Vessel Shield |
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65 |
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20 |
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25 |
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20 |
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40 | ![]() |
70 |
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25 | ![]() |
70 |
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25 | ![]() |
60 |
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45 | ![]() |
7.0 |
Requirement & Bonus | |||
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20 D |
17 D |
8 -- |
8 -- |
DLC Shields | Strike /Spell Parry | ||
Enchantable: Yes/No |
No Special |
Vessel Shield is a standard shield in Dark Souls 2. DLC or Downloadable Content shields cannot be obtained in the original version of the game, Dark Souls 2.
"Shield depicting a priestess
of Eleum Loyce.
Emanates a certain heat that
heightens the abilities of its bearer.
The priestesses, who devoted themselves
to appeasing the ancient flame, are no longer."
Acquired From
- Grand Cathedral, after defrosting the zone, it is the only chest in the Cathedral (after you've unfrozen everything just walk back towards the bonfire and you should see it).
Hints and Tips
- Upgraded with titanite to +10.
- Increases Vigor, Endurance, Adaptability, Faith and Intelligence by 1 and Strength and Dexterity by 4 when wielded.
- Can deflect spells when it parries.
Youtube relevant videos:
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Acquired From
Required in Build:
((Link to build))
Vessel Shield Upgrade Information
Attack ValuesBonus |
Parameter Bonus | Auxiliary Effects& Damage Reduction% |
Damage Reduction (%) | Other | |||||||||||||||||
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Name |
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Regular | 107 | - | - | - | - | D | D | - | - | - | - | 0 20 |
0 20 |
70 | 70 | 65.0 | 25.0 | 40.0 | 25.0 | 25.0 | 45 |
Regular +10 | 123 | - | - | - | - | D | D | - | - | - | - | 0 30 |
0 30 |
73.7 | 73.7 | 73.7 | 43.7 | 55 | 43.7 | 43.7 | 53 |
Magic | 67 | - | 82 | - | - | D | D | - | C | - | - | 0 17.7 |
0 17.7 |
67.7 | 67.7 | 62.7 | 22.7 | 58.3 | 22.7 | 22.7 | 45 |
Magic +10 | 88 | - | 107 | - | - | D | D | - | C | - | - | 0 38.2 |
0 38.2 |
75.7 | 75.7 | 72 | 57.5 | 53.2 | 42 | 42 | 53 |
Fire | 67 | 82 | - | - | - | D | D | - | C | - | - | 0 17.7 |
0 17.7 |
67.7 | 67.7 | 62.7 | 22.7 | 58.3 | 22.7 | 22.7 | 45 |
Fire +10 | 88 | 107 | - | - | - | D | D | - | B | - | - | 0 38.2 |
0 38.2 |
75.7 | 75.7 | 72 | 42 | 68.7 | 42 | 42 | 53 |
Lightning | 67 | - | - | 82 | - | D | D | - | - | C | - | 0 17.7 |
0 17.7 |
67.7 | 67.7 | 62.7 | 22.7 | 37.7 | 43.3 | 22.7 | 45 |
Lightning +10 | 88 | - | - | 107 | - | D | D | - | - | B | - | 0 38.2 |
0 38.2 |
75.7 | 75.7 | 72 | 42 | 53.2 | 57.5 | 42 | 53 |
Dark | 67 | - | - | - | 82 | D | D | - | - | - | C | 0 17.7 |
0 17.7 |
67.7 | 67.7 | 62.7 | 22.7 | 37.7 | 22.7 | 43.3 | 45 |
Dark +10 | 88 | - | - | - | 107 | D | D | - | - | - | B | 0 38.2 |
0 38.2 |
75.7 | 75.7 | 72 | 42 | 53.2 | 42 | 57.5 | 53 |
Poison | 67 | - | - | - | - | D | D | - | - | - | - | 123 38.3 |
0 17.7 |
67.7 | 67.7 | 62.7 | 22.7 | 37.7 | 22.7 | 22.7 | 45 |
Poison +10 | 88 | - | - | - | - | D | D | - | - | - | - | 154 53.7 |
0 38.2 |
75.7 | 75.7 | 72 | 42 | 53.2 | 42 | 42 | 53 |
Bleed | 67 | - | - | - | - | D | D | - | - | - | - | 0 17.7 |
123 38.3 |
67.7 | 67.7 | 62.7 | 22.7 | 37.7 | 22.7 | 22.7 | 45 |
Bleed +10 | 88 | - | - | - | - | D | D | - | - | - | - | 0 38.2 |
154 53.7 |
75.7 | 75.7 | 72 | 42 | 53.2 | 42 | 42 | 53 |
Table Key
Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths. You can see the Stats page for detailed explanations on what they do.
Requirements/ Parameter Bonus |
Attack Values | Damage Reduction (%) Reducing the elemental damage taken in % |
Auxiliary Effects | Others |
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![]() ![]() Strength |
![]() Physical |
![]() Physical |
![]() Bleeding |
![]() Durability |
![]() ![]() Dexterity |
![]() Magic |
![]() Magic |
![]() Poison |
Weight |
![]() Intelligence |
![]() Fire |
![]() Fire |
![]() Petrify |
|
![]() Faith |
![]() Lightning |
![]() Lightning |
![]() Curse |
|
![]() Magic Bonus |
![]() Counter Strength |
![]() Stability |
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![]() Poise Damage |
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![]() Lighting Bonus |
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![]() Dark Bonus |
![]() Range |
Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)
- Anonymous
- Anonymous
This thing is sick dude. Too bad it's way at the end of the game.
- Anonymous
- Anonymous
- Anonymous
I can’t even with this shield... it’s so broken. It’s increase to VIG, END, and ADP, the Ring of the Embedded give 7 points in VIG, END, and VIT, and the Rapier doing the insane amount of damage it does, makes DS2 the easiest SoulsBorne game to SL1 hands down.
- Anonymous
Do you actually need 20/17 or can you be under both of those requirements by 4?
- Anonymous
In my game, this shield doesn't work properly... I don't have the levels bonuses. Maybe there have been a patch or something else who fix/changes that...
- Anonymous
- Anonymous
- Anonymous
It equals to 13 levels. Spell parry can parry physical attacks too. What is the downside? Just weight? I mean, especially at high levels and if you don't use any shields and are not dual-wielded, then this is insane. Am I wrong? Never knew such a thing existed in this game.
- Anonymous
After playing through SL negative 44 l'm here to tell ya all that SL1 is OP. Oh boy I have 12 ADP on a good day. This thing is GOAT, + Cale Helm + Dex Ring = 5 Str 12 Dex, just enough for Rapier, raw infused of course. Side Note : Reinforced Club > Mace (it allows you to wear crown (not go hollow) but at that point game is probs already done).. Still Kings Crown + Ring of Wisdom for 10 faith so you can attune some incesed heals (or any other miracle lowered to 10 faith requirement) l didnt do any of this, firebombs are your main damage till you get pyro, then you use pyro till you can prompt swap forbidden sun for 22 casts (60 if balm+chaos hood or crown is used). Then you plow your game to Avaa, die a lot even tho you have like 22 forbidden suns so you get this amazing shield and finally wield Rapier, at that point Rapier > Pyromancy. Good luck my madmans hihii
1
+10
-1