - - - D - - - - - - - -

 

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon strength icon strengthscale green
Strength
icon wp physicalAttack
Physical
icon wp physicaldef
Physical
icon wp bleed
Bleeding
icon durabilitiy
Durability
icon dexterity icon dexscale green
Dexterity
icon wp magdmg
Magic
icon wp magicdef
Magic
icon wp poisondef
Poison
icon weight
Weight
icon intelligence
Intelligence
icon wp firedmg
Fire
icon wp firedef
Fire
icon wp petrifydef
Petrify
 
icon faith
Faith
icon wp lightningdmg
Lightning
icon wp lightningdef
Lightning
icon wp cursedef
Curse
 
icon magicbonus green
Magic Bonus
icon wp counterStrength
Counter Strength
icon wp stability
Stability
   
icon firebonus green
Fire Bonus
icon wp poiseDamage
Poise Damage
     
icon lgtngbonus green
Lighting Bonus
icon wp CastSpeed
Cast Speed
     
icon darkbonus green
Dark Bonus
icon wp range
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 




Tired of anon posting? Register!
Load more
⇈ ⇈