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Dextrous Conversion
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Spell Type
Sorcery
Spell Amount

Slots Used

Cost

Description
Sorcery used in swordplay.

Though sorcerers do battle using their intelligence, there are times when physical prowess is the only way to come out on top. This sorcery was developed to aid in such situations.
Acquired From

Type
Self
Notes

Dark Burst
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Spell Type
Hex
Spell Amount

Slots Used

Cost

Description
An elementary hex.

Fires several orbs of darkness. It is said that hexes originated as a form of sorcery. However, they were claimed to pervert the nature of life, and now hexes are forbidden in most countries.
Acquired From

Type
Missile
Notes

Soul Arrow
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Spell Type
Sorcery
Spell Amount

Slots Used

Cost

Description
The first sorcery learned by those embarking on the sorcerer's path. Fires a small soul arrow.

To use sorceries, you must add them to your spellbook and have a staff equipped.
Acquired From

Type
Missile
Notes


Soul Spear
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Spell Type
Sorcery
Spell Amount

Slots Used

Cost

Description
An elementary sorcery. Fires a spear of bound souls.

Although this sorcery is more powerful than Soul Arrow, it requires practice to hit one's target as the spear travels in a straight line.
Acquired From

Type
Missile
Notes

Soul Shower
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Spell Type
Sorcery
Spell Amount

Slots Used

Cost

Description
An advanced sorcery. Hurls a huge soul mass which breaks into many smaller souls in mid-air.

The souls scatter over a large area, making this sorcery particularly effective when battling gigantic foes.
Acquired From

Type
Area of Effect
Notes

Soul Greatsword
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Spell Type
Sorcery
Spell Amount

Slots Used

Cost

Description
A sorcery that attacks foes using a sword made of souls. The sorcery has been strengthened by concentrating power in the user's hands.

Use of this sorcery is not too dissimilar to swordplay, making it popular with the magic warriors of Melfia.
Acquired From

Type
Short Range
Notes

Force
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Spell Type
Miracle
Spell Amount

Slots Used

Cost

Description
An elementary miracle. Releases a shockwave that staggers foes.

To use miracles, you must add them to your spellbook and have a sacred bell (the catalyst) equipped.
Acquired From

Type
Area of Effect
Notes

Heal
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Spell Type
Miracle
Spell Amount

Slots Used

Cost

Description
A healing miracle widely used by clerics. Restores a small amount of HP to the user and people nearby.

Miracles are tales of the Gods passed down long ago, but only a small number of the original texts remain in their complete form. Those in circulation today have been devotedly pieced back together by the clergy.
Acquired From

Type
Area of Effect
Notes

Replenishment
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Spell Type
Miracle
Spell Amount

Slots Used

Cost

Description
An intermediate miracle. Gradually restores the user's HP.
Though this miracle is commonly used by cleric warriors fighting on the front lines, it has a number of other applications, such as treating the sick.
Acquired From

Type
Self
Notes

War
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Spell Type
Miracle
Spell Amount

Slots Used

Cost

Description
An ancient miracle, said to have been passed down by an ancient warrior in the service of the Princess of Sunlight before his death.

This miracle boosts the attack and defense of the user and people nearby for a short period of time.
Acquired From

Type
Area of Effect
Notes

Lightning Spear
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Spell Type
Miracle
Spell Amount

Slots Used

Cost

Description
A miracle that launches a giant spear of lightning.

This miracle came into the possession of the Melfian clergy through ancient lore. Little is understood about the source of its power. Perhaps this miracle belonged to some long-forgotten hero.
Acquired From

Type
Missile
Notes

Flame Lash
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Spell Type
Pyromancy
Spell Amount

Slots Used

Cost

Description
An elementary pyromancy. Summons a whip of flame in front of the user.

Though commonly used by the pyromancer soldiers of Drangleic, few truly mastered this pyromancy as its short range requires practiced maneuvering by the user.
Acquired From

Type
Short Range
Notes

Fire Serpent
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Spell Type
Pyromancy
Spell Amount

Slots Used

Cost

Description
An elementary pyromancy. Launches a fireball that chases foes.

Fire is essentially a simple force of nature, but flames that chase enemies like this are rare.
Acquired From

Type
Missile
Notes

Swollen Fireball
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Spell Type
Pyromancy
Spell Amount

Slots Used

Cost

Description
One of the most ancient pyromancies, passed down through word of mouth. Hurls an explosive fireball.

Though this is an extremely basic pyromancy, the power of the flames it produces is such that it requires an expert grounding in the art.
Acquired From

Type
Projectile
Notes

Great Combustion
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Spell Type
Pyromancy
Spell Amount

Slots Used

Cost

Description
One of the most ancient pyromancies, passed down through word of mouth. Releases an intense flame in front of the user.

It is unknown who created the first pyromancy, but ancient pyromancies such as this are being passed on by an unknown practitioner of the art to this day.
Acquired From

Type
Short Range
Notes

Dark Barrier
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Spell Type
Hex
Spell Amount

Slots Used

Cost

Description
An elementary hex. Manifests a barrier of darkness around the user that reflects pyromancy flames.

It is said that hexes originated as a form of sorcery. However, they were claimed to pervert the nature of life, and now hexes are forbidden in most countries.
Acquired From

Type
Self
Notes

Dark Orb
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Spell Type
Hex
Spell Amount

Slots Used

Cost

Description
A hex passed down by the Galio the Hexer. Fires a weighty orb of darkness.

The orb releases a shockwave on impact, draining the stamina of its target.
Acquired From

Type
Missile
Notes

Bitter Mist
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Spell Type
Hex
Spell Amount

Slots Used

Cost

Description
A hex that releases a temporary mist. Those who breath in the mist are instantly assailed by poison.

That said, though the hex is generally regarded as a poison due to its effects, the mist actually eats away at the target's physical essence. It is traits such as this that led to hexes becoming a forbidden art.
Acquired From

Type
Area of Effect
Notes

Dark Burden
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Spell Type
Hex
Spell Amount

Slots Used

Cost

Description
A hex passed down by Galio the Hexer. Instantly doubles the gravitational force exerted within a certain area, making the creatures within heavier.

This darkness eats away at the user as well, reducing the user's maximum HP.
Acquired From

Type
Area of Effect
Notes




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