Red Iron Twinblade.png

Red Iron Twinblade+10

Stats
icon-wp_physicalAttack.png 340 (*238) icon-wp_counterStrength.png 120
icon-magicbonus.png 0 (*238) icon-wp_poiseDamage.png 30
icon-firebonus.png 0(*238) icon-wp_stability.png 20
icon-lightningbonus.png 0(*238) icon-durabilitiy.png 90
icon-darkbonus.png 0(*238) icon_weight.png 14.0
Requirements & Bonus
icon-strength_22.png icon-dexterity_22.png icon-intelligence_22.png icon-faith_22.png
26
A (*B)
20
icon-magicbonus_green.png icon-firebonus_green.png icon-lgtngbonus_green.png icon-darkbonus_green.png
*B *B *B *B
Weapon Type Twinblade
Attack Type Slash/Thrust
Enchantable Yes
Special No
*When infused: 238 physical dmg/238 elemental dmg and B scaling with chosen element. Str scaling changes to B.

Red Iron Twinblade is a weapon in Dark Souls 2.



"A twinblade with heavy blades on each end. More suited to smashing foes than slashing them. Requires a great deal of muscle to wield artfully.
The twinblade closely imitates the design of a foreign-made weapon that has the blades affixed to both ends of its hilt."

 

Acquired From

 

Hints and Tips:

  • The scaling has been increased from "always C" into "B to A" and the base attack rating has been significantly buffed from 180 to 340 with Regulation 1.08.
  • Deals higher Poise damage than the other twinblades, and is also extremely durable.
  • This twinblade has a different moveset than others in its class. Specifically, the two handed light attack moveset is different than most (rather than doing a 3-hit combo, it does one large swipe), and in general it's harder to land all of its multiple hits with (this is from anecdotal experience). On the plus side its one handed strong attack is a thrust with decent range followed by a swipe to side the weapon is equipped on. Although slightly slower and heavier than normal twinblades, the poise damage can cover up for the weakness on speed.
  • Recommended to wear Stone Ring to increase Poise damage to max potential.

 

Red Iron Twinblade Upgrades

  Attack Values Bonus Parameter Bonus Auxiliary Effects Damage Reduction (%) Other
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
icon-wp_stability.png
Regular 170 - - - - 120/30 B - - - - - - - 60 10 40 40 30 30
Regular +10 340 - - - - 120/30 A - - -     - - 60 10 40 40 30 30
Magic 119 119 - - - 120/30 B - C - - - - - 57.9 26.6 37.9 37.9 27.9 30
Magic +10 238 238 - - - 120/30 B - B - - - - - 57.9 26.6 37.9 37.9 27.9 30
Fire 119 - 119 - - 120/30 B - - C - - - - 57.9 7.6 56.6 37.9 27.9 30
Fire +10 238 - 238 - - 120/30 B - - B - - - - 57.9 7.6 56.6 37.9 27.9 30
Lightning 119 - - 119 - 120/30 B - - - C - - - 57.9 7.9 37.9 56.6 27.9 30
Lightning +10 238 - - 238 - 120/30 B - - - B - - - 57.9 7.9 37.9 56.6 27.9 30
Dark 119 - - - 119 120/30 B - - - - C - - 57.9 7.9 37.9 37.9 46.6 30
Dark +10 238 - - - 238 120/30 B - - - - B - - 57.9 7.9 37.9 37.9 46.6 30
Poison 119 - - - - 120/30 B - - - - - 112 - 57.9 7.9 37.9 37.9 27.9 30
Poison +10 238 - - - - 120/30 B - - - - - 140 - 57.9 7.9 37.9 37.9 27.9 30
Bleed 119 - - - - 120/30 B - - - - - - 112 57.9 7.9 37.9 37.9 27.9 30
Bleed +10 238 - - - - 120/30 B - - - - - - 140 57.9 7.9 37.9 37.9 27.9 30
Raw 195 - - - - 120/30 E - - - - - - - 60 10 40 40 30 20
Raw +10 391 - - - - 120/30 D - - - - - - - 60 10 40 40 30 20
Enchanted 170 - - - - 120/30 D - D - - - - - 60 10 40 40 30 30
Enchanted+10 340 - - - - 120/30 D - C - - - - - 60 10 40 40 30 30
Mundane 85 - - - - 120/30 C - - - - - - - 60 10 40 40 30 30
Mundane +10 170 - - - - 120/30 C - - - - - - - 60 10 40 40 30 30

Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify
 
icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse
 
icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability
   
icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage
     
icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed
     
icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 




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    • Anonymous

      25 Apr 2021 08:12  

      The only weapon which can slay dragon Sinh without being broken. In the ng it had 95/175 durability, ng+ 35/175, ng++ 31/175 tested with bonfire ascetic.

      • Anonymous

        31 Mar 2021 18:11  

        I was wearing vengarl armor while i found this weapon and i thought wow perfect match so besides looking cool this weapon does a dencent amount a damage 9.5/10 would recommend .

        • Anonymous

          29 Mar 2021 04:23  

          The durability is listed as 90 and that is definitely incorrect. It’s upwards of around 175 I do believe.. Huge difference.

          • Anonymous

            09 Mar 2021 22:17  

            Is there any reason why this twinblade in particular seems to have a substantially higher AR than the rest of it's class? Talking like 100-200 difference in attack damage

            • Anonymous

              01 Feb 2021 02:07  

              Don't you love it when people use this buffed and R1 spam you to death then think they're hot ****?
              C'mon man, it's like using an ice rapier and stone ring and calling R1 spam skill
              Now get over here and get spear shanked

              • 03 Nov 2020 06:42  

                I used this thing to beat the game w/ the champion covenant and shred the DLC bosses (w/out the champion covenant). I used RoB+1 and Flynn's Ring for the extra damage. But I will say that the moveset sucks big time. The second two-handed R1 has 3 hit boxes, but usually I can only land 2 of them. Also the late game location makes it mostly only good for later game, DLC's, and NG+.

                • Anonymous

                  25 Aug 2020 08:37  

                  Just got this weapon, new to the game, everyone told me it's the best weapon. I like it so far, but I think it's pretty stupid that it does not have dex scaling, given you need 20 dex to wield and one would think that it would take quite a bit of athletic dexterity to use. I like it, but in DS2 it seems that everything pushes you into a strength build in the end.That is not the case in the first or the third installment of this series. I'm just sayin

                  • Anonymous

                    30 Jul 2020 04:28  

                    this weapon is ****ing insane, look at the damage, you just need to spin it like 2 round and easy do like over 1000 damage easy, and its freaking fast, forget the highest damage weapon one hit, those took forever to wield, this is the true most damage weapon damage you can get in ds2

                    • Anonymous

                      29 Jul 2020 16:53  

                      Everyone I talked to about this weapon recommended infusing with lightning and adjusting stats for high faith for scaling and to use sunlight blade. I hear it then puts out one of the highest damage outputs in the game. Is that an actual fact, or just more opinion?

                      • Anonymous

                        03 Feb 2020 18:37  

                        Is it possible to get this weapon early in the game? Is there a way to speed run there or will I need keys/or beat certain bosses to get there?

                        • Anonymous

                          10 Jun 2019 01:23  

                          Infuse w/ dark on Quality Hex build and buff with Dark Weapon, melts PvE and unless someone is fully invested blocking dark melts PvP

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