Pursuer's Greatshield |
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100 |
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65 |
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50 |
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65 |
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80 | ![]() |
65 |
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40 | ![]() |
65 |
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60 | ![]() |
80 |
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70 | ![]() |
16 |
Requirement & Bonus | |||
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38 -- |
-- -- |
-- -- |
-- -- |
Greatshields | Strike | ||
Enchantable: Yes/No |
No Special |
Pursuer's Greatshield is a Greatshield in Dark Souls 2. Greatshields can be used not only to block an enemy but allows player to perform a shield bash. (Greatshields replace the ability to parry with the ability to perform a heavy shield bash)
Greatshield of the Pursuer. For those who can handle the weight of this shield, it offers resistance to curses.
The Pursuer hunts down those branded by the curse, as if each Undead soul that he claims will atone one of his sins.
Acquired From:
- Trading the Soul of the Pursuer and 1,500 souls with Straid of Olaphis
Hints and tips:
- This shield offers resistance to curses.
- Although an effective shield, it's still bested by Havel's greatshield, although it weighs 4.0 more units.
Pursuer's Greatshield Upgrades
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects& Damage Reduction% | Damage Reduction (%) | Other | ||||||||||||||||||
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Pursuer's Greatshield | 104 | - | - | - | - | 120 35 |
- | - | - | - | - | - | 0 65.0 |
0 65.0 |
65.0 | 65.0 | 100.0 | 50.0 | 80.0 | 40.0 | 60.0 | 70 |
Pursuer's Greatshield +5 | 260 | - | - | - | - | 120 35 |
- | - | - | - | - | - | 0 69.3 |
0 69.3 |
69.3 | 69.3 | 100 | 56.2 | 82.5 | 47.5 | 65 | 78 |
Magic | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Magic +5 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Fiew | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Fire +5 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Lightning | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Lightning +5 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Dark | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Dark +5 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Poison | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Poison +5 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Bleed | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Bleed +5 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Table Key
Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.
Requirements/ Parameter Bonus |
Attack Values | Damage Reduction (%) Reducing the elemental damage taken in % |
Auxiliary Effects | Others |
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![]() ![]() Strength |
![]() Physical |
![]() Physical |
![]() Bleeding |
![]() Durability |
![]() ![]() Dexterity |
![]() Magic |
![]() Magic |
![]() Poison |
Weight |
![]() Intelligence |
![]() Fire |
![]() Fire |
![]() Petrify |
|
![]() Faith |
![]() Lightning |
![]() Lightning |
![]() Curse |
|
![]() Magic Bonus |
![]() Counter Strength |
![]() Stability |
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![]() Poise Damage |
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![]() Lighting Bonus |
![]() Cast Speed |
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![]() Dark Bonus |
![]() Range |
Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)
- Anonymous
This has better stability than Drakeeper's, which is probably the second best shield in the game after Havel's, but it lacks scaling which at 40 STR translates into 1-2% extra resistances.
- Anonymous
If you're going to fight Nashandra melee then I recommend this shield because it increases your curse resistance along with the cursebite ring.
- Anonymous
This is literally the cursed ward greatshield in the deacon's area in ds3.
- Anonymous
Stability is 75 when full upgraded, not 78
1
+10
-1