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Chime of Want is a weapon in Dark Souls 2.


chime_of_want.png

Chime of Want+5

Stats
icon-wp_physicalAttack.png 0 icon-wp_counterStrength.png 100
icon-magicbonus.png 0 icon-wp_poiseDamage.png 5
icon-firebonus.png 0 icon-wp_stability.png 5
icon-lightningbonus.png 210(*241)(*178) icon-durabilitiy.png 60
icon-darkbonus.png 250(*212)(*287) icon_weight.png 1.0
Requirements & Bonus
icon-strength_22.png icon-dexterity_22.png icon-intelligence_22.png icon-faith_22.png
- - 15 40
icon-magicbonus_green.png icon-firebonus_green.png icon-lgtngbonus_green.png icon-darkbonus_green.png
- - A S
Weapon Type Chime
Attack Type Spell/Strike
Enchantable Yes
Special No



Sacred chime created from the soul of Nashandra. Greatly amplifies spells.

The old one of the Abyss was reborn in death, split into miniscule fragments, and spread across the land. The tiniest of these pieces, precisely due to its size, was the first to restore its form.
 
Scholar of the First Sin changed to:

Sacred chime created from the soul of Nashandra.

The old one of the Abyss was reborn in death, split into miniscule fragments, and spread across the land.After taking their shapes, they courted monarchs of considerable power, which they desired to make their own. 


Acquired From




Hints and Tips:

  • This chime has the same power as Caitha's Chime but scales slightly better with a slower attack speed. However, it has the ability to cast miracles in addition to hexes.
  • When fully upgraded, the Chime of Want appears to be tied with a fully upgraded Caitha's Chime for highest dark damage and dark damage scaling. However, the "S" scaling is not equal, and the Chime of Want gives a larger bonus to dark damage than Caitha's Chime. The Chime of Want therefore has the highest raw dark damage of any of the chimes.
  • At 40/40 int/faith with both fully upgraded and infused with dark, Chime of Want has 32 more Dark Bonus. However Caitha's Chime has a casting speed of 145 compared to Chime of Want with only 130.


Youtube relevant videos:
((Please link or make the embed small))
Required in Build:
((Link to build))






Chime of Want Upgrades

  Attack ValuesBonus
Parameter Bonus Auxiliary Effects Damage Reduction (%) Cast
Speed
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
icon-wp_CastSpeed.png
Chime of Want - - - 100 100 100
5
- - - - A S - - 25 20 20 30 20 130
Chime of Want +1 - - - 122 130 ^ - - - - A S - - 25 20 20 30 20 130
Chime of Want +2 - - - 144 160 ^ - - - - A S - - 25 20 20 30 20 130
Chime of Want +3 - - - 166 190 ^ - - - - A S - - 25 20 20 30 20 130
Chime of Want +4 - - - 188 220 ^ - - - - A S - - 25 20 20 30 20 130
Chime of Want +5 - - - 210 250 ^ - - - - A S - - 25 20 20 30 20 130
Lightning - - - 115 85 ^ - - - - A S - - - - - -   130
Lightning +1 - - - 140 110 ^ - - - - A S - - - - - -   130
Lightning +2 - - - 165 136 ^ - - - - A S - - - - - -   130
Lightning +3 - - - 190 161 ^ - - - - A S - - - - - -   130
Lightning +4 - - - 216 186 ^ - - - - A S - - - - - -   130
Lightning +5 - - - 241 212 ^ - - - - A S - - - - - -   130
Dark - - - 85 115 ^ - - - - A S - - - - - -   130
Dark +1 - - - 103 149 ^ - - - - A S - - - - - -   130
Dark +2 - - - 122 184 ^ - - - - A S - - - - - -   130
Dark +3 - - - 141 218 ^ - - - - A S - - - - - -   130
Dark +4 - - - 159 253 ^ - - - - A S - - - - - -   130
Dark +5 - - - 178 287 ^ - - - - A S - - - - - -   130

 

Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




    • Anonymous

      Possible hollow scaling?29 Aug 2016 11:00  

      So, when fighting the Giant Lord at Bonfire Intensity 5, after dying about 4 times (i had bad dodge timing on his sweeping attack), I did about 600 damage with Resonant Soul at 40 Faith and 28 Int. I was using this chime (Dark Infusion), wearing the Tseldora set, and wearing Cloranthy Ring, Third Dragon Ring, Silver Serpent Ring +1, and Gold Serpent Ring +1. After dying yet again, I went to the Shrine of Amana to restore my humanity, seeing as i had run out of Effigies, and after returning to try again (Drummond in tow), I only did about 450 damage with Resonant Soul. The only difference from the first fight to the second was the presence of Drummon, and humanity being restored, so unless there's hollow scaling, there's no obvious explanation for this. Maybe you could look into it?

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