By GrinTwist
Trophy-guide
Trophy-guide

Platinum Guide: Dark Souls 2
  • Online Trophies: Master of Sorcery
  • Minimum Playthroughs: 2
  • Missable Trophies: Vendrick, Supreme Weapon, Master of Sorcery, Master of Pyromancy, Master of Hexes, Master of Miracles, Covenant based trophies, Sidequest related trophies
  • Glitched Trophies: None.

In order to unlock all of the trophies in the game you will have to collect all of the hexes, pyromancies, hexes, and miracles. After this you will also need to complete sidequests for certain NPC's found within the game.

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The Dark Soul

Collect all in-games to unlock this trophy.
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The platinum trophy is acquired when all other trophies are unlocked.

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Self Recollection

Reclaim flesh and set out as undead.
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This is a story based trophy and cannot be missed.

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King's Ring

Acquire the King's Ring.
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This is a story based trophy and cannot be missed.

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Ancient Dragon

Acquire Ashen Mist Heart.
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This is a story based trophy and cannot be missed.

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The Heir

See the ending.
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This is a story based trophy and cannot be missed, unless you gave up.

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Last Giant

Defeat the Last Giant.
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This is a story based trophy and cannot be missed.

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Sinner's Bonfire

Light the primal bonfire in Sinner's Rise.
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This is a story based trophy and cannot be missed.

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Iron Keep Bonfire

Light the primal bonfire in the Iron Keep.
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This is a story based trophy and cannot be missed.

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Gulch Bonfire

Light the primal bonfire in the Black Gulch.
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This is a story based trophy and cannot be missed.

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Brightstone Bonfire

Light the primal bonfire in Brightstone Cove Tseldora.
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This is a story based trophy and cannot be missed.

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Looking Glass Knight

Defeat the Mirror Knight.
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This is a story based trophy and cannot be missed.

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Vendrick

Defeat Vendrick.
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Missable: In order to unlock this trophy you will need to have progressed far enough into the game in order to unlock the King's Ring. In the same room as the ring is Vendrick, who is an optional boss. This boss has a very high resistance, so it's best to retrieve the three Souls of Giants found in the Forest of Fallen Giants after retrieving the Ashen Mist Heart from the Ancient Dragon. Once you've collected these, head back down to where Vendrick is located and whack him a few times with your preferred murder stick/sparkly magic bomb. He will eventually start attacking you and he hits hard too, so be prepared to dodge a lot of his attacks or have a high defense.

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Supreme Weapon

Reinforce a weapon to it's limit.
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Missable: Though recommended for your NG+ playthrough, it can be missed during your first playthrough. In order to do this you will first need to unlock the blacksmith located in Majula who can upgrade your weapons and armor. Once you've done this, you will need to have at least 6 titanite shards, 6 large titanite shards, 6 titanite chunks, and 1 titanite slab. For information on how to get this ore, visit here.

