For example, a Warrior will start out with 38.5 + 6 Vitality (9) = 47.5 maximum equip burden, a Bandit will start with 38.5 + 11 Vitality (16.5) = 55 maximum equip burden.
You can increase your maximum equip burden by using:
- Aurous Set
- First Dragon Ring
- Second Dragon Ring
- Third Dragon Ring
- Royal Soldier's Ring
- Penal Mask
- Vengarl Helm
These items will increase maximum equip burden multiplicatively (only tested with rings)
So a character with 25 Vitality will get an increase of 37.5 Equipment Load. (25 * 1.5 = 37.5)
Total: 76 Equipment Load
Adding a Royal Soldier's Ring(Increase Maximum Load by 10%) and Third Dragon Ring(Increase Maximum Load by 12.5%)
(76 * 1.1) * 1.125 = 94.1 Equipment Load (Exact was 94.05 but Dark Souls 2 rounds to the nearest tenth)
Another example to show round-off:
Character with 14 Vitality gets an increase of 21 Equipment Load
Total: 59.5 Equipment Load
Adding Royal Soldier's Ring(Increase to Maximum Load by 10%) and Second Dragon Ring(Increase to Maximum Load by 10%)
(59.5 * 1.1) * 1.1 = 72.0 Equipment Load (Exact was 71.995)
Your equipment load percentage is in the bottom right in the equipment screen.
- The higher your percentage, the slower your stamina bar will recover stamina. The change appears to be linear.
- The higher your percentage, the shorter your roll distance
- If your equip load percentage is greater than 70%, your roll will be significantly slower. Up to 70%, all roll speed is the same.
- If your equip load percentage is greater than %100, your walk, run, and sprint speeds become slower
Video demonstration about the difference between 0% - 25% - 50% - 70% equip load (also keep an eye on the stamina recovery time):
Video covering most (all?) of the effects of equip load:
A graph of the stamina recovery numbers from the above video: