Sacred Oath

sacred oath
Spell Type

Miracles

Requirement

25 Faith

icon attunementSlots Used

4 Slot

Spell Uses

3-6

Type

Self and Allies

Sacred Oath is a Miracle in Dark Souls 2 (DKS2). Sacred Oath, an age-old miracle attributed to warriors who once served the God of Sun. Temporarily enhances the attack and defense of the caster and all nearby allies. To cast a Miracle, you must use a chime or Special Weapons that can cast Miracle.

 

"An ancient miracle said to have been devised by warriors who once served the God of Sun.
Provides a temporary boost to the attack and defense of its caster and all nearby allies."

Dark Souls 2 Sacred Oath Acquired From

 

Sacred Oath Notes and Tips in Dark Souls 2

  • Increases physical attack damage by 50, and physical defence by 75 for the caster and nearby allies. Lasts 40 seconds.
  • This spell adds the 50 physical attack damage as bonus physical damage on your equipped weapons. Please note that if a weapon has an infusion that reduces the physical damage of the weapon by a percentage (%) (see Infusion), the physical attack bonus provided by this spell is reduced by the same percentage. In addition, Ring of Blades works in the same way and will have its bonus reduced for imbued weaponry as well.
  • Duration is based on faith, 40 seconds at 10 faith, 45s at 15, 50s at 20, 60s at 25, and 65s at 35.
  • You cannot have Sacred Oath and Denial on at the same time. The Denial icon disappears when you cast Sacred Oath. Tested in the Memory of Jeigh on the Giant Lord.
  • Stacks with blue, orange, and yellow burrs as well as dark, triclops snake and red leech troches.
  • Stacks with Red Tearstone Ring (x1,255) and Brightbug (x1,2)

 

 

Miracles

Blinding Bolt  ♦  Bountiful Sunlight  ♦  Caressing Prayer  ♦  Denial  ♦  Emit Force  ♦  Force  ♦  Great Heal  ♦  Great Heal Excerpt  ♦  Great Lightning Spear  ♦  Heal  ♦  Heavenly Thunder  ♦  Homeward  ♦  Lightning Spear  ♦  Magic Barrier  ♦  Med Heal  ♦  Perseverance  ♦  Replenishment  ♦  Resplendent Life  ♦  Soothing Sunlight  ♦  Soul Appease  ♦  Splintering Lightning Spear  ♦  Sunlight Blade  ♦  Sunlight Spear  ♦  Unveil  ♦  Wrath of the Gods

 




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    • 4 slots isn't that bad when you're doing a paladin type build, it saves you from having to put points into ADP and it doesn't buff elemental damage, so you have the best use of it for your Heide Spear or whatever and still have +95 Agility

      • Anonymous

        I think it also overrides Sunlight blade (at least whn sunlight balde is cast after it)
        (NG+, CoC farming falconers in shaded woods)
        Lightning Scimitar +10
        I deal 1248 when riposting (after the parry) with sunlight blade on, with both on i deal about 948 to the same enemy

        • Anonymous

          This actually does add the +50 to your AR when you look at it in your damage menu unlike using resins and spell buffs such as magic weapon which do not show that they are adding damage when they actually are.

          • Anonymous

            Can I use this and Immolation at the same time? I am doing an escanor build and I want to pair this two up to imitate ''The One" form of Escanor

            • Anonymous

              Note that as it can't stack with denial, you cannot cast this spell with magic barrier. I assume they are all in the "self-buff" category and so cannot stack for balance purpose.

              • Anonymous

                50 extra damage is a lot more than you may think, especially on fast weapons, like katanas or short swords. 10 hits with that on a boss is +500 damage total. The defense is very nice as well.

                • Anonymous

                  +50 damage doesn't seem like a huge bonus. Especially combined with the 4 slot requirement. Am I missing something here?

                  • Anonymous

                    This miracle is a nice touch when getting summoned to help with bossfights for the sun covenant. Quite powerful if more than 2 people are summoned.

                    • The numbers listed were done with a two-handed riposte using a Lightning Heide Knight Sword+10 with RoB+2, Flynn's Ring, and Lightning Clutch Ring on 40 STR/40 DEX/50 FTH against the Undead Jailers of Lost Bastille.

                      Stock - 1434
                      With Sunlight Blade - 1701
                      With Sacred Oath - 1581
                      With both Sunlight Blade and Sacred Oath - 1845

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