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Ps3/360/Dx9
Ps4/X1/Dx11


General Information

  • Previous: N/A
  • Next: Majula
  • Recommended Levels: ?? to ??
  • Bosses: N/A
  • Bonfires: Example, Example
  • Clearing this area opens ??
  • Must unlock ?? for multiplayer

 

Things Betwixt Map

 

NPCs in the area

  1. Three Firekeepers, one of which is Strowen
  2. Milibeth
  3. Dyna & Tillo


Bosses

  • ?
  • ?
  • ?

Items

Consumables
Equipment

Enemies

Lore Notes:

  1. Example lore note
  2. Example lore note
  3. Example lore note

Notes

  • ??
  • ??
  • ??
  • ??
  • ??

Full Things Betwixt Walkthrough

A full walkthrough including all the items, enemies and bosses goes here. You can add links, images. and other details. 


After the opening cinematic, you find yourself in a stone gazebo surrounded by grass as a deprived undead. As you walk forward you come up to another grassland where there are Prowler Hounds running quickly around. They do not attack you and tend to flee as you come near. They will attempt to remain hidden in the tall grass and will not follow to areas in which they're exposed. They will retaliate if you attack however, and drop 30 souls when killed. Heading to the right in this area, there is an arch of stone. Walking through this leads to a cliff area where you can find a corpse with a Rusted Coin. If you continue straight ahead you come to a wooden bridge. Heading left before the bridge, there is a hidden cave, covered in brush. Entering this leads to a pathway where you will find a Cyclop (drops Stone Ring) guarding a corpse. The corpse is holding a Gold Pine Resin x1. The cyclops drops the Stone Ring when killed. Continuing along this path leads to a smaller wooden bridge crossing a stream. You can choose to cross the bridge and fall down a small ledge (bringing you to the other side of the first bridge) or walk into the stream. Heading to the right in the stream leads to a waterfall. You can slowly walk off the falls and land on a ledge below where a corpse is carrying a small Smooth & Silky Stone x1. A path behind the waterfall will return you to the first wooden bridge but on the other side. You can access the small smooth & silky stone by using this path rather than jumping down the ledge. Heading straight across the first bridge leads to a house. Entering will trigger a cut-scene with the three firekeepers. The cut-scene ends with you being asked your name, and upon entering a name for your character, another cut-scene occurs where you are given a Human Effigy. After her allusion to the effigy resembling you, you are then brought to the character creation screen and completing it earns the trophy/achievement Self Recollection. After character creation you start off in the main room of the house with your starting gear and gift equipped. There are four women present, three elderly and one younger, named Milibeth. Speaking with Milibeth sheds some insight into story. Two of the fire keepers alternate laughing and silence when spoken to. One of the firekeepers seated at the table tells you to go on your journey and invites you back. Her implication of clean slate is in reference to the Soul Vessel which you will discover later. If you go up the stairs there is a chest with a Human Effigy x1. Walking out the door, you encounter a stone sign and a bonfire to the left. To the right of the door there is a cart and behind it a corpse with a Soul of a Lost Undead x1 and a Torch x1. Lighting and sitting at the bonfire brings up the bonfire menu, where you can initiate travel, attune Spells, burn items, and access Item Box. Toggling at a bonfire will allow you to use a torch, which in turn can be used to light sconces later in the level.

Go through the wooded tunnel straight ahead from the house and you come to a path with several mists on either side. The player can choose to enter the mists at this time which provides access to the game's tutorial. Each mist leads to a tunnel with several lessons inscribed in stone for the player to practice.

The first mist door on the left teaches the attack function, target lock, dash, and critical hits from behind The player winds through a short tunnel in the roots of the trees and out the other side. It is protected by several hollows (they drop nothing). Climbing the small hill here leads to a corpse with a dagger. The player returns inside the tree where they learn to roll in time for the first hollow archer. Another stone will indicate how to switch weapons. A ramp is followed by a stone telling you how to back-step followed by two hollows, one of whom is an archer. A corpse carrying a x1 is found in this area and another stone with instructions on how to use an item. A mist door follows which leads out of the tree to a higher level. A stone shows you how to use your camera. Using the camera reveals a ledge you can fall to with a corpse carrying a Soul of a Nameless Soldier x1. Another stone tells you to "light sconces with a torch". Before jumping down, go left, which leads to Silky the Crow's nest where items can be traded. A ladder right next to the nest can be kicked down which brings you back to main path.drop down though and get your souls and to light fire.


