Sunlight Parma |
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65 |
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70 |
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45 |
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70 |
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30 | ![]() |
70 |
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45 | ![]() |
70 |
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40 | ![]() |
50 |
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35 | ![]() |
1.5 |
Requirement & Bonus | |||
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7 D |
11 C |
-- -- |
-- -- |
Small Shields | Strike / Parry | ||
Enchantable: Yes/No |
No Special |
Sunlight Parma is a Small Shield in Dark Souls 2. Small Shields can be used not only to block an enemy but to parry their attack as well. This allows a riposte, a free attack by the player for a high amount of damage. Enemy attacks can be interrupted with a parry (pressing the Strong Attack button for the shield) and requires practice to learn the timing.
Acquired From:
- Offer 10 Sunlight Medals to the Altar of Sunlight.
Hints and Tips:
Notes:
- This is one of the selected by From and Namco Bandai
- The emblem also depicts Solaire of Astora from Dark Souls 1.
- Moderate Poison and Bleed damage reduction, however, since it has low physical damage reduction, it is more like a decorative shield rather than a practical one.
- Reinforced with normal Titanite.
- Has 100% lightning reduction when lightning infused in DX11/SotFS
Youtube relevant videos:
((Please link or make the embed small))
Required in Build:
((Link to build))
In-game appearance:
Sunlight Parma Upgrades
Attack ValuesBonus |
Parameter Bonus | Auxiliary Effects& Damage Reduction% |
Damage Reduction (%) | Other | |||||||||||||||||
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Name |
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Regular | 50 | - | - | - | - | D | C | - | - | - | - | 0 70 |
0 70 |
70 | 70 | 65 | 45 | 30 | 45 | 40 | 35 |
Regular +10 | 100 | - | - | - | - | D | C | - | - | - | - | 0 77.5 |
0 77.5 |
77.5 | 77.5 | 73.7 | 58.7 | 47.5 | 58.7 | 55 | 43 |
Magic | 31 | 38 | - | - | - | E | D | C | - | - | - | 0 67.7 |
0 67.7 |
67.7 | 67.7 | 62.7 | 63.3 | 27.7 | 42.7 | 37.7 | 35 |
Magic +10 | 63 | 77 | - | - | - | E | D | B | - | - | - | 0 75.7 |
0 75.7 |
75.7 | 75.7 | 72 | 72.5 | 45.7 | 57 | 53.2 | 43 |
Fire | 31 | - | 38 | - | - | E | D | - | C | - | - | 0 67.7 |
0 67.7 |
67.7 | 67.7 | 62.7 | 42.7 | 48.3 | 42.7 | 37.7 | 35 |
Fire +10 | 63 | - | 77 | - | - | E | D | - | B | - | - | 0 75.7 |
0 75.7 |
75.7 | 75.7 | 72 | 57 | 61.2 | 57 | 53.2 | 43 |
Lightning | 31 | - | 38 | - | - | E | D | - | - | C | - | 0 67.7 |
0 67.7 |
67.7 | 67.7 | 62.7 | 42.7 | 27.7 | 63.3 | 37.7 | 35 |
Lightning +10 | 63 | - | 77 | - | - | E | D | - | - | B | - | 0 75.7 |
0 75.7 |
75.7 | 75.7 | 72 | 57 | 45.7 | 72.5 | 53.2 | 43 |
Dark | 31 | - | - | - | 38 | E | D | - | - | - | C | 0 67.7 |
0 67.7 |
67.7 | 67.7 | 62.7 | 42.7 | 27.7 | 42.7 | 58.3 | 35 |
Dark +10 | 34 | - | - | - | 42 | E | D | - | - | - | B | 0 75.7 |
0 75.7 |
75.7 | 75.7 | 72 | 57 | 45.7 | 57 | 68.7 | 43 |
Poison | 31 | - | - | - | - | E | D | - | - | - | - | 7 88.3 |
0 67.7 |
67.7 | 67.7 | 62.7 | 42.7 | 27.7 | 42.7 | 37.7 | 35 |
Poison +10 | 63 | - | - | - | - | E | D | - | - | - | - | 15 91.2 |
0 75.7 |
75.7 | 75.7 | 72 | 57 | 45.7 | 57 | 53.2 | 43 |
Bleed | 31 | - | - | - | - | E | D | - | - | - | - | 0 67.7 |
7 88.3 |
67.7 | 67.7 | 62.7 | 42.7 | 27.7 | 42.7 | 37.7 | 35 |
Bleed +10 | 63 | - | - | - | - | E | D | - | - | - | - | 0 75.7 |
15 91.2 |
75.7 | 75.7 | 72 | 57 | 45.7 | 57 | 53.2 | 43 |
Table Key
Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.
Requirements/ Parameter Bonus |
Attack Values | Damage Reduction (%) Reducing the elemental damage taken in % |
Auxiliary Effects | Others |
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![]() ![]() Strength |
![]() Physical |
![]() Physical |
![]() Bleeding |
![]() Durability |
![]() ![]() Dexterity |
![]() Magic |
![]() Magic |
![]() Poison |
Weight |
![]() Intelligence |
![]() Fire |
![]() Fire |
![]() Petrify |
|
![]() Faith |
![]() Lightning |
![]() Lightning |
![]() Curse |
|
![]() Magic Bonus |
![]() Counter Strength |
![]() Stability |
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![]() Poise Damage |
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![]() Lighting Bonus |
![]() Cast Speed |
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![]() Dark Bonus |
![]() Range |
Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)
- Anonymous
The sun may set brothers and sisters. But it always rises again.
- Anonymous
sees its not solaires shield, sad face. sees it depicts solaire. :D
- Anonymous
- Anonymous
- Anonymous
I use this because its light and it looks cool. Can't use it for blocking but I like it for parries.
- Anonymous
Anyone want to help me farm these? SoTFS PS4, SM 27Mil, PSN devilmaycryhot. (Don't @ about the name I didn't make it).
- Anonymous
The lightning infusion is listed under fire damage, I believe.
Is anyone interested do some Sunbro Co-op? I play on both PC (SOTFS) and on PS3 (Vanilla). I have several characters in different levels, from low ones till 17 million soul memory. My nick on PC is: King_Havel And on PS3 is: Dastiefeleid666 Praise the Sun! \o/
- Anonymous
I'm playing SOTFS on PC. My nickname is King_Havel. SL 41 (16 million souls). Please reach me out if you need to farm sunlight medals or help me getting some for myself. Cheers!
- Anonymous
- Anonymous
- Anonymous
Special garbage shield paid with 10 Sunlight Medals. Look at that damage reduction and shield stability. Just WHY.
- Anonymous
The stats are incorrect for SotFS. 90% lightning reduction is no joke!
14
+10
-1