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In the original Dark Souls, hexes were only a subset of sorcery colloquially called dark magic. They have been continuously experimented on and have become their own independent form of magic, as hexes in Dark Souls 2.

Hexes deal dark elemental damage and offer a good balance of offensive spells and self-buffs. They are divided into two categories: staff hexes and chime hexes, and are unique in that respect. Dark damage scales with the the lower of the Intelligence or Faith stat. The soft cap for dark damage is at 30/30 Int/Fth.

All Hexes

Icon Name Uses
icon-attunement.png
icon-intelligence.png
icon-faith.png
Description Acquired From Cost Type
dark_orb.png

Dark Orb

20–30 1 12 10 A hex modified from an old sorcery by Gilleah, the father of Hexing. Fires a heavy orb of darkness.
To use hexes, equip a sacred chime or staff, and attune a hex at a bonfire. Required catalyst depends on the hex.

Catalyst: Staff
Straid of Olaphis, Felkin the Outcast, Darkdiver Grandahl 600 Souls Attack
dark_hail.png

Dark Hail

8–15 2 19 12 A hex modified from an old sorcery by Gilleah the Hexer. Fires several orbs of darkness.
Hexing is rooted in both sorcery and miracles, but is viewed as a perilous affront to all life, and banned in most lands.

Catalyst: Staff
Straid of Olaphis, Magerold of Lanafir, Darkdiver Grandahl 1500 Souls Ranged Attack
dark_fog.png

Dark Fog

4–8 2 25 14 A hex that releases a temporary localized mist. Those who breathe in the mist are instantly assailed by poison.
This hex is regarded as a poison due to the outward symptoms, but in fact the mist eats away at the target's inner essence. Just the traits that led to the prohibition of hexing.
(The poison dealt by Dark Fog ticks much faster than normal poison, draining 30 HP / second.)
(Normal poison ticks at 15 HP / half-second for a total of 30 HP / second. Dark Fog simply applies the poison status effect more quickly)

Catalyst: Staff
Straid of Olaphis, The Gutter 5200 Souls  
affinity.png

Affinity

8–15 3 40 24 An advanced hex based on an ancient sorcery. Creates a dark mass that seems to pursue its target with a will of its own.
It appears to be a manifestation of an emotion. Perhaps of hate, perhaps of love.
Catalyst: Staff
Straid of Olaphis, Prowler Hounds 11500 Souls  
dead_again.png

Dead Again

10–20 2 22 20 Hex that casts a dark flame upon corpses, causing them to combust violently.
Hexes such as these, that tamper with life itself, are particularly abhorred.
Catalyst: Staff
Stone Trader Chloanne Razorback Nightcrawlers 4000 Souls  
dark_weapon.png

Dark Weapon

4–8 1 16 14 Felkin the Outcast applied his art to transform Magic Weapon into a hex. Adds dark damage to the types of damage the weapon already inflicts.
Those who choose the path of dark are admonished by all manner of sorcerers. But this does not stop the curious from being drawn to this strangely alluring craft.
(Gives weapon +50 dark damage, and gives you an overall 30% increase to dark damage for 90 seconds.)
Catalyst: Staff
Felkin the Outcast 2700 Souls  
whisper_despair.png

Whisper of Despair

2–5 1 24 18 A hex that releases verbose darkness. The darkness echoes words of despair, reducing the defense of opponents.
The Dark blankets the world in black. A thing of tranquility, a thing serene.
(Casts a slow moving skull that lowers the target's defense by 100 for 30 seconds on impact. Can use at long range.)
Catalyst: Staff
Grave of Saints    
repel.png

Repel

4–8 3 35 27 A hex that distorts local space. For a brief moment, no damage can be inflicted.
The hexer Gilleah took no apprentice, and it is unclear how his spells were passed down. It is even possible that hexes originated from another source altogether.
(Gives you complete invulnerability for 1.5 seconds after the initial cast.)
Catalyst: Staff
Straid of Olaphis 5000 Souls
Giant Lord Soul
 
twisted_barricade.png

Twisted Barricade

2–5 2 38 25 A hex that distorts local space. For a brief moment, spells are deflected.
Hexer Gilleah never took an apprentice, making it unclear how his spells were passed down. It is even possible that hexes came from another source entirely.
(Deflects spells for 1.5 seconds after cast.)
Catalyst: Staff
Doors of Pharros    
numbness.png

Numbness

3–6 2 42 30 Reduces all incoming damage by 35% for 20 seconds, however it will give the player tunnel vision by darkening the sides of the screen.

Catalyst: Staff
Straid of Olaphis 5000 Souls
Old Dead One's Soul (NG+)
 
scraps_of_life.png

Scraps of Life

4–8 1 8 12 An esoteric spell created by Navlaan, the infamous exiled sorcerer. Awakens the souls of the long-buried dead.
The heretic Navlaan was executed along with his entire village, and the mere utterance of his name became a crime. Some say it was because he sough to restore the banned art of resurrection.
(Soul pillars erupt at random from the ground in a large area, and continue to erupt for 8 seconds. Knocks most enemies prone on hit. Movement is possible before the duration of the spell subsides.)
Catalyst: Sacred Chime
Cromwell the Pardoner, The Black Gulch 2200 souls  
darkstorm.png

