pyromancy flame 1

Pyromancy Flame +10

Stats
icon wp physicalAttack - icon wp counterStrength 100
icon magicbonus - icon wp poiseDamage 5
icon firebonus 250 icon wp stability 10
icon lightningbonus - icon durabilitiy 70
icon darkbonus - icon weight 0
Requirements & Bonus
icon strength 22 icon dexterity 22 icon intelligence 22 icon faith 22
- -
icon magicbonus green icon firebonus green icon lgtngbonus green icon darkbonus green
- S - -
Weapon Type Flame
Attack Type Spell/Strike
Enchantable No
Special No

Pyromancy Flame is a weapon in Dark Souls 2.

 

A flame catalyst used by pyromancers.

Pyromancers rouse this flame to produce various fire arts. Equip pyromancy flame to produce pyromancy. Attune pyromancies at a bonfire.

The strength of a pyromancy depends on the strength of one's pyromancy flame, which can be improved through reinforcement.
 

Acquired From

  • Right after defeating the Flexile Sentry in No-Man's Wharf, climb the ladder but do not activate the navigational device. Instead, look around for a metal chest containing the Pyromancy Flame. The same chest contains Fireball.
  • If you do activate the navigational device, the Pyromancy Flame and Fireball will remain in the same chest. However, leaving the area implies that you will have to either use a Homeward Bone before reaching the next bonfire or travel back to No-Man's Wharf later in order to retrieve it.

 

Hints and Tips:

  • Fire damage increases with Pyromancy Flame upgrade.
  • The flame can be upgraded by Carhillion of the Fold and Rosabeth of Melfia using the "Reinforce Pyromancy Flame" option.
  • Does not directly scale off of any stat, but does scale with the Fire ATK Bonus, which is affected by both Intelligence and Faith.
  • Fire damage soft cap hit is when Intelligence + Faith = 60.
  • It gains S ranks scaling when upgraded 5 times.



Upgrade Cost:
Souls and Fire Seed.

Youtube relevant videos:
Required in Build:
((Link to build))
 

Pyromancy Flame Upgrades

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%) Cast
Speed
Name
icon wp physicalAttack
icon wp magdmg
icon wp firedmg
icon wp lightningdmg
icon darkbonus
icon Counter%26poisedamage
icon strengthscale green
icon dexscale green
icon magicbonus green
icon firebonus green
icon lgtngbonus green
icon darkbonus green
icon wp poisonbld
icon wp bleed
icon wp physicaldef
icon wp magicdef
icon wp firedef
icon wp lightningdef
icon wp darkdef
icon wp CastSpeed
Pyromancy Flame 0 0 125 0 0 100
5
- - - A - - - - 25 5 30 20 20 100
Pyromancy Flame +1 0 0 137 0 0 100
5
- - - A - - - - 25 5 30 20 20 100
Pyromancy Flame +2 0 0 150 0 0 100
5
- - - A - - - - 25 5 30 20 20 100
Pyromancy Flame +3 0 0 162 0 0 100
5
- - - A - - - - 25 5 30 20 20 100
Pyromancy Flame +4 0 0 175 0 0 100
5
- - - S - - - - 25 5 30 20 20 100
Pyromancy Flame +5 0 0 187 0 0 100
5
- - - S - - - - 25 5 30 20 20 100
Pyromancy Flame +6 0 0 200 0 0 100
5
- - - S - - - - 25 5 30 20 20 100
Pyromancy Flame +7 0 0 212 0 0 100
5
- - - S - - - - 25 5 30 20 20 100
Pyromancy Flame +8 0 0 225 0 0 100
5
- - - S - - - - 25 5 30 20 20 100
Pyromancy Flame +9 0 0 237 0 0 100
5
- - - S - - - - 25 5 30 20 20 100
Pyromancy Flame +10 0 0 250 0 0 100
5
- - - S - - - - 25 5 30 20 20 100

 

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify
 
icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse
 
icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability
   
icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage
     
icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed
     
icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 




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