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Enemies >> Bosses
Twin Dragonriders is a boss in Dark Souls 2. twin_dragonriders.png Bosses of Drangleic Castle. Two of them: one uses a bow from a platform and can be drawn from his perch with ranged attacks, the other uses the same moveset as the Dragonrider from Heide's Tower. They will attack you together but one only comes down after a certain threshold of damage has been done.



HP: Archer: 1400HP; Warrior: 3100HP (Standard Game)
Souls Awarded: 26,000 (Standard Game) 52,000 (NG+)
Drops Dragonrider Soul


Attacks


Description

Counter Measures

Shield Bash
Short range attack with shield, depletes stamina if guarding.

Thrust
Thrusts halberd forward.

Overhead Smash
Brings halberd down from overhead directly in front of himself.

Sweep Attack
Sweeps halberd in front of himself in a semi circle.


NPC Summons

There are no NPC summons for this encounter.
In the SotFS Edition you can summon Pilgrim Bellclaire for this fight. The summons sign is just in front of the fog.

Strategy

General
Take out the Dragonrider that is launching projectiles at you first. The other Dragonrider with a halberd is not as fast so it's easy to outrun him while returning and attacking the ranged one. The Great Bow Dragonrider is on top of a platform but can be lured down if you fight the other underneath it, and has less HP than the Halberd Dragonrider (around 1400HP compared to 3400HP). Once the ranged one is finished with, the other is very simple.
Also, they are both very weak against poison (due to their low health and the insane duration of poison on them). So buy some poison daggers before the fight and try to poison the 1st Dragonrider when he reaches 50%. It takes about 4 - 5 hits for him to catch the effect. The poison damage will deal about about 15hp each tick and take out the 1st Dragonrider within 1 or 2 complete duration; therefore, you will need at least 10 poison daggers to completely finish him off. If you manage to poison him, just keep your distance with your shield on and let the damage do the work.

Magic/Ranged
When the fight begins, focus your attention on the archer dragon rider on the platform above. Wait for the dragon rider already on the ground to attack, and then proceed to cast spells at the dragon rider bowman. It has significantly less hp, so is to take down, making the fight a lot easier. After the archer is dead proceed to fight the other one in the same fashion as the one in Heide's Tower of Flame.
Note: (Used great lightning spear, three shotted bow rider as soon as fight started and took about 5-6 hits to kill second rider, VERY effective! 44 faith and int, also tested to work with regular lightning spear at 24 faith with chimes at +10 lightning)
Note: 4 Soul Spears will easily topple the archer Dragonrider at 40 Int, making it a quick takedown due to it's small cast time comapred to lightning spear.
Note: After the second Dragonrider jumped down, I used chaos storm and almost instantly killed the archer and did massive damage to the initial melee Dragonrider.
Also, poison arrows work very well in this fight. Both Dragonriders can be poisoned, and only take 4 shots. The archer Dragonrider will die from one duration of poison and the ground level one should die in 2 plus a couple hits.

Melee
Attack the ground level Dragonrider until the second one jumps down from his platform and immediately focus all attention on him in order to take the lesser hp one down fast. After that turn your attention to the 50% one and finish him off.
If you're having trouble with the Dragon Archer there are pillars on the left side of the room, it is possible to stand here and avoid any shots from him but it's not recommended to stay here long as the other Dragon Rider will lock you in quite quickly if you make a mistake.

Dark fog
The moment you enter the boss fight both Dragonriders can be targeted, target the archer on the ledge and cast Dark fog on him before his ally even starts to approach, all the while dodging or blocking the melee Dragonrider. The archer will fall down and continue to shoot arrows at this point launch a second dark fog to finish him then take care of the remaining boss. ( i had a horrible time until i remembered most bosses can be poisoned and dark fog's poison cloud forms at your target)

Fight Log
I found an Ultra Greatsword did large damage. One thing I manage to do at the very beginning of the battle was get a couple soul vortexes off which hit both of them and gave me a bit of a handicap. Before you walk in have a large area effect spell/pyromancy, or hex attack ready, launch it at them when you traverse the fog and have your shot lined up. They will be on the back left side of the room. If you can get it to hit between them it will get them both a little. If you can get it to barely tag one, it will do one larger damage and still get the other one a little. I would aim for the one that is behind the halberd wielding vanguard. You may not be able to lock on because of how far you are away so either use very quick spells that do moderate damage in smaller areas or spells that take a little more time but can envelop a large area; the only quick small area large damage spell I found is lightening spear. I used a very light armour so moving around was easy. Equip one right hand weapon that is long but fast, like a Black Knight Great Sword or Ultra Great Sword that has a Slash/Thrust attack or a buffed katana. The great swords that only have a slash attack are slightly slower. I am going to reload this boss fight and try it with no shield, dual-wielding katanas, and a chime with soul vortex, lighting spear, and great heal excerpt spells (not great heal, it takes to long to cast). The good thing is about this fight is how close the bonfire is to it.

Pyromancy
The Dragonriders have weak fire defenses making Pyromancy very effective. The best strategy is to go below the platform the archer Dragonrider is on and make him jump down. Line up both of them relatively close and hit them with the Pyromancy Fire Whip. With some luck the Fire Whip will stagger them, or at least one, and you'll be able to pull of consecutive casts. When you run out of casts use 1 or 2 Chaos Storm spells to finish them off. If you see them wind up an attack try to dodge it and move behind their backs. Pyromancy Flame +9 recommended. No rings necessary, but equipping the Northern Ritual Band and the Clear Bluestone Ring might help.

Video Strategies

Twin Dragonriders: Ranged, Sword & Board and Power Stance
Melee(two hand/strength)
Melee(two hand/SL1)
Faith/sorcery/Hexes (Co-op)
Melee/bow solo. (Zerohs)
Melee Co-op (1.07)

Hints

  • Some of their attacks can be parried.
  • Holy Water Urns deal a significant amount of damage and can hit both Dragonriders at once. (Tried on PS3, didn't work at all.)
  • You can trick the ground level Dragonrider into destroying the platform that the archer Dragonrider is on in order to fight both at once
  • The Archer has significantly less hp so take him out first
  • You can stand in the blind spot of the platform that the Archer one is on to make him jump down



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