Entering the second mist, on the right, illustrates how to two hand your weapon in the right hand, then another for the left hand weapon. The player again finds themselves in tunnels within a large tree. A stone tells you how to jump from a dash. Crossing a small gap in front of this stone leads to a corpse with Amber Herb x2. Crossing the gap again to head back, you will see a ladder near the stone with the jumping instructions. Climbing this leads to a a ledge with three tutorial stones that instruct you to parry, execute a plunging attack and guard break. You can jump off the ledge opposite the ladder you came up and practice the plunging attack on a hollow below. Another is waiting to ambush you. A stone in this spot instructs you on doing a jumping attack. A wooden door off this room leads to small dead end room with a corpse with a Cracked Red Eye Orb x1. A mist door exits the main room and brings you to a bridge that crosses the main path in the tutorial. It terminates in a balcony with a sconce which will allow you to bring light to the next tutorial area. However, you will need to return to the bridge to jump down to the main path.

Jumping down will lead you to the third and final tutorial section. You will find yourself in a large chamber (that you were just overlooking). A chasm in the middle separates you from an archer who will try to harass you with arrows. A stone near the chasm and a suspicious looking tree advises you to "search your surroundings." Naturally, this is a prompt to examine the tree which allows you the option to knock it down, crossing the chasm and allowing revenge on the archer. A hole in the floor allows you to fall below where a hollow is waiting in a pit for you. There is an archer above so take care of the first one quickly. A small ladder allows you out of the pit to finish the archer and exit the tree via a mist door. Proceeding around the tree will lead you back to the main path via another tree shortcut. This is protected by one hollow. There is also the option to visit a small beach before leaving this area. It is protected by two Ogres guards. Both of these Ogres can be easily killed if you have a ranged attack ( Soul Arrow / Bows ). First you need to go to the beach in order to make the two Ogres follow you (they drop nothing), then go back to the shortcut you created thanks to the tree. Finaly you want to be on the middle of the tree and attack one Ogre to make it attack you. You want it to do the attack where it falls down because when it will try to get up it will fall to its death, granting you a large amount of souls for the beginning of the game and you can also get the Handmaiden's Ladle from Milibeth. The only thing of note on the beach is a coffin that is partially submerged. Examining this coffin prompts the character to enter inside. The game cuts to a loading screen and when it returns you exit the coffin. With one small difference. Your character has now changed gender.

Prior to 1.04 update, it didn't show any message telling your gender was changed, after update, it leaves a message "The nature of your being has changed".

Once back on the main path continue on and you will come to the oceanside hub town of Majula.
Note: In Scholar of the First Sin, lighting all of the braziers in Things Betwixt will cause a Dark Spirit to spawn near the entrance to the area. This Dark Spirit will drop a Petrified Something when slain.

Video Walkthroughs

Item Guide
Things Betwixt Walkthrough
Things Betwixt 100% Walktrough

New Game + Walkthrough

The area that you start in now has four Volgen Falconers that attack you as you approach the grassland with the Prowler Hounds. As you walk forward you come up to another grassland where there are Prowler Hounds running quickly around. They do not attack you and tend to flee as you come near. They will attempt to remain hidden in the tall grass and will not follow to areas in which they're exposed. They will retaliate if you attack however, and drop 30 souls when killed. Heading to the right in this area, there is an arch of stone. Walking through this leads to a cliff area where you can find a corpse with a Rusted Coin x5. If you continue straight ahead you will be attacked by two (non-invading) black phantom hollows. before you come to a wooden bridge.