Darkstorm

3–6 2 12 21 An esoteric spell created by Navlaan, the infamous exiled sorcerer. Creates a local vortex of dark flame.
The heretic Navlaan was executed along with his entire village, and the mere utterance of his name became a crime. Some say it was because he sought to restore the banned art of resurrection.
(Deals heavy damage and immobilizes the caster for much of its duration.)
Catalyst: Sacred Chime
Magerold of Lanafir,
Buy for 4700 souls from Darkdiver Grandahl
   
resonant_soul.png

Resonant Soul

20–30 2 10 18 A hex that distorts the power of life. Emits a dark mass at the cost of souls (up to 100 souls).
Can be used even without souls, but at greatly reduced strength.
Catalyst: Sacred Chime
Buy for 1100 Souls from
Felkin the Outcast,
Acquired from Pilgrims of Dark (Rank 1),
Found in a chest
   
great_resonant_soul.png

Great Resonant Soul

48 2 13 26 A hex that distorts the power of life. Emits a large mass of dark at the cost of souls. (Fires a dark orb at the cost of up to 500 souls. Damage dealt scales with souls sacrificed.)
Can be used even without souls, but at greatly reduced strength.
Catalyst: Sacred Chime
Buy for 3400 Souls from
Felkin the Outcast, Acquired from Pilgrims of Dark (Rank 2)
   
climax.png

Climax

3–6 4 30 47 Fires a dark orb at the cost of all your souls. Damage dealt scales with souls sacrificed. Deals maximum damage at 5000 souls sacrificed. Has the highest base damage of any spell in the game when at full power.
Can be used even without souls, but at greatly reduced strength.
Catalyst: Sacred Chime
Acquired from Pilgrims of Dark (Rank 3)    
resonant_flesh.png

Resonant Flesh

2–4 1 11 19 A hex developed independently by Outcast Felkin. Transforms a certain number of souls into HP over a period of time.
Something gained, something lost.
(Temporarily increases HP at the cost of souls. At its full, it uses 2000 souls and gives you 20% HP increase for 60 seconds. The spell doesn't stack on top of itself, but it does stack with equipment/item buffs.)
Catalyst: Sacred Chime
Felkin the Outcast 3400 souls  
resonant_weapon.png

Resonant Weapon

2–5 2 15 24 A hex developed independently by Outcast Felkin. Transforms a certain number of souls into attack power over a period of time.
Something gained, something lost.
(Gives weapon dark attack at the cost of souls. For maximum effect at the cost 2000 souls, it will buff dark element damage 30% and give your weapon +50 dark attack for 60 seconds. With no souls, it gives 10% to dark damage and +50 dark attack to weapon, but only lasts 10 seconds.)
Catalyst: Sacred Chime
Felkin the Outcast 4000 souls  
lifedrain_patch.png

Lifedrain Patch

3–6 1 20 35 Consumes up to 3000 souls to create a damaging sphere of darkness that lingers where you cast it for several seconds. Damages enemies nearby every half second. Damage dealt scales with the number of souls sacrificed. Deals very high damage per second at maximum power.
Catalyst: Sacred Chime
Straid of Olaphis 5000 souls
Darklurker Soul
 
profound_still.png

Profound Still

2–5 2 20 42 A hex created by an ostracized cleric. Blocks the spells of nearby casters.
This hex, born of jealousy and humiliation, is a locus of dark thoughts. The very things that reflect the true essence of life itself.
Catalyst: Sacred Chime
Darkdiver Grandahl 13000 souls  



DLC Hexes

Icon
Name
Uses
icon-attunement.png
icon-intelligence.png
icon-faith.png
Description
Acquired From
Cost
Type
Promised Walk of Peace.png

Promised Walk of Peace

2
2
30
40
A hex created from an ancient miracle of unknown origin. Slows the walking pace of its caster and those in the vicinity.
To stand and glare at one another, steaming with ire and wrath, but without making a move.
Such is the nature of peace.
Catalyst: Sacred Chime
DLC Crown of the Sunken King, in Shulva, Sanctum City
-
Support
Dark Greatsword.png

Dark Greatsword

2
2
55
29
Hex adapted from an ancient sorcery.
Brandish Dark like a sword.
By its nature Dark is normally tranquil, but this hex releases a focused blade of Dark in an uncharacteristic flash of brilliance.
Catalyst: Staff
DLC Crown of the Sunken King, near the Priestess Chamber bonfire
-
Attack
Icon
Name
Uses
icon-attunement.png
icon-intelligence.png
icon-faith.png
Description
Acquired From
Cost
Type
Recollection.png

Recollection

7
1
35
30
Fire multiple Dark orbs that seek their target.
Catalyst: Staff
DLC Crown of the Old Iron King, in the Brume Tower
-
Attack
Icon
Name
Uses
icon-attunement.png
icon-intelligence.png
icon-faith.png
Description
Acquired From
Cost
Type
dark_dance.png

Dark Dance

2
2
22
60
Hex that converts souls into a large mass of Dark. This momentous mass to signal the joy of its own release, or perhaps merely to taunt foes as it veers towards them.
Hexes are an expression of human depravity, of which this dance is a perfect example.

Emit a shockwave and unleash between 1, 3 or 5 Dark masses depending on the amount of souls consumed, which simultaneously get fired at the target shortly after.
Catalyst: Sacred Chime
DLC Crown of the Ivory King.
On a corpse near the second bonfire.
5000 Souls
Attack



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