Roaring%20Halberd

 Roaring Halberd +10

Stats
icon wp physicalAttack 310 (*116) icon wp counterStrength 120
icon magicbonus 0 (*116) icon wp poiseDamage 35
icon firebonus 0 (*116) icon wp stability 40
icon lightningbonus 0 (*116) icon durabilitiy 40
icon darkbonus 0 (*116) icon weight 16.0
Requirements & Bonus
icon strength 22 icon dexterity 22 icon intelligence 22 icon faith 22
16
-
12
B
12 12
icon magicbonus green icon firebonus green icon lgtngbonus green icon darkbonus green
*C *C C(*B) *C
Weapon Type Halberds
Attack Type Slash/Thrust
Enchantable Yes
Special No

Roaring Halberd is a Halberd and one of the available Weapons in Dark Souls 2. Raring Halberd distinguishes itself by dealing dark damage. Additionally, its larger size grants it an extended reach compared to the default Halberd. To obtain the Roaring Halberd, players can trade 1500 souls along with the Skeleton Lord's Soul to Straid of Olaphis.

 

Halberd forged from the soul of a Skeleton Lord. Imbued with the power of dark.
The unsettling skull carved into this halberd recalls the final moments of the Skeleton Lord from whom it was created.

 

How to get Roaring Halberd in Dark Souls 2

 

DS2 Roaring Halberd Hints & Tips

  • Same moveset as Halberd, but with dark damage instead.
  • Also has longer reach than default Halberd due to its size.
  • Infuse with recommended to use in the Raw path as it increases all damages at min stats.

 

In-game appearance:

IMGP3325


( Better Image Needed)

 

DS2 Roaring Halberd Requirements

Requirements
icon strength
Strength
icon dexterity
Dexterity
icon intelligence
Intelligence
icon faith
Faith
  16 12 12 12

 

DS2 Roaring Halberd Upgrades Table

  Attack ValuesBonus
Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon wp physicalAttack
icon wp magdmg
icon wp firedmg
icon wp lightningdmg
icon darkbonus
icon Counter%26poisedamage
icon strengthscale green
icon dexscale green
icon magicbonus green
icon firebonus green
icon lgtngbonus green
icon darkbonus green
icon wp poisonbld
icon wp bleed
icon wp physicaldef
icon wp magicdef
icon wp firedef
icon wp lightningdef
icon wp darkdef
Regular 124 - - - 100 120
35
- B - - - C - - 40 10 30 30 45
Regular +5 310 - - - 210 ^ - A - - - C - - 40 10 30 30 45
Magic 102 55 - - 82 ^ - C C - - C - - 37.9 26.6 27.9 27.9 42.9
Magic +5 255 116 - - 173 ^ - C C - - C - - 37.9 26.6 27.9 27.9 42.9
Fire 102 - 55 - 82 ^ - C - C - C - - 37.9 7.9 46.6 27.9 42.9
Fire +5 255 - 116 - 173 ^ - C - C - C - - 37.9 7.9 46.6 27.9 42.9
Lightning 102 - - 55 82 ^ - C - - C C - - 37.9 7.9 27.9 46.6 42.9
Lightning +5 255 - - 116 173 ^ - C - - C C - - 37.9 7.9 27.9 46.6 42.9
Dark 109 - - - 131 ^ - E - - - C - - 39.1 9.1 29.1 29.1 51.6
Dark +5 272 - - - 277 ^ - E - - - B - - 39.1 9.1 29.1 29.1 51.6
Poison 111 - - - 90 ^ - C - - - C 96 - 37.9 7.9 27.9 27.9 42.9
Poison +5 279 - - - 189 ^ - C - - - B 120 - 37.9 7.9 27.9 27.9 42.9
Bleed 111 - - - 90 ^ - C - - - C - 96 37.9 7.9 27.9 27.9 42.9
Bleed +5 279 - - - 189 ^ - C - - - B - 120 37.9 7.9 27.9 27.9 42.9
Raw 142 - - - 115 ^ - E - - - D - - 40 30 30 30 35
Raw +5 356 - - - 241 ^ - E - - - D - - 40 30 30 30 35
Enchanted 121 - - - 100 ^ - E D - - E - - 40 30 30 30 35
Enchanted +5 310 - - - 210 ^ - D D - - E - - 40 30 30 30 35
Mundane 62 - - - 60 ^ - D - - - E - - 40 30 30 30 35
Mundane +5 155 - - - 105 ^ - D - - - E - - 40 30 30 30 35

Dark Souls II Roaring Halberd Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon strength icon strengthscale green
Strength
icon wp physicalAttack
Physical
icon wp physicaldef
Physical
icon wp bleed
Bleeding
icon durabilitiy
Durability
icon dexterity icon dexscale green
Dexterity
icon wp magdmg
Magic
icon wp magicdef
Magic
icon wp poisondef
Poison
icon weight
Weight
icon intelligence
Intelligence
icon wp firedmg
Fire
icon wp firedef
Fire
icon wp petrifydef
Petrify
 
icon faith
Faith
icon wp lightningdmg
Lightning
icon wp lightningdef
Lightning
icon wp cursedef
Curse
 
icon magicbonus green
Magic Bonus
icon wp counterStrength
Counter Strength
icon wp stability
Stability
   
icon firebonus green
Fire Bonus
icon wp poiseDamage
Poise Damage
     
icon lgtngbonus green
Lighting Bonus
icon wp CastSpeed
Cast Speed
     
icon darkbonus green
Dark Bonus
icon wp range
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

