Partizan.png

 Syan's Halberd +10

Stats
icon-wp_physicalAttack.png 330 (*231) icon-wp_counterStrength.png 120
icon-magicbonus.png 0(*231) icon-wp_poiseDamage.png 35
icon-firebonus.png 0 (*231) icon-wp_stability.png 40
icon-lightningbonus.png 0 (*231) icon-durabilitiy.png 60
icon-darkbonus.png 0 (*231) icon_weight.png 12.0
Requirements & Bonus
icon-strength_22.png icon-dexterity_22.png icon-intelligence_22.png icon-faith_22.png
20
D
25
A
icon-magicbonus_green.png icon-firebonus_green.png icon-lgtngbonus_green.png icon-darkbonus_green.png
*B *B *B *B
Weapon Type Halberds
Attack Type Slash/Thrust
Enchantable Yes
Special No

Syan's Halberd is a weapon in Dark Souls 2

 

"Replica of the halberd of the loyal knight Syan.
A meticulously-crafted, distinguished weapon.
Sir Syan was widely known as the kingdom's
most loyal knight, and when the Giants invaded,
he volunteered to lead the advance party,
but was slaughtered most dishonorably
The King commissioned replicas of Syan's
accoutrements and bestowed them to
promising knights, but not long after they
donned the armor did they thoroughly go mad. "

Acquired From:

Hints and Tips:

  • Has a unique set of attacks compared to other halberds, incorporating several moves from the spear attack set:
    • First 1H R1 attack is a spear thrust and the second hit follows the regular halberd pattern (which is also a thrusting attack)
    • First 2H R1 attack is a 2H spear R1 attack followed by the first halberd 2H R1 attack (an overhead slash)
    • 1H R2 is the standard Halberd attack pattern
    • 2H R2 is most akin to the alternate spear attack pattern (e.g. Partizan), first attack is a wide sweep, and the 2nd attack is a relatively fast follow up thrust.  Despite the weapon description. the first attack in the 2H R2 Combo is strike damage (similar to the spear attack) and is very useful against enemies vulnerable to that damage type (e.g. Ironclad)
    • Running attacks, rolling attacks and quickstep attacks maintain the standard Halberd attack pattern.  In particular, the two handed running/quickstep attack is a powerful spinning attack
  • The halberd attacks are affected by the "sweet spot" mechanic, where damage is reduced if the handle of the weapon connects with the enemy.  However, due to the hybrid move set of this weapon, many of the R1 attacks are NOT affected by this mechanic, making it a more versatile weapon for players who don't want to carry a backup weapon
  • Can attack with your shield raised.
  • Upgraded with regular titanite.


Youtube relevant videos:


Requirements
icon-strength.png
Strength
icon-dexterity.png
Dexterity
icon-intelligence.png
Intelligence
icon-faith.png
Faith
  20 25 - -

 

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 165 - - - - 120
35
D A - - - - - - 40 10 30 30 35
Regular +10 330 - - - - ^ D A - - - - - - 40 10 30 30 35
Magic 115 115 - - - ^ E B C - - - - - 37.9 26.6 27.9 27.9 32.9
Magic +10 231 231 - - - ^ E B B - - - - - 37.9 26.6 27.9 27.9 32.9
Fire 115 - 115 - - ^ E B - C - - - - 37.9 7.9 46.6 27.9 32.9
Fire +10 231 - 231 - - ^ E B - B - - - - 37.9 7.9 46.6 27.9 32.9
Lightning 115 - - 115 - ^ E B - - C - - - 37.9 7.9 27.9 46.6 32.9
Lightning +10 231 - - 231 - ^ E B - - B - - - 37.9 7.9 27.9 46.6 32.9
Dark 115 - - - 115 ^ E B - - - C - - 37.9 26.6 27.9 27.9 51.6
Dark +10 231 - - - 231 ^ E B - - - B - - 37.9 26.6 27.9 27.9 51.6
Poison 115 - - - - ^ E B - - - - 112 - 37.9 7.9 27.9 27.9 32.9
Poison +10 231 - - - - ^ E B - - - - 140 - 37.9 7.9 27.9 27.9 32.9
Bleed 115 - - - - ^ E B - - - - - 112 37.9 7.9 27.9 27.9 32.9
Bleed +10 231 - - - - ^ E B - - - - - 140 37.9 7.9 27.9 27.9 32.9
Raw 180 - - - - ^ E E - - - - - - 40 10 30 30 35
Raw +10 379 - - - - ^ E E - - - - - - 40 10 30 30 35
Enchanted 165 - - - - ^ E D D - - - - - 40 10 30 30 35
Enchanted +10 330 - - - - ^ E D C - - - - - 40 10 30 30 35
Mundane 90 - - - - ^ D C - - - - - - 40 30 30 30 35
Mundane +10 165 - - - - ^ E C - - - - - - 40 30 30 30 35

 


Table Key

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.

 

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify
 
icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse
 
icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability
   
icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage
     
icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed
     
icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range
     

 

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

Halberds
Black Knight Halberd  ♦  Dragonrider's Halberd  ♦  Halberd  ♦  Helix Halberd  ♦  Lucerne  ♦  Mastodon Halberd  ♦  Old Knight Halberd  ♦  Old Knight Pike  ♦  Scythe  ♦  Wrathful Axe



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    • Functions more like a halberd out of DS1/3 than the (IMO worse) halberd moveset from DS2. The 1H R1 Thrust attacks make for much more reliable damage, but you still have the option for that sweet spot damage with the R2 and two handed moves

      • Anonymous

        Do yourself a favor; don't use this weapon. They slow attacks and extreme stamina use is attrocious. For pvp and pve. The damage isn't good either, even if you hit the sweetspot.

        Looks nice, but isn't.

        • Anonymous

          I've been trying to complete a no death run in this game and I got one from the Syan Soldier in the path to No Man's Wharf. It's worth mentioning that it must be a very rare drop because that halberd was the first and only one I got in more than 30 runs.

          • Anonymous

            I just want to note that when this weapon is 2-handed it becomes unparryable with both R1 and R2 move-sets as long as it is 2-handed. The 1-handed R1 and R2 move-sets can still be parried.

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