Possessed Armor Greatbow is a weapon in Dark Souls 2.
Greatbow wielded by possessed armor.
Crafted with multiple layers of iron, resulting in almost excessive sturdiness.
These suits of armor were once decorations, until the black fog ruling the tower seized control of them.
Acquired From
- Dropped by Possessed Armor(very rare drop) in Brume Tower.
Hints and Tips:
- Dex dedicated, but it also deal Dark damage.
- Benefit from the darkness damage bonus granted by INT and FTH
- Dark Clutch Ring increase its dark damage
- Ring of Blades increase its damage
- Destructive Greatarrow do the best damage for this greatbow
Youtube relevant videos:
(( Links only please, no embeds, no PvP videos))
Required in Build:
((Link to build))
Possessed Armor Greatbow
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | Other | ||||||||||||||||
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Regular | 153 | - | - | - | 40 | 100/15 | D | B | - | - | - | C | - | - | - | - | - | - | - | 10 |
Regular +10 | 200 | - | - | - | 60 | ^ | D | A | - | - | - | C | - | - | - | - | - | - | - | 10 |
Fire | 133 | - | 26 | - | 34 | ^ | E | C | - | C | - | C | - | - | - | - | 18.3 | - | - | - |
Fire +10 | 174 | - | 39 | - | 52 | ^ | E | C | - | B | - | B | - | - | - | - | 18.3 | - | - | - |
Magic | 133 | 26 | - | - | 34 | ^ | E | C | C | - | - | C | - | - | - | 18.3 | - | - | - | - |
Magic +10 | 174 | 39 | - | - | 52 | ^ | E | C | B | - | - | B | - | - | - | 18.3 | - | - | - | - |
Lightning | 133 | - | - | 26 | 34 | ^ | E | C | - | - | C | C | - | - | - | - | - | 18.3 | - | - |
Lightning +10 | 174 | - | - | 39 | 52 | ^ | E | C | - | - | B | B | - | - | - | - | - | 18.3 | - | - |
Dark | 128 | - | - | - | 78 | ^ | E | C | - | - | - | C | - | - | - | - | - | - | 13.3 | - |
Dark +10 | 167 | - | - | - | 117 | ^ | E | C | - | - | - | B | - | - | - | - | - | - | 13.3 | - |
Poison | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | - |
Poison +10 | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | - |
Bleed | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | - |
Bleed +10 | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | - |
Raw | 175 | - | - | - | 46 | ^ | E | E | - | - | - | D | - | - | - | - | - | - | - | - |
Raw +10 | 230 | - | - | - | 69 | ^ | E | E | - | - | - | D | - | - | - | - | - | - | - | - |
Enchanted | 153 | - | - | - | 40 | ^ | E | E | D | - | - | E | - | - | - | - | - | - | - | - |
Enchanted +10 | 200 | - | - | - | 60 | ^ | E | D | C | - | - | D | - | - | - | - | - | - | - | - |
Mundane | 76 | - | - | - | 26 | ^ | E | D | - | - | - | E | - | - | - | - | - | - | - | - |
Mundane +10 | 100 | - | - | - | 30 | ^ | E | D | - | - | - | D | - | - | - | - | - | - | - | - |
Table Key
Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.
Requirements/ Parameter Bonus |
Attack Values | Damage Reduction (%) Reducing the elemental damage taken in % |
Auxiliary Effects | Others |
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Strength |
Physical |
Physical |
Bleeding |
Durability |
Dexterity |
Magic |
Magic |
Poison |
Weight |
Intelligence |
Fire |
Fire |
Petrify |
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Faith |
Lightning |
Lightning |
Curse |
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Magic Bonus |
Counter Strength |
Stability |
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Poise Damage |
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Lighting Bonus |
Cast Speed |
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Dark Bonus |
Range |
Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)
- Anonymous
The Alonne Greatbow with dark infusion has better damage than this, plus it's lighter, so is there any reason to invest in this?
- Anonymous
- Anonymous
the best infuse for this greatbow is dark +10, just merge whit "Ring of Blades" + "Dark Clutch Ring", my stats are DEX 40, INT 25 FTH 25, however can do more dmg at 40 INT and FTH
- Anonymous
so does this do decent damage on a dex build, or is it not even worth it
- Anonymous
- Anonymous
- Anonymous
dates on these comments really show how great of a bow this is
3
+10
-1