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Gesture Maestro

Learn all gestures.
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Missable: Throughout the lands you will be able to run into NPC's that have the ability to teach you gestures, all of which are missable. So be sure to be on the lookout for these NPC's.Full List of Gestures:
  • Welcome: This will be one of the first gestures that you learn, as the Crestfallen Saulden will teach it to you in Majula.
  • Fist Pump: Upon unlocking the gateway to the Undead Lockaway Bonfire in Huntsman's Copse you'll find an NPC by the name of Creighton the Wanderer, once you go through all his dialogue you will be able to learn this gesture.
  • Duel Bow: Requirement: Token of Fidelity. Once you've recovered a Token of Fidelity go speak to the NPC located after the boss fight with the Old Dragonslayer. Talk to him and you will eventually gain access to this gesture along with access to the ‘Protector Covenant' trophy.
  • Joy: Requirement: Fragrant Branch of Yore. Eventually you will come across a statue of a woman petrified to a door, use the branch on this statue in order to unpetrify the woman. After this DO NOT press the switch she was blocking, instead head back to an NPC outside. This NPC, Jugo, will teach you this gesture afterwards.
  • Warmup: Requirement: Ring of Whispers. Eventually you will stumble across a half man and half scorpion NPC named Tark after the third bonfire in the Shaded Woods. After you kill Scorpioness Najka, speak to him with the ring equiped and he will eventually teach you the gesture.
  • Hurrah!: Requirement: Ashen Mist Heart. In the Forest of Fallen Giants, head to the area right before the ironclad warrior and the firebombers and take a left, once you do you will find a petrified giant that you can interact with. Once you have interacted with it you should be transported into the ‘Memory of Vammar', here speak to an NPC named Captain Drummond who will teach you the gesture.
  • This One's Me: Right before the throne room in Drangleic Castle, you will find a ghost who will teach you this gesture after talking to him.
  • Have Mercy!: In the Undead Crypt you will find an NPC shortly after the first bonfire, who will speak to you about not producing light when you are in the same room and you shouldn't. Speak to him and he will teach you this gesture.
  • Prostration: There are two ways you can go about learning this gesture. One is to pay the NPC Laddersmith Gilligan 2000 souls when you first meet him, or wait until he moves to Majula after the defeat of the area boss in Earthen Peak.
  • Decapitate: You can learn this after speaking to an NPC by the name of Head of Vengarl found in a small clearing in the Shaded Woods.
  • Mock: Requirement: Fragrant Branch of Yore. Eventually you will stumble upon a cell in the Lost Bastile blocked off by a statue of a man. Use the branch on him and then speak to him, you will then be able to learn the gesture from him.
  • Praise the Sun: After the second bonfire at Harvest Bonfire, you will find a path that obscures to the left that will lead to a shrine guarded by a shotel giant, kill the giant and pray to the bonfire, here you will be able to learn this gesture and also get the ability to earn the Brilliant Covenant trophy.

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Mastery of Sorcery

Learn all sorceries.
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There are a total of 29 spells that can be found throughout the game, with a majority of them being able to be bought by NPCs. A full list of where to find and buy them is listed below.
  • Merchant Hag Melentia: Soul Arrow.
  • Carhillion of the Fold: Soul Arrow, Great Soul Arrow, Heavy Soul Arrow, Great Heavy Soul Arrow, Shockwave, Soul Spear Barrage, Magic Weapon, and Yearn.
  • Straid of Olaphis: Homing Soul Arrow, Heavy Homing Soul Arrow, Crystal Soul Spear (trade), and Soul Shower (trade).
  • Magerold of Lanafir: Soul Arrow, Great Soul Arrow, Heavy Soul Arrow, Great Heavy Soul Arrow, and Fall Control.
  • Weaponsmith Ornifex: Homing Soul Arrow, Homing Soul Mass, and Fall Control.
  • Grave Warden Agdayne: Soul Spear and Soul Vortex.
  • Darkdiver Grandahl: Cast Light.
  • Royal Sorcerer Navlaan: Unleash Magic, Strong Magic Shield, and Great Magic Weapon.
  • Forest of Fallen Giants: Great Soul Arrow.
  • Harvest Valley: Great Heavy Soul Arrow and Chameleon.
  • Shaded Woods: Homing Soulmass.
  • Huntsman's Copse: Soul Spear.
  • Drangleic Castle: Soul Greatsword, Strong Magic Shield, and Soul Bolt.
  • Shrine of Amana: Homing Crystal Soul Mass.
  • Brightstone Cove Tseldora: Soul Vortex.
  • Aldia's Keep: Soul Geyser.
  • Dragon Shrine: Crystal Magic Weapon.
  • The Gutter: Great Magic Weapon.
  • Shrine of Winter: Repair.
  • Lost Bastille: Hush.
  • Company of Champions: Great Magic Weapon.
  • Way of the Blue: Hush.
  • Bell Keepers (Rank 2): Hidden Weapon.

