pyromancy flame 1

Pyromancy Flame +10

Stats
icon wp physicalAttack - icon wp counterStrength 100
icon magicbonus - icon wp poiseDamage 5
icon firebonus 250 icon wp stability 10
icon lightningbonus - icon durabilitiy 70
icon darkbonus - icon weight 0
Requirements & Bonus
icon strength 22 icon dexterity 22 icon intelligence 22 icon faith 22
- -
icon magicbonus green icon firebonus green icon lgtngbonus green icon darkbonus green
- S - -
Weapon Type Flame
Attack Type Spell/Strike
Enchantable No
Special No

Pyromancy Flame is a Flame and one of the available Weapons in Dark Souls 2. Pyromancy Flame is a flame catalyst used by pyromancers to conjure various fire arts. It can be found right after defeating the Flexile Sentry in No-Man's Wharf, stored in a metal chest along with Fireball. The Pyromancy Flame gains S rank scaling when upgraded four times. When two-handling it, it consumes more stamina per cast but deals the same damage as when used with one hand, thus it's more stamina efficient to use it with one hand.

 

A flame catalyst used by pyromancers.

Pyromancers rouse this flame to produce various fire arts. Equip pyromancy flame to produce pyromancy. Attune pyromancies at a bonfire.

The strength of a pyromancy depends on the strength of one's pyromancy flame, which can be improved through reinforcement. 

Acquired From

  • Right after defeating the Flexile Sentry in No-Man's Wharf, climb the ladder but do not activate the navigational device. Instead, look around for a metal chest containing the Pyromancy Flame. The same chest contains Fireball.
  • If you do activate the navigational device, the Pyromancy Flame and Fireball will remain in the same chest. However, leaving the area implies that you will have to either use a Homeward Bone before reaching the next bonfire or travel back to No-Man's Wharf later in order to retrieve it.

 

Hints and Tips:

  • Fire damage increases with Pyromancy Flame upgrade.
  • The flame can be upgraded by Carhillion of the Fold and Rosabeth of Melfia using the "Reinforce Pyromancy Flame" option.
  • Does not directly scale off of any stat, but does scale with the Fire ATK Bonus, which is affected by both Intelligence and Faith.
  • Fire damage soft cap hit is when Intelligence + Faith = 60.
  • It gains S ranks scaling when upgraded 4 times.
  • While two-handling it will consume more stamina per cast and will do the same damage that using it on one hand, to make it more stamina efficient only use this on one hand.



Upgrade Cost:
Souls and Fire Seed.

Youtube relevant videos:
Required in Build:
((Link to build))
 

Pyromancy Flame Upgrades

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%) Cast
Speed
Name
icon wp physicalAttack
icon wp magdmg
icon wp firedmg
icon wp lightningdmg
icon darkbonus
icon Counter%26poisedamage
icon strengthscale green
icon dexscale green
icon magicbonus green
icon firebonus green
icon lgtngbonus green
icon darkbonus green
icon wp poisonbld
icon wp bleed
icon wp physicaldef
icon wp magicdef
icon wp firedef
icon wp lightningdef
icon wp darkdef
icon wp CastSpeed
Pyromancy Flame 0 0 125 0 0 100
5
- - - A - - - - 25 5 30 20 20 100
Pyromancy Flame +1 0 0 137 0 0 100
5
- - - A - - - - 25 5 30 20 20 100
Pyromancy Flame +2 0 0 150 0 0 100
5
- - - A - - - - 25 5 30 20 20 100
Pyromancy Flame +3 0 0 162 0 0 100
5
- - - A - - - - 25 5 30 20 20 100
Pyromancy Flame +4 0 0 175 0 0 100
5
- - - S - - - - 25 5 30 20 20 100
Pyromancy Flame +5 0 0 187 0 0 100
5
- - - S - - - - 25 5 30 20 20 100
Pyromancy Flame +6 0 0 200 0 0 100
5
- - - S - - - - 25 5 30 20 20 100
Pyromancy Flame +7 0 0 212 0 0 100
5
- - - S - - - - 25 5 30 20 20 100
Pyromancy Flame +8 0 0 225 0 0 100
5
- - - S - - - - 25 5 30 20 20 100
Pyromancy Flame +9 0 0 237 0 0 100
5
- - - S - - - - 25 5 30 20 20 100
Pyromancy Flame +10 0 0 250 0 0 100
5
- - - S - - - - 25 5 30 20 20 100

 

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon strength icon strengthscale green
Strength
icon wp physicalAttack
Physical
icon wp physicaldef
Physical
icon wp bleed
Bleeding
icon durabilitiy
Durability
icon dexterity icon dexscale green
Dexterity
icon wp magdmg
Magic
icon wp magicdef
Magic
icon wp poisondef
Poison
icon weight
Weight
icon intelligence
Intelligence
icon wp firedmg
Fire
icon wp firedef
Fire
icon wp petrifydef
Petrify
 
icon faith
Faith
icon wp lightningdmg
Lightning
icon wp lightningdef
Lightning
icon wp cursedef
Curse
 
icon magicbonus green
Magic Bonus
icon wp counterStrength
Counter Strength
icon wp stability
Stability
   
icon firebonus green
Fire Bonus
icon wp poiseDamage
Poise Damage
     
icon lgtngbonus green
Lighting Bonus
icon wp CastSpeed
Cast Speed
     
icon darkbonus green
Dark Bonus
icon wp range
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 




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    • Anonymous

      Rosabeth should gift this to you when you save her. Crazy you have to go all the way through No Man's Wharf to get a pyro build going.

      • Anonymous

        Why did I sell it to Gavlan? Now I can't use flash sweat or anything else useful for my cleric. Does bonfire aesthetic bring it back? I bet it doesn't.

        • Anonymous

          If you missed the chest the first time around, warp back to Fisherman's Wharf. The ship returned and the chest with the Pyromancy Flame was there.

          • Anonymous

            "It gains S rank scaling when upgraded 5 times." Well, sure, but you scroll down for half a second and see a table that claims it gets S scaling at +4, not +5. Which is it?

            • Anonymous

              Something interesting is that, make it poison infusion will have higher fire damage. With 99 Intelligence and 99 faith, it comes about 800 fire damage. You need cheat engine to make it come true, it's weird but funny. It also works to other chimes or staves.

              • Anonymous

                Missed the chest first go round, I've gone back to No Man's Wharf, but boat's gone... Any way to get it now? Aside from going NG+?

                • Anonymous

                  If you have enough Fire Seeds, you can upgrade to +10.

                  Maybe it's a system thing? I got it there on x360, with SOTFS.

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