Halberds
Black Knight Halberd  â™¦  Dragonrider's Halberd  â™¦  Halberd  â™¦  Helix Halberd  â™¦  Lucerne  â™¦  Mastodon Halberd  â™¦  Old Knight Halberd  â™¦  Old Knight Pike  â™¦  Santier's Spear  â™¦  Scythe  â™¦  Syan's Halberd  â™¦  Wrathful Axe

 




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    • Anonymous

      i never understand why ppl on wikis insist on giving us their own opinions rather than giving us all the unbiased information. they say that raw is recommended because it gives a big buff to both damage types, which is true, but it's also completely ignoring the fact that depending on your build you might want to invest in damage stats anyway (crazy ik), and the roaring halberd is statistically the best dark weapon in the whole game. if you can manage the sweet spot then it's a halberd that hits as hard as velstadt's great hammer and the crypt blacksword with the same stats, and if you have 30/30 for a dark build then you'll deal significantly more damage with dark than raw before you even factor in the buff. this thing has very high natural dark damage with great scaling and can be buffed, so if you're gonna choose one infusion to "recommend" it's definitely dark coz there's far better raw weapons and no better dark weapon, but why not just tell us when it's better to use one or the other instead like a wiki should?

      • Anonymous

        Perhaps I missed it but why hasn't anyone mentioned the one thing this weapon excels at? With high DEX/FAITH this thing infused with dark and lvld to +5 will give the Giant Lord one helluva pedicure , combine it with the knowledge to farm that particular memory and you can rake in millions of souls in a relatively short time with something that looks like a Halloween decoration that's been in an attic for 5 years.

        • Anonymous

          With raw infusion, it does very decent physical damage for low strength/dex requirements. A nice option for a hexer with low str/dex who still wants physical damage for dark resistant enemies. (Or you can go dark infusion + dark weapon for stupid amounts of dark damage). Somewhat slow though, which can make it tricky to hit faster enemies, especially with the sweet spot. Also HEAVY. For a spellcaster looking for a secondary melee weapon to one hand to deal with closer enemies while you magic spam, something like the silver black spear is easier/safer to use due to its speed and lower stamina use. This thing is very fun though (especially the 2H R2 spin to win attack).

          • Anonymous

            Almost triple the weight of the standard halberd and needs less strength to use? Because . . . magic, I guess?

            • Anonymous

              A great weapon, but with a high skill curve. If you can't or don't want to space, this weapon is not for you. Very weak when you don't hit the sweetspot (does slightly more damage than a similar leveled Broken Sword) but incredibly strong (on par with Fume UGS) when the sweetspot is hit. Very high risk/reward, especially in PvP.

              • Anonymous

                I still can't decide if i should infuse with dark or not because the dex scaling went down a lot compared to no infuse. Planning on quality build run.

                • Anonymous

                  Tested with dark infusion and dark/resonant weapon at 50/50 dark build damage or counter damage was about 950ish!!! And rings was rob+2 flyn ring and dark clutch ring. If you are hexer or into dark then definitely recommend it!

                  • Anonymous

                    this weapon is bad, the damage CAN BE great but getting it to hit with the tip of the weapon every time is a complete pain, and when you don't hit with the tip its damage is mediocre at best.

                    • Anonymous

                      This **** is years 'n years out of date. This page needs updated badly. Different requirements to wield, completely different stats, etc.

                      • Anonymous

                        This page is horribly outdated and innacurate. It has different requirements to wield, the AR is radically different, it has innate dark damage, etc.

                        • Anonymous

                          I had not planned on using this weapon because of the ridiculous weight compared to other halberds, but holy crap does it do serious damage, especially infused with dark and buffed with dark. Considering I was doing a Hexer build, I had no choice. This thing seems to do a lot of damage even to enemies with considerable resistance to dark damage. Reminds me of the chaos gargoyle halberd in Dark Souls 1 in that respect. And it hits fast too. I guess that's how they justified making it so heavy. Thanks to the posts on this page and on Reddit.

                          • Anonymous

                            I'm about to play this for the first time and heard it was a good choice weapon for people that like elemental builds. In DS3 (please try not to judge too harshly) was the lothric knight sword because it got great CCAA scaling, insane range, and fast dps. It just made the most sense for PvE. I guess I'm kinda looking for something like that but this looks really strong. I only care about PvE. Would you recommend this as a good PvE weapon for a first time player that favors dex, intel and faith?

                            • Anonymous

                              This thing is a monster on a melee hexed build. 30/30 FTh and int, minimum stats to wield, dark infused and you can easily hit 6-700 AR without any buffs.

                              • Anonymous

                                Weapons that stab over shields are hard to use because you still get the shield stab during the "enemy bounced off my shield" animation, making it impossible to get a proper counterhit. Really screws up what would otherwise be a great hexing weapon.

                                • Anonymous

                                  on a good hex build this halberd is a monster, the only downfall is the durability. I notice I have to repair it way more often than my other weapons. Probably cos it's made of bones.

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