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Master of Miracles

Learn all miracles.
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There are a total of 26 miracles found throughout the game with a majority of them being available through certain merchants. A full list of where to find and buy them can be found below.
  • Licia of Lindhelt: Heal, Med Heal, Great Heal Excerpt, Soothing Sunlight (NPC Quest), Replenishment, Resplendent Life, Force, Lightning Spear, Homeward, and Guidance.
  • Old Hag Melentia: Heal.
  • Cromwell the Pardoner: Great Heal, Replenishment, Caressing Prayer, Force, Emit Force, Heavenly Thunder, and Perserverance.
  • Blue Sentinel Targray: Emit Force and Heavenly Thunder.
  • Straid of Olaphis: Great Lightning Spear, Blinding Bolt (Trade), Sacred Oath (Trade), Unveil, and Sunlight Blade.
  • Head of Vengarl: Magic Barrier.
  • Felkin the Outcast: Magic Barrier.
  • Chancellor Wellager: Great Magic Barrier, Wrath of the Gods (NG++ Required), and Bountiful Sunlight (NG++ Required).
  • Stone Trader Chloanne: Soul Appease.
  • Grave Warden Agdayne: Soul Appease.
  • Blue Sentinels (Rank 2): Wrath of the Gods.
  • Blue Sentinels (Rank 3): Bountiful Sunlight.
  • Heirs of the Sun (Rank 3): Sunlight Spear.
  • Grave of Saints: Great Heal.
  • No-Man's Wharf: Emit Force.
  • The Pit: Great Lightning Spear.
  • Undead Crypt: Great Lightning Spear.
  • Shrine of Amana: Sunlight Blade.

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Master of Pyromancy

Learn all Pyromancies.
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There are a total of 21 pyromancies found throughout the game with a majority of them being available through certain merchants. A full list of where to find and buy them can be found below.
  • Rosabeth of Melfia: Fireball, Fire Orb, Combustion, Poison Mist, Flesh Sweat, and Iron Flesh.
  • Titchy Gren: Firestorm, Great Combustion, and Fire Whip.
  • Straid of Olaphis: Toxic Mist, Lingering Flame, Acid Surge, Flame Swathe, and Flame Weapon.
  • Royal Sorcerer Navlaan: Forbidden Sun.
  • Grave Warden Agdayne: Warmth.
  • Chancellor Wellager: Great Chaos Fireball. (NG+2 Required)
  • Salamanders (Drop): Fireball, Fire Orb, and Great Fireball.
  • Poison Horn Beetles (Drop): Firestorm.
  • Guardian Dragons (Drop): Fire Tempest.
  • Corpse Rats (Drop): Warmth.
  • Bastille Guard (Drop): Lingering Flame.
  • Brotherhood of Blood (Rank 3): Great Chaos Fireball.
  • Lost Bastille: Fireball.
  • The Gutter: Fireball.
  • Brightstone Cove Tseldora: Great Fireball.
  • Iron Keep: Chaos Storm.
  • Drangleic Castle: Great Combustion and Firestorm.
  • Belfry Sol: Immolation and Fire Whip.
  • Huntsman's Copse: Combustion.
  • Shrine of Amana: Fire Tempest.

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Master of Hexes

Learn all Hexes.
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There are a total of 19 hexes found throughout the game with a majority of them being available through certain merchants. A full list of where to find and buy them can be found below.
  • Felkin the Outcast: Dark Orb, Dark Weapon, Resonant Soul, Great Resonant Soul, Resonant Flesh, and Resonant Weapon.
  • Straid of Olaphis: Dark Orb, Dark Hail, Dark Fog, Affinity, Repel, Numbness, and Lifedrain Patch (trade).
  • Darkdiver Grandahl: Dark Orb, Dark Hail, Darkstorm, and Profound Still.
  • Magerold of Lanafir: Dark Hail and Darkstorm.
  • Stone Trader Chloanne: Dead Again.
  • Cromwell the Pardoner: Scraps of Life.
  • Betwixt Rats (Drop): Affinity.
  • Razorback Nightcrawlers (Drop): Dead Again.
  • Pilgrims of the Dark (Rank 1): Resonant Soul.
  • Pilgrims of the Dark (Rank 2): Great Resonant Soul.
  • Pilgrims of the Dark (Rank 3): Climax.
  • The Gutter: Dark Fog and Scraps of Life.
  • Grave of Saints: Whisper of Despair.
  • Doors of Pharros: Twisted Barricade.

