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Pike

Equipment >> Weapons

"A spear with an extended pole. Offers a very long reach, even for a spear, allowing for attacks from safer distances.
Traditionally a weapon of regimental rather than single combat due to its unwieldiness. However, if you can manage to effectively step around an opponent, they will hardly have a chance to hit back. "
Pike.png
Weapon Type:
Spears
Counter
130
Weight:
8.0
Attack Type:
Thrust
Auxiliary:
-
Durability:
50
Stability:
25
Enchantable:
Yes/No
Special Attack:
No

Acquired From
  • Treasure pickup in upper windmill area of Earthen Peak. There are two Manikin archers that you should dispose of and find your way to the lower level, where a dead-end walkway leads to a chest containing the pike.

Hints and Tips:
  • The Pike and Pate's Spear have a different move set for their running and backstep R1 attacks.
  • The running attack is the same as the running/backstep R1 lance attack.
  • The backstep attack is the standard spear R1 backstep attack.

Youtube relevant videos:
(( Links only please, no embeds, no PvP videos.))
Dual Wield Tutorial
How to find the Pike

Required in Build:
((Link to build))
In-game appearance:
external image k2L1P2m.png

Requirements
icon-strength.png
Strength
icon-dexterity.png
Dexterity
icon-intelligence.png
Intelligence
icon-faith.png
Faith

12
16
-
-


Attack ValuesBonus
Parameter Bonus
Auxiliary Effects
Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular
95
-
-
-
-
130
20
C
B
-
-
-
-
-
-
40
10
30
30
30
Regular +10
190
-
-
-
-
^
C
A
-
-
-
-
-
-
40
10
30
30
10
Magic
66
66
-
-
-
^
D
C
C
-
-
-
-
-
37.9
26.6
27.9
27.9
27.9
Magic +10
133
133
-
-
-
^
C
C
B
-
-
-
-
-
37.9
26.6
27.9
27.9
27.9
Fire
66
-
66
-
-
^
D
C
-
C
-
-
-
-
37.9
7.9
46.6
27.9
27.9
Fire +10
133
-
133
-
-
^
C
C
-
B
-
-
-
-
37.9
7.9
46.6
27.9
27.9
Lightning
66
-
-
66
-
^
D
C
-
-
C
-
-
-
37.9
7.9
27.9
46.6
27.9
Lightning +10
133
133
-
-
-
^
C
C
-
-
B
-
-
-
37.9
7.9
27.9
46.6
27.9
Dark
66
-
-
-
66
^
D
C
-
-
-
C
-
-
37.9
7.9
27.9
27.9
46.6
Dark +10
133
-
-
-
133
^
C
C
-
-
-
B
-
-
37.9
7.9
27.9
27.9
46.6
Poison
66
-
-
-
-
^
E
A
-
-
-
-
112
-
37.9
7.9
27.9
27.9
27.9
Poison +10
133
-
-
-
-
^
E
A
-
-
-
-
140
-
37.9
7.9
27.9
27.9
27.9
Bleed
66
-
-
-
-
^
E
A
-
-
-
-
-
112
37.9
7.9
27.9
27.9
27.9
Bleed +10
133
-
-
-
-
^
E
A
-
-
-
-
-
140
37.9
7.9
27.9
27.9
27.9
Raw
109
-
-
-
-
^
E
E
-
-
-
-
-
-
40
10
30
30
30
Raw +10
218
-
-
-
-
^
E
E
-
-
-
-
-
-
40
10
30
30
30
Enchanted
95
-
-
-
-
^
E
E
D
-
-
-
-
-
40
10
30
30
30
Enchanted +10
190
-
-
-
-
^
E
D
C
-
-
-
-
-
40
10
30
30
30
Mundane
47
-
-
-
-
^
D
D
-
-
-
-
-
-
40
10
30
30
30
Mundane+10
95
-
-
-
-
^
D
D
-
-
-
-
-
-
40
10
30
30
30

Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)


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