Heading left before the bridge, there is a hidden cave, covered in brush. Entering this leads to a pathway where you will find a Cyclops guarding a corpse. The corpse is holding a Gold Pine Resin x1. The cyclops drops the Stone Ring when killed. Continuing along this path leads to a smaller wooden bridge crossing a stream. You can choose to cross the bridge and fall down a small ledge (bringing you to the other side of the first bridge) or walk into the stream. Heading to the right in the stream leads to a waterfall. You can slowly walk off the falls and land on a ledge below where a corpse is carrying a Small Smooth & Silky Stone x3. A path behind the waterfall will return you to the first wooden bridge but on the other side. You can access the small smooth & silky stone by using this path rather than jumping down the ledge. Heading straight across the first bridge leads to a house. Entering will trigger a cut-scene with the three firekeepers. After the cut scenes you are given a Human Effigy.

There are four women present, three elderly and one younger, named Milibeth. Speaking with Milibeth sheds some insight into story. Two of the fire keepers alternate laughing and silence when spoken to. One of the firekeepers seated at the table tells you to go on your journey and invites you back. Her implication of clean slate is in reference to the Soul Vessel which you will discover later. If you go up the stairs there is a Wooden Chest with a Human Effigy x1. Walking out the door, you encounter a stone sign and a bonfire to the left. To the right of the door there is a cart and behind it a corpse with a Soul of a Lost Undead x1 and a Torch x1. Lighting and sitting at the bonfire brings up the bonfire menu, where you can initiate travel, attune Spells, burn items, and access item box. Toggling at a bonfire will allow you to use a torch, which in turn can be used to light sconces later in the level.

Go through the wooded tunnel straight ahead from the house and you come to a path with several mists on either side. The player can choose to enter the mists at this time which provides access to the game's tutorial. Each mist leads to a tunnel with several lessons inscribed in stone for the player to practice.

The first mist door on the left teaches the attack function, target lock, dash, and critical hits from behind The player winds through a short tunnel in the roots of the trees and out the other side. It is protected by several hollows. Climbing the small hill here leads to a corpse with a Dagger. The player returns inside the tree where they learn to roll in time for the first hollow archer. Another stone will indicate how to switch weapons. A ramp is followed by a stone telling you how to back-step followed by two hollows, one of whom is an archer. A corpse carrying a Life Gem x1 is found in this area and another stone with instructions on how to use an item. A mist door follows which leads out of the tree to a higher level. A stone shows you how to use your camera. Using the camera reveals a ledge you can fall to with a corpse carrying a Soul of a Nameless Soldier x1. Another stone tells you to "light sconces with a torch". Before jumping down, go left, which leads to Dyna and Tillo's nest where items can be traded. A ladder right next to the nest can be kicked down which brings you back to main path.drop down though and get your souls and to light fire.

Entering the second mist, on the right, illustrates how to two hand your weapon in the right hand, then another for the left hand weapon. The player again finds themselves in tunnels within a large tree. A stone tells you how to jump from a dash. Crossing a small gap in front of this stone leads to a corpse with Amber Herb x2. Crossing the gap again to head back, you will see a ladder near the stone with the jumping instructions. Climbing this leads to a a ledge with three tutorial stones that instruct you to parry, execute a plunging attack and guard break. You can jump off the ledge opposite the ladder you came up and practice the plunging attack on a hollow below. Another is waiting to ambush you. A stone in this spot instructs you on doing a jumping attack. A wooden door off this room leads to small dead end room with a corpse with a Cracked Red Eye Orb x1. A mist door exits the main room and brings you to a bridge that crosses the main path in the tutorial. It terminates in a balcony with a sconce which will allow you to bring light to the next tutorial area. However, you will need to return to the bridge to jump down to the main path.

Jumping down will lead you to the third and final tutorial section. You will find yourself in a large chamber (that you were just overlooking). A chasm in the middle separates you from an archer who will try to harass you with arrows. A stone near the chasm and a suspicious looking tree advises you to "search your surroundings." Naturally, this is a prompt to examine the tree which allows you the option to knock it down, crossing the chasm and allowing revenge on the archer. A hole in the floor allows you to fall below where a hollow and a (non-invading & non-respawning) Crossbow Black Phantom are waiting in the pit for you. There is an archer above as well. quickly. A small ladder allows you out of the pit to finish the archer and exit the tree via a mist door. Proceeding around the tree will lead you back to the main path via another tree shortcut. This is protected by one hollow. There is also the option to visit a small beach before leaving this area. It is protected by two Cyclops guards. After killing the two Cyclops if you return to talk to Milibeth she will give you the Handmaid's Ladle. The only thing of note on the beach is a coffin that is partially submerged. Examining this coffin prompts the character to enter inside. The game cuts to a loading screen and when it returns you exit the coffin. With one small difference. Your character has now changed gender.
Once back on the main path continue on and you will come to the ocean-side hub town of Majula.