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Brilliant Covenant

Discover a most brilliant covenant.
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You can gain the ability to enter into this covenant once you have gained access to the second bonfire in Harvest Valley. Once you have rested at the bonfire head move on the path towards the area, however stop short of entering the room housing the hammer wielders. Instead take a path leading to the left of you to a small cave. Inside the cave you will have to dispatch a dual shotel wielder, afterwards continue forward until you see a broken shrine. Interact with the shrine and you will be given the option to join the covenant.

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Protector Covenant

Discover the covenant of the protectors.
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In order to join this covenant you will need to have first obtained a Token of Fidelity. Afterwards head to Heide's Tower of Flame and lower the bridge guarded by an ancient guard, once you have you will need to fight the Old Dragonslayer. Once the boss has been dispatched you will run into an NPC, talk to him and you should be given the ability to join the covenant.

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Sanguinary Covenant

Discover the covenant of the bloodthirsty.
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In order to join this covenant you will need to have first obtained a Token of Spite. Afterwards head to Huntsman's Copse and get to the second bonfire there. Once you have you will need to go over a bridge parallel to the one you need to first cross to the right of it. Once you've crossed it you will need to fight off a couple of enemies before reaching a bridge, cross it but be careful of two small holes that you can fall through in the middle of the bridge. At the end of the bridge you will need to fight a red phantom with a greatsword guarding boss fog, kill the phantom and enter the fog. Here you will need to fight against the

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Covenant of the Meek

Discover the covenant of the meek.
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Once you've arrived to the first bonfire at Majula you will find a shrine by the edge, with an NPC. Talk to that NPC and he will eventually allow you to join this covenant.

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Gnawing Covenant

Discover the covenant of rodents.
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There are two ways to go about joining this covenant both of which require fighting one of two bosses. The first can be found in the found at the Grave of Saints right after the area boss, the Royal Rat Vanguard. After this fight you should receive a rat tail, continue forward till you see a rat perched on a pile of skulls talk to it and it will eventually give you the ability to join the covenant.
The second area you can access this covenant at is at the Doors of Pharros right after the area boss, the Royal Rat Authority. After the boss has been defeated continue to move forward till you find a rat similar to the first that will also allow you to join the covenant.

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Clangorous Covenant

Discover the Clangorous Covenant.
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Like the Gnawing Covenant there are two different ways of being able to join this covenant. One will require you to defeat the three Ruin Sentinels in Lost Bastille, once you do you will need to venture forth to find the second bonfire in located in Bastille. After arriving you will find a latter leading down to a basement with a wild dog inside it, dispatch it and move on. You will find an illusory wall that you can use a Pharro's lockstone in this room, use the pharro's lockstone and you will find a wall to hit. You will then be able to venture into Bellfry Luna, where you will eventually find a maddened dwarf who asks if you want to kill people. Say yes and enjoy the sudden fog wall that just spawned behind you.The other area that you can join is in Bellfry Sol, another area found in the Iron Keep that is guarded by another Pharro's Wall. Upon finding and using the Pharro's Lockstone on the correct wall you will find a latter leading you upwards to a bonfire once you get to the bonfire head up another latter to find a NPC similar to the one in Bellfry Luna. You will eventually get the option to join the covenant.

