Scyther of Nahr Alma

Scythe of Nahr Alma+5

Stats
icon wp physicalAttack 140(*117) icon wp counterStrength 110
icon magicbonus 0 (*72) icon wp poiseDamage 15
icon firebonus 0(*72) icon wp stability 20
icon lightningbonus 0(*72) icon durabilitiy 90
icon darkbonus 100(*156) icon weight 5
Requirements & Bonus
icon strength 22 icon dexterity 22 icon intelligence 22 icon faith 22
14
D (*E)
12
B(*C)
12 12
icon magicbonus green icon firebonus green icon lgtngbonus green icon darkbonus green
*C *C *C *C
Weapon Type Reaper
Attack Type Slash
Enchantable Yes
Special No
*When infused: 117 physical dmg/72 elemental dmg and B scaling with chosen element. Str scaling changes to E. Dex scaling changes to C.

Scythe of Nahr Alma is a Reaper and one of the Weapons available in Dark Souls 2. Scythe of Nahr Alma is a unique weapon with a dark backstory. It is wielded by Titchy Gren and believers in Nahr Alma, the god of blood. Normally reserved for ceremonies, this scythe is imbued with the power of dark. To obtain it, players must confront Titchy Gren in the Undead Purgatory and then purchase it from Merchant Hag Melentia.

 

The scythe used by Titchy Gren, and by believers in Nahr Alma, god of blood.

Normally used only in ceremonies. Imbued with the power of dark.

This is no place for talk of such things, however. 

How to get Scythe of Nahr Alma in Dark Souls 2

 

DS2 Scythe of Nahr Alma Hints and Tips

• The range on this weapon is pretty good considering its damage potential as a dark weapon.
• Infusing this weapon with bleed or poison actually increases the dark scaling.
• Upgrades with Twinkling Titanite


Youtube relevant videos:
((Links only please, no embeds, no PvP videos))
Scythe of Nahr Alma move set & power stancing
Required in Build:
((Link to build))






DS2 Scythe of Nahr Alma Upgrades Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%) Other
Name
icon wp physicalAttack
icon wp magdmg
icon wp firedmg
icon wp lightningdmg
icon darkbonus
icon Counter%26poisedamage
icon strengthscale green
icon dexscale green
icon magicbonus green
icon firebonus green
icon lgtngbonus green
icon darkbonus green
icon wp poisonbld
icon wp bleed
icon wp physicaldef
icon wp magicdef
icon wp firedef
icon wp lightningdef
icon wp darkdef
icon wp stability
Regular 93 - - - 90 110/15 D B - - - C - - 40.0 10.0 20.0 20.0 60.0 20
Regular +5 140 - - - 100 110/15 D B - - - C - - 40.0 10.0 20.0 20.0 60.0 20
Magic 78 64 - - 75 110/15 E C C - - C - - 37.5 30.0 17.5 40.0 57.5 20.0
Magic +5 117 72 - - 84 110/15 E C C - - C - - 37.5 30.0 17.5 40.0 57.5 20.0
Fire 78 - 64 - 75 110/15 E C - C - C - - 37.5 7.5 40.0 17.5 57.5 20.0
Fire+5 117 - 72 - 84 110/15 E C - C - C - - 37.5 7.5 40.0 17.5 57.5 20.0
Lightning 78 - - 64 75 110/15 E C - - C C - - 37.5 7.5 17.5 40.0 57.5 20.0
Lightning +5 117 - - 72 84 110/15 E C - - C C - - 37.5 7.5 17.5 40.0 57.5 20.0
Dark 78 - - - 140 110/15 E C - - - C - - 38.7 8.7 18.7 18.7 70.0 20.0
Dark+5 117 - - - 156 110/15 E C - - - C - - 38.7 8.7 18.7 18.7 70.0 20.0
Poison 83 - - - 81 110/15 E C - - - C 96 - 37.9 7.9 17.9 17.9 57.9 20.0
Poison +5 126 - - - 90 110/15 E C - - - B 120 - 37.9 7.9 17.9 17.9 57.9 20.0
Bleed 83 - - - 81 110/15 E C - - - C - 96 37.9 7.9 17.9 17.9 57.9 20.0
Bleed+5 126 - - - 90 110/15 E C - - - B - 120 37.9 7.9 17.9 17.9 57.9 20.0
Raw 106 - - - 103 110/15 E E - - - D - - 40.0 10.0 20.0 20.0 60.0 20
Raw +5 161 - - - 115 110/15 E E - - - D - - 40.0 10.0 20.0 20.0 60.0 20
Enchanted 93 - - - 90 110/15 E E D - - D - - 40.0 10.0 20.0 20.0 60.0 20
Enchanted+5 140 - - - 100 110/15 E E D - - E - - 40.0 10.0 20.0 20.0 60.0 20
Mundane 46 - - - 45 110/15 E D - - - E - - 40.0 10.0 20.0 20.0 60.0 20
Mundane+5 70 - - - 50 110/15 E D - - - E - - 40.0 10.0 20.0 20.0 60.0 20

 

Dark Souls II Scythe of Nahr Alma Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon strength icon strengthscale green
Strength
icon wp physicalAttack
Physical
icon wp physicaldef
Physical
icon wp bleed
Bleeding
icon durabilitiy
Durability
icon dexterity icon dexscale green
Dexterity
icon wp magdmg
Magic
icon wp magicdef
Magic
icon wp poisondef
Poison
icon weight
Weight
icon intelligence
Intelligence
icon wp firedmg
Fire
icon wp firedef
Fire
icon wp petrifydef
Petrify
 
icon faith
Faith
icon wp lightningdmg
Lightning
icon wp lightningdef
Lightning
icon wp cursedef
Curse
 
icon magicbonus green
Magic Bonus
icon wp counterStrength
Counter Strength
icon wp stability
Stability
   
icon firebonus green
Fire Bonus
icon wp poiseDamage
Poise Damage
     
icon lgtngbonus green
Lighting Bonus
icon wp CastSpeed
Cast Speed
     
icon darkbonus green
Dark Bonus
icon wp range
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 




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    • Anonymous

      This is pretty good for a hexer build, went through the whole game with it as my main weapon. Can be obtained very early on and does very good damage when infused with dark and buffed with dark weapon. Just make sure to hit the enemies with the blade, not the wooden handle and the only enemies that will give you trouble are the ones resistant to dark.

      • Anonymous

        Don't use this thing. Great scyyhe has better damage output when dark infused, and bone scythe is far superior if you are on a strenght/hex build. Or you can use the Scythe of want and toss rob+flynn rings for a 700+ AR monster.

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