General Information

  • Previous: N/A
  • Next: Majula
  • Recommended Levels: ?? to ??
  • Bosses: N/A
  • Bonfires: Example, Example
  • Clearing this area opens ??
  • Must unlock ?? for multiplayer

 

Things Betwixt Map

 

NPCs in the area

  1. Three Firekeepers, one of which is Strowen
  2. Milibeth
  3. Dyna & Tillo


Bosses

  • ?
  • ?
  • ?

Items

Consumables

Equipment

Enemies

Lore Notes:

  1. Example lore note
  2. Example lore note
  3. Example lore note

Notes

  • ??
  • ??
  • ??
  • ??
  • ??

Full Things Betwixt Walkthrough

A full walkthrough including all the items, enemies and bosses goes here. You can add links, images. and other details. 


After the opening cinematic, you find yourself in a stone gazebo surrounded by grass as a deprived undead. As you walk forward you come up to another grassland where there are Prowler Hounds running quickly around. They do not attack you and tend to flee as you come near. They will attempt to remain hidden in the tall grass and will not follow to areas in which they're exposed. They will retaliate if you attack however, and drop 30 souls when killed. Heading to the right in this area, there is an arch of stone. Walking through this leads to a cliff area where you can find a corpse with a Rusted Coin. If you continue straight ahead you come to a wooden bridge. Heading left before the bridge, there is a hidden path, covered in brush. Entering this leads to a pathway where you will find a Ogre guarding a corpse. The corpse is holding a Gold Pine Resin x1. The cyclops drops the Stone Ring when killed. Continuing along this path leads to a smaller wooden bridge crossing a stream. You can choose to cross the bridge and fall down a small ledge (bringing you to the other side of the first bridge) or walk into the stream. Heading to the right in the stream leads to a waterfall. You can slowly walk off the falls and land on a ledge below where a corpse is carrying a small Smooth & Silky Stone x1. A path behind the waterfall will return you to the first wooden bridge but on the other side. You can access the small smooth & silky stone by using this path rather than jumping down the ledge. Heading straight across the first bridge leads to a house. Entering will trigger a cut-scene with the three firekeepers. The cut-scene ends with you being asked your name, and upon entering a name for your character, another cut-scene occurs where you are given a Human Effigy. After her allusion to the effigy resembling you, you are then brought to the character creation screen and completing it earns the trophy/achievement Self Recollection. After character creation you start off in the main room of the house with your starting gear and gift equipped. There are four women present, three elderly and one younger, named Milibeth. Speaking with Milibeth sheds some insight into story. Two of the fire keepers alternate laughing and silence when spoken to. One of the firekeepers seated at the table tells you to go on your journey and invites you back. Her implication of clean slate is in reference to the Soul Vessel which you will discover later. If you go up the stairs there is a chest with a Human Effigy x1. Walking out the door, you encounter a stone sign and a bonfire to the left. To the right of the door there is a cart and behind it a corpse with a Soul of a Lost Undead x1 and a Torch x1. Lighting and sitting at the bonfire brings up the bonfire menu, where you can initiate travel, attune Spells, burn items, and access Item Box. Toggling at a bonfire will allow you to use a torch, which in turn can be used to light sconces later in the level.

Go through the wooded tunnel straight ahead from the house and you come to a path with several mists (fog wall) on either side. The player can choose to enter the mists at this time which provides access to the game's tutorial. Each mist leads to a tunnel with several lessons inscribed in stone for the player to practice.

The first mist door on the left teaches the attack function, target lock, dash, and critical hits from behind The player winds through a short tunnel in the roots of the trees and out the other side. It is protected by several Foreign Wanderers. Climbing the small hill here leads to a corpse with a dagger. The player returns inside the tree where they learn to roll in time for the first Foreign Wanderer archer. Another stone will indicate how to switch weapons. A ramp is followed by a stone telling you how to back-step followed by two Foreign Wanderers, one of whom is an archer. A corpse carrying a Lifegem x1 is found in this area and another stone with instructions on how to use an item. A mist door follows which leads out of the tree to a higher level. A stone shows you how to use your camera. Using the camera reveals a ledge you can fall to with a corpse carrying a Soul of a Nameless Soldier x1. Another stone tells you to "light sconces with a torch". Before jumping down, go left, which leads to Dyna & Tilo's nest where items can be traded. A ladder right next to the nest can be kicked down which brings you back to main path.drop down though and get your souls and to light fire.

Entering the second mist, on the right, illustrates how to two hand your weapon in the right hand, then another for the left hand weapon. The player again finds themselves in tunnels within a large tree. A stone tells you how to jump from a dash. Crossing a small gap in front of this stone leads to a corpse with Amber Herb x2. Crossing the gap again to head back, you will see a ladder near the stone with the jumping instructions. Climbing this leads to a a ledge with three tutorial stones that instruct you to parry, execute a plunging attack and guard break. You can jump off the ledge opposite the ladder you came up and practice the plunging attack on a enemy below. Another is waiting to ambush you. A stone in this spot instructs you on doing a jumping attack. A wooden door off this room leads to small dead end room with a corpse with a Cracked Red Eye Orb x1. A mist door exits the main room and brings you to a bridge that crosses the main path in the tutorial. It terminates in a balcony with a sconce which will allow you to bring light to the next tutorial area. However, you will need to return to the bridge to jump down to the main path.

Jumping down will lead you to the third mist gate, but it is blocked by a petrified enemy, you will have to return later, when you have a Fragrant Branch of Yore.

When you return and unpetrify this enemy you can enter the mist gate. You will find yourself in a large chamber (that you were just overlooking) with some 2 Basilisks on your side, a gap and another Basilisk and a Foreign Wanderer on the other side. Kill the Basilisks, kick the tree and kill the enemies on the other side. You will see a hole and below, 3 Basilisks and an Archer waiting for you. Drop down and kill them. Pick up the Estus Flask Shard from the body, go up the ladder and cross the mist. One Foreign Wanderer will be nearby and 2 Ogres will be on the beach guarding a coffin. Examining this coffin prompts the character to enter inside. The game cuts to a loading screen and when it returns you exit the coffin. With one small difference. Your character has now changed gender. Entering this beach area will spawn a Pursuer. The pursuer will vanish if you choose to leave the area and not fight.

You can visit Millibeth in the Fire Keepers hut and she will give you a Handmaid's Ladle for killing the 3 ogres.

Once back on the main path continue on and you will come to the oceanside hub town of Majula.

Secret

If you light every sconce in the area, a Dark Spirit will appear next to the ladder below Dyna & Tilo's nest.

He drops Petrified Something .

Video Walkthroughs

 

New Game + Walkthrough

The area that you start in now has four Falconers that attack you as you approach the grassland with the Prowler Hounds. As you walk forward you come up to another grassland where there are Prowler Hounds running quickly around. They do not attack you and tend to flee as you come near. They will attempt to remain hidden in the tall grass and will not follow to areas in which they're exposed. They will retaliate if you attack however, and drop 30 souls when killed. Heading to the right in this area, there is an arch of stone. Walking through this leads to a cliff area where you can find a corpse with a Rusted Coin x5. If you continue straight ahead you will be attacked by two (non-invading) Dark Spirit Forest Grotesque before you come to a wooden bridge.

Heading left before the bridge, there is a hidden cave, covered in brush. Entering this leads to a pathway where you will find a Ogre guarding a corpse. The corpse is holding a Gold Pine Resin x1. The Ogre drops the Stone Ring when killed. Continuing along this path leads to a smaller wooden bridge crossing a stream. You can choose to cross the bridge and fall down a small ledge (bringing you to the other side of the first bridge) or walk into the stream. Heading to the right in the stream leads to a waterfall. You can slowly walk off the falls and land on a ledge below where a corpse is carrying a Small Smooth & Silky Stone x3. A path behind the waterfall will return you to the first wooden bridge but on the other side. You can access the small smooth & silky stone by using this path rather than jumping down the ledge. Heading straight across the first bridge leads to a house. Entering will trigger a cut-scene with the Three Firekeepers. After the cut scenes you are given a Human Effigy.

There are four women present, three elderly and one younger, named Milibeth. Speaking with Milibeth sheds some insight into story. Two of the fire keepers alternate laughing and silence when spoken to. One of the firekeepers seated at the table tells you to go on your journey and invites you back. Her implication of clean slate is in reference to the Soul Vessel which you will discover later. If you go up the stairs there is a Wooden Chest with a Human Effigy x1. Walking out the door, you encounter a stone sign and a bonfire to the left. To the right of the door there is a cart and behind it a corpse with a Soul of a Lost Undead x1 and a Torch x1. Lighting and sitting at the bonfire brings up the bonfire menu, where you can initiate travel, attune Spells, burn items, and access item box. Toggling at a bonfire will allow you to use a torch, which in turn can be used to light sconces later in the level.

Go through the wooded tunnel straight ahead from the house and you come to a path with several mists on either side. The player can choose to enter the mists at this time which provides access to the game's tutorial. Each mist leads to a tunnel with several lessons inscribed in stone for the player to practice.

The first mist door on the left teaches the attack function, target lock, dash, and critical hits from behind The player winds through a short tunnel in the roots of the trees and out the other side. It is protected by several Foreign Wanderers. Climbing the small hill here leads to a corpse with a Dagger. The player returns inside the tree where they learn to roll in time for the first Foreign Wanderer archer. Another stone will indicate how to switch weapons. A ramp is followed by a stone telling you how to back-step followed by two Foreign Wanderers, one of whom is an archer. A corpse carrying a Life Gem x1 is found in this area and another stone with instructions on how to use an item. A mist door follows which leads out of the tree to a higher level. A stone shows you how to use your camera. Using the camera reveals a ledge you can fall to with a corpse carrying a Soul of a Nameless Soldier x1. Another stone tells you to "light sconces with a torch". Before jumping down, go left, which leads to Dyna & Tillo's nest where items can be traded. A ladder right next to the nest can be kicked down which brings you back to main path. Drop down though and get your souls and to light fire.

Entering the second mist, on the right, illustrates how to two hand your weapon in the right hand, then another for the left hand weapon. The player again finds themselves in tunnels within a large tree. A stone tells you how to jump from a dash. Crossing a small gap in front of this stone leads to a corpse with Amber Herb x2. Crossing the gap again to head back, you will see a ladder near the stone with the jumping instructions. Climbing this leads to a a ledge with three tutorial stones that instruct you to parry, execute a plunging attack and guard break. You can jump off the ledge opposite the ladder you came up and practice the plunging attack on a Foreign Wanderer below. Another is waiting to ambush you. A stone in this spot instructs you on doing a jumping attack. A wooden door off this room leads to small dead end room with a corpse with a Cracked Red Eye Orb x1. A mist door exits the main room and brings you to a bridge where you will find a Dark Spirit Foreign Wanderer archer. The path terminates in a balcony with a sconce which will allow you to bring light to the next tutorial area. However, you will need to return to the bridge to jump down to the main path.

Jumping down will lead you to the third mist gate, but it is blocked by a petrified enemy, you will have to return later, when you have a Fragrant Branch of Yore.

When you return and unpetrify this enemy you can enter the mist gate. You will find yourself in a large chamber (that you were just overlooking) with some 2 Basilisks on your side, a gap and another Basilisk and a Foreign Wanderer on the other side. Kill the Basilisks, kick the tree and kill the enemies on the other side. You will see a hole and below, 3 Basilisks and an Archer waiting for you. Drop down and kill them. Pick up the Estus Flask Shard from the body, go up the ladder and cross the mist. One Foreign Wanderer will be nearby and 2 Ogres will be on the beach guarding a coffin. Examining this coffin prompts the character to enter inside. The game cuts to a loading screen and when it returns you exit the coffin. With one small difference. Your character has now changed gender**. Entering this beach area will spawn a Pursuer. The pursuer will vanish if you choose to leave the area and not fight.

You can visit Millibeth in the Fire Keepers hut and she will give you a Handmaid's Ladle for killing the 3 ogres.

Once back on the main path continue on and you will come to the ocean-side hub town of Majula.




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