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Belfry Luna Enemies

 


Bell_Keeper.jpg

Bell Keeper


Aggressive little dwarves, dedicated to protecting the bell. They appear as grey phantoms and will charge you with their axes held high, be warned as they can hit rather hard. Some of them can use bows, while others wield firebombs.

The bells are the symbols of forbidden love, and the marionettes who defend them do so with zealous passion.They've been watching over, and ringin', the bells forever. If you seek to stop them, or to ring a bell for yourself, you'll have to face these tiny terrors

Bell_Keeper_Invader.jpg

Invader - Bell Keeper


Aggressive little dwarves, dedicated to protecting the bell. They appear as grey phantoms and will charge you with their axes held high, be warned as they can hit rather hard. Some of them can use bows, while others wield firebombs.

The bells are the symbols of forbidden love, and the marionettes who defend them do so with zealous passion.They've been watching over, and ringin', the bells forever. If you seek to stop them, or to ring a bell for yourself, you'll have to face these tiny terrors

Vorgel_the_Sinner.png

Invader - Vorgel the Sinner


Vorgel the Sinner is a phantom invader that appears after the Belfry Gargoyles boss fight. After going down the ladder into an area full of dogs he will invade. He is a warrior type character wielding a spear and shield with light armor. Vorgel is quite fast and can be difficult to block due to his heavily aggressive attacks but he is also very easy to stunlock. Vorgel is a Royal soldier, much like Masterless Glencour and Ashen knight Boyd, However Vorgel is hostile, and is believed to be a traitor. Vorgel Wears the Royal soldier helm, leggings, and gloves, but wears the hollow variant of the Royal soldier armor. Much like the (non-hollowed) soldiers encountered in the memories of giants, Vorgel wields a spear and uses the non hollow variant of the Royal soldier shield.

 


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Stray Hound (Stray Dog)


Stray Hounds are enemies in Dark Souls II. They are first encountered beyond the Exile Holding Cells bonfire, beside a wooden watchtower.

Don't let the name fool you; this demonic hound is anything from ordinary.Whether this is the specis' natural state or a result of some darker power is irrelevant;it wants to rip your throat out

  • Stray Hounds are dogs that have turned hollow. Before the undead curse spread, these animals served some purpose relevant to their locations
  • Stray Hounds have meager HP and damage, but can outrun players and attack in quick succession. They are usually found in packs
  • Stray Hounds will attempt to chase, leap at, and bite their opponents. Their attacks cause bleed buildup,
  • Stray Hounds, although dangerous head on, are easily taken down when attacking from their flanks. They cannot turn very quickly.
  • Stray Hounds, like most undead, are weak against fire.

Stray_Hound_ngplus.jpg

Roaming Soul - Stray Hound (Stray Dog) NG+


Stray Hounds are enemies in Dark Souls II. They are first encountered beyond the Exile Holding Cells bonfire, beside a wooden watchtower.

Don't let the name fool you; this demonic hound is anything from ordinary.Whether this is the specis' natural state or a result of some darker power is irrelevant;it wants to rip your throat out

  • Stray Hounds are dogs that have turned hollow. Before the undead curse spread, these animals served some purpose relevant to their locations
  • Stray Hounds have meager HP and damage, but can outrun players and attack in quick succession. They are usually found in packs
  • Stray Hounds will attempt to chase, leap at, and bite their opponents. Their attacks cause bleed buildup,
  • Stray Hounds, although dangerous head on, are easily taken down when attacking from their flanks. They cannot turn very quickly.
  • Stray Hounds, like most undead, are weak against fire.
 



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