- Previous:Belfry Luna
- Next: Huntsman's Copse
- Recommended Levels: 95 to 105
- Bosses: Lost Sinner
- Bonfires: The Saltfort
Sinners' Rise Map
- Pharros' Lockstone
- Fragrant Branch of Yore
- Elizabeth's Mushroom
- Bleed Stone
- Fire Seed
- Large Soul of a Lost Undead x1
- Human Effigy x1
- Large Soul of a Nameless Soldier x1
- Soul of a Proud Knight x1
- Radiant Lifegem x1
- Smooth & Silky Stone x1
Sinners' Rise Walkthrough
Getting to Sinners' Rise
From the room that holds Straid's Cell bonfire, the door on the right of it is unlocked using the Bastille Key. In here, you'll find a skeleton with a Petrified Dragon Bone, and 3x Firebombs. The door in the cell leads to a hole dropping you down onto the bridge below; you can get to the same bridge from back in the room below Straid's Cell bonfire (at the bottom of the stairs, a pull-lever opens an archway gate to the bridge, which is protected by a bowmen). Just outside this gate and to the right is a short path to a Royal Soldier, protecting a corpse with 8x Lifegem. After killing the soldier, you can sprint across the bridge to the fog gate and kill the Gaoler waiting there. Enter the fog gate to enter Sinners' Rise.
Once you proceed through the mist, there may be an archer directly above you, ready to take aim. Quickly rush out the door and up the ladder here, to take care of it mano-a-mano. You may have also noticed the only bonfire in Sinners' Rise, The Saltfort bonfire - don't worry to much though, this area isn't massive. To the right immediately after you climb the ladder is a doorway with a very small ledge which holds a corpse containing a Large Soul of a Lost Undead.
From the Bonfire go back down the ladder and continue down the stairs. In the doorway to the left are 3 Royal Swordsmen, 2 using a cross-bow. Take them out, then step outside again and move around the edge of the building to find a broken part of the stairs where you find another archer and a corpse with a Human Effigy, then head back into the building. In the middle of the room you'll find a descending lift. While riding the lift down, keep an eye out for a platform just before you reach the bottom in which you can fall onto, to loot the corpse holding 5x Lacerating Knife here. From this platform, it is safe enough to jump off to the floor below.
You are now in a dark, water-filled dungeon area. The first enemy you're going to see is a respawning Flexile Sentry (as well as 2 Undead Aberrations in NG+). If you are in Human form, the NPC Lucatiel of Mirrah can be summoned. Her sign is behind the lift you just rode, but it is recommended to save her for the boss fight. Continue through the doorway.
In the alcove on the left is a corpse holding Blossom Kite Shield, while the right alcove may seem empty, located in the left corner of the back wall is a Hidden Door accessible by pushing the "use" button. This door leads to outside, and a quite watery death should you move too far forward. Instead, look to your left and hug the wall to reach a corpse holding the Northern Ritual Band and a Bleed Stone. Backtrack to the middle and carry on.
Finding the Sinner
The alcove on the right has a Large Soul of a Nameless Soldier. Continue on and soon you will reach a set of stairs on either side of you, both lead to cells, and a Rupturing Hollow waiting on the bottom of the right stairs. There are a total of four cells, two on the ground floor and another two on the upper balconies, as well as a Rupturing Hollow on each of the upper balconies. The first left cell on the watery level contains 2 Rupturing Hollows, the second cell a corpse with a Pharros' Lockstone and a Soul of a Proud Knight. In each of the cells on the right, there is a Rupturing Hollow. The one on the upper left level, the first door leads to a seemingless empty cell, but when you attack the left corner after entering, you will reveal a hidden corpse with a Smooth & Silky Stone. The second door (which can also be unlocked by the Bastille Key) leads to a resting Heide Knight and a corpse with a Fire Seed. You can kill the Knight for a Heide Spear, if you wish. The cell on the opposite side contains a Sellsword Luet summon sign which you could use for the upcoming boss fight. You can now either open one of the doors on the balconies with the Bastille Key or open the middle door on water level with the mechanism on the right of the door. Be sure to take care of all the Rupturing Hollows before using the mechanism to lift the gate, otherwise any you did spare will all come flooding in. Once the gate is lifted, a straight path will lead to the boss mist.
Before heading in, turn to the left and follow the narrow path between the stairs to reach a corpse with a Radiant Lifegem. You'll then find two sets of stairs on either side. At the top of both stairs are locked gates (on NG+ there will be a red Mummy in front of each door). Again, if you have the Bastille Key you can open these. In each room you will find a line of oil which you can light with your torch. Lighting both rooms will provide light in the boss area - highly recommended. The right hand stairway room holds a Smooth & Silky Stone.
When you are ready, head to the boss' mist.
BOSS FIGHT: Lost Sinner
After defeating the Lost Sinner, open the door on the opposite side of the room and move down the stairs towards the Primal Bonfire. Before entering the room with the bonfire, you will find a chest to your left which holds a Fragrant Branch Of Yore and an Be aware that the wall opposite of the chest isn't an illusory wall, people may leave countless messages but it isn't. The textures are just weird and ripped. From here light the primal bonfire to warp back to Majula. The next target is Huntsman's Copse.