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Covenant of the Ancients

Discover an Ancient Covenant.
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This will require you to be rather far in the game, and will require you to have a specific item from the Dragon Shrine. Once you recover said item head to the Iron Keep and speak to an NPC that's close to the first bonfire there. He will eventually ask you to give him that item say ‘yes' and he will allow you to join the covenant.

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Covenant of the Fittest

Disocover the Covenant of the Fittest.
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Much like Covenant of the Meek, this is an easy covenant to join at the beginning of the game. Once you arrive and kindle the bonfire located in Majula you will find a path that leads to a small ruined shrine. Here you can interact with said shrine and it will give you the option to join the covenant.

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Abysmal Covenant

Discover the Abysmal Covenant.
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In order to join this covenant you will have to visit three different places throughout the world. The first will be located under wooden planks located by the third bonfire in the Shaded Woods, it can be found right by the path leading to the boss fog where you will find an NPC that you will need to talk to.
The next place that you will need to visit will be second bonfire located in the Black Gulch, once you've lighten the bonfire head back towards the last platform right before the Dark Tunnelers appear, here you will find a ledge that you can jump down onto, and then another ledge, and then another. At the third ledge you will find a tunnel leading to two giants, kill them both. Once both giants have been killed head back to the first ledge you jumped down to and unlock the door, here you will find the NPC from before to talk to. The last area you need to go to will be by the first bonfire at Castle Drangleic. Once you've been able to light the bonfire run into the large room next to the bonfire and make sure none of the enemies become active. Move towards the two stone soldiers guarding the last door to the left and make sure to dispatch one of them right in front of the door. If you killed one of them correctly the souls from that enemy will be used to unlock the door, which will be housing a ruin sentinel. Once you've killed the sentinel or ran from it like a little girl into the room, the floor will break and you will find a shrine similar to the one's you've seen before. You-know-who will be by the shrine and will let you into his covenant after a brief conversation.

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Selfless Giver

Max-out devotion to a covenant.
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As highlighted above the world of Drangleic is full of covenants for people to join and with those covenants ranks are a must, and in each covenant there are up to three ranks to be given. So in order to unlock this trophy you will need to reach rank three in at least one of these covenants, a full list of the requirements for these covenants can be found below.
  • Heirs of the Sun: Donate 30 sunlight medals to the covenant.
  • Way of the Blue: Defeat 10 invading phantoms in your world.
  • Brotherhood of Blood: Invade and defeat 500 players.
  • Blue Sentinels: Win a duel in the Bluemoon basement, kill an invading phantom as a blue phantom, or defeat a host as a blue phantom 500 times.
  • Bell Keepers: Defeat 100 players inside any of the Bellfries.
  • Rat King Covenant: Collect and offer 35 rat tails.
  • Dragon Remnants: Collect and offer 30 dragon scales.
  • Company of Champions: Collect and offer 50 Awestones.
  • Pilgrims of Dark: Defeat the Darklurker.

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Curious Map

Light all the flames on the map in Majula.
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In order to unlock this trophy you must have first spoken to an NPC found inside of a cave in the Forest of Fallen Giants. After exhausting their dialogue you will have received a key and a notification that they will return to Majula from them. Once you have arrived back in Majula head over to the locked mansion and unlock it, afterwards head down into it's basement to find a map of Majula along with a few skeletons.Upon finding the stone map continue to proceed throughout the storyline of the game and eventually you will have all of the lights on the map ignited. Once the map is fully lit talk to the NPC that moved from the Forest and he will give you his armor. The trophy should unlock shortly afterwards.

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Change of Clothes

Give Rosabeth of Melfia something to wear.
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This will require you to have a fragrant branch of Yule before unlocking this trophy. Once you've obtained a branch of Yule head to Majula and proceed to the path leading to Things Betwixt but stop short after finding another path heading off to a different direction. Head down that path and you will find an NPC there who will talk about a strange statue found close by, continue on your way and you will eventually find a petrified woman that you can use the branch on.
Once you have use the branch on her head back to the Majula bonfire and rest. Afterwards return to where the first NPC is located and she will ask you for clothes. Once she asks you you will have the ability to give her clothes of any sort. After giving her clothes the trophy should pop up.
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Gathering of Exiles

Increase the population of Majula.
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This trophy will take a bit of time to do as you will need to speak with several different NPC's and defeat a few bosses as well. So a list of how to get these NPC's to politely relocate will be listed below.
  • Merchant Hag Melentia: Speak with her at Forest of the Fallen Giants and she will eventually move.
  • Cale the Cartographer: Speak with him inside a cave in the Forest of the Fallen Giants and he will eventually move.
  • Carhillion of the Fold: Requires: 8 Intelligence is needed to speak with him. Defeat the Flexile Sentry.
  • Licia of Lindeldt: Found after defeating the Dragonrider, speak with her and she will eventually move.
  • Rosabeth of Melfia: Requires: Fragrant Branch of Yore. After using a Branch of Yore speak with her after resting at a bonfire, give her clothes, and she will then move to Majula.
  • Laddersmith Gilligan: Defeat the Old Iron King and you will find him near the pit in Majula.
  • Stone Trader Chloanne: Speak with her by the first bonfire in Harvest Valley and she will eventually move.

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Moonlight Greatsword

Inherit Benhart of Jugo's equipment.
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In order to inherit Benhart's equipment you must first be able to summon Benhart to three different boss battles and win with him still alive. You must also make sure not to exhaust his dialogue so you will be able to meet with him again after the three boss fights have ended.He will be available for the listed boss fights:
  • Prowling Magus and Company
  • Looking Glass Knight
  • Giant Lord
  • Throne Watcher and Throne Defender
  • Nashandra

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Holder of the Fort

Inherit Captain Drummond's equipment.
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In order to inherit Drummond's equipment you will first need to speak with him inside the Memory of Vammar with the Ashen Mist Heart, after doing this proceed to the Memory of Orro while human here you will find his summon sign. Here you will need to summon him and keep him alive for the battle with the Giant Lord. After defeating the Giant Lord head back to the Memory of Vammar to speak with him. After speaking with him you should be given his helm. The trophy should unlock shortly afterwards.

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Lucatiel

Inherit Lucatiel of Mirrah's equipment.
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In order to inherit Lucatiel's equipment you must first summon her to three separate boss fights and have her survive the boss fight. After you have interacted with her and summoned her three separate times you will find her at the first bonfire located at Alda's Keep where she will give you equipment. She will be available as a summon in the following boss fights:
  • Flexile Sentry (No-Man's Wharf)
  • The Lost Sinner (Sinner's Rise)
  • Smelter Demon (Iron Keep)
*

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Smith for Life

Inherit Steady Hand McDuff's equipment.
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After unlocking the bonfire near McDuff you will need to have the Dull Ember found within Iron Keep. After retrieving the Ember from the keep you will be able to give the Ember to him in order to unlock him as an infuser and as a blacksmith. After spending up to 14,000 souls on weapon upgrades he will give you some equipment. The trophy should unlock shortly after.

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Garrulous Miser

Inherit Laddersmith Gilligan's equipment.
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After Gilligan arrives in Majula you will find him next to the pit in the center of the town. Speak with him and he will give you the option to pay for different ladders for him to place down. Purchase the most expensive ladder available and he will place the ladder down. Speak with him again and he will give you a piece of equipment. The trophy should unlock shortly after.

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Reflections on Disembodiment

Inherit equipment from the head of Vengarl.
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After reaching the second bonfire in the Shaded Woods head into an area coated in mist. Here, if you head to the left at the entrance, you will find an area sanctioned off from the rest of the area with a shrine in place. Here you can find the head of Vengarl, talk to him enough times and he will give you his helmet. The trophy should unlock shortly afterwards.

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This is Dark Souls

Die for the first time.
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I do not need to give you advice on how to do this. If you need advice you're playing the wrong game.



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