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Mild Mannered Pate

General Info
Health Souls Location Drops
? 1,100 Forest of Fallen Giants Pate's Spear
Ring of Thorns

Mild Mannered Pate is an NPC in Dark Souls 2

 

Mild Mannered Pate Information

  • If you exhaust his dialogue after triggering his trap, he will give you the White Sign Soapstone
  • If you kill him, you can come back and revive him for 2000 souls. (Sometime a couple of hours need to pass in-game before the grave appears)

 

 

Encounters

Forest of Fallen Giants. Pate can be found sitting next to a gate that locks when passing through it. He will mention to you that he was with another traveler previously who became locked in a similar contraption. He will warn you of the danger and will continue to tell you that he still has the ring from the unfortunate traveler who became trapped. After escaping from the trap or coming back after dying, talk to Pate again. When you exhaust his dialogue, he will give you the White Sign Soapstone. Pate can be summoned as a White Phantom for The Last Giant boss fight.
Earthen Peak. From the second bonfire, proceed upstairs and then up the ladder. Head right towards the room with the fan blade and Desert Sorceresses on the other side, then drop down, and look for a room off that hallway with lots of vases. He will be leaning on the wall in this room below the stairs.
Brightstone Cove Tseldora. Right before the Chapel Threshold bonfire to your left, there is a cliffside you can descend off of to land infront of a house below. You will find Pate and Creighton the Wanderer fighting inside.

 

 

Drops

  1. Pate's Spear
  2. Ring of Thorns

 

 

Dialogue

- When first met in Forest of Fallent Giants before going into the trap

  1. Hello there. Travelling all alone in these treacherous times?
    Well, I hope you have a very good reason.
    Oh, hogwash, who am I to judge? Hah…
    My name is Pate.
    I journey hither and thither…On a sort of… …treasure hunt, you might call it.
    Be careful out there. There's talk of unsavoury bandits who prey upon travellers like yourself.
  2. Oh yes, you be cautious if you go any farther.
    There's treasure in there, for certain, but the entrance locks from behind.
    I saw the same design earlier, and it's the same contraption, I'm sure.
    I was with this warrior, you see, and he insisted that he go inside first.
    The rather brusque fellow tried to swipe the loot for himself, but it trapped him inside.
    I still have the gent's ring. I do hope he wasn't harmed.
  3. I'll leave this one to you. I'm worried about what might be inside.

- When talking after going through the trap in Forest of Fallent Giants

  1. Well, I see you managed to escape.
    I hope that brave warrior didn't come a cropper either.
    Be careful out there. There's talk of unsavoury bandits who prey upon travellers like yourself.
  2. Oh, but you should take this.
    It allows Undead to call out for help to one another, across the fissures between worlds.
    With luck, somebody will lend you a hand.

- When talking after going through the trap in Forest of Fallent Giants, if you didn't talk to him first

  1. I wanted to warn you of the trap down the way, but you walked right past me.
    My name is Pate.
    I journey hither and thither…On a sort of… …treasure hunt, you might call it.
    Be careful out there. There's talk of unsavoury bandits who prey upon travellers like yourself.
  2. Good to see you safe.

- When met in Earthen Peak
Well, we meet again.
There's treasure this way… But I've a bad feeling about it.
I don't quite have the guts myself! Hah hah…

- When talking after getting the treasure in Earthen Peak

  1. Well, good to see that you survived.
    Perhaps you're more rugged than I thought.
    In any case, the treasure is yours. Since you went ahead, and took the leap.
  2. I prefer a more cautious approach. It's hard to know who to even trust these days.
    For instance, I've heard that a man is out for my life.
    Now, what misunderstanding could have ever led to that?
    The poor bloke must have quite an imagination. Heh…
  3. You be careful, too, my friend. For trust can be a dangerous thing.

- When encountered fighting Creighton in Brighstone Cove Tseldora
He swung at me! Please, lend me a hand!

- When talking after helping him kill Creighton

  1. What misunderstanding could have caused this?
    Well. Thank you. I owe you my life.
    My little pied-à-terre lies beyond here.
    You'll find some of my treasures there. Help yourself to those that suit you.
    Here, use this key.
  2. Be cautious on your travels.

- When talking after he kills Creighton without player help
What was he thinking?
I haven't done a thing.

- When the player opens the trapped chest in Brightstone Cove Tseldora
Ooh, that'll leave a nice scar!

- When giving equipment to the player
We went through a lot together. Take these, as a token of our friendship.
Don't be shy, they were meant for you…Heh heh…

- When attacked but not aggroed
Eek!
(or)
What the devil's…!
(or)
Now, stop that!

- When attacked and aggroed
Oh, I can scrimmage, my friend.

- When killing the player
Heh heh heh…

- When re-encountered after aggroing
You again? Oh, heavens…

- When attacked and health is under 50%
Not too shabby…Heh heh…

- When killed
(death scream; no subtitles)

 

 

Trivia

  • ??
  • ??



    • Anonymous

      29 Dec 2016 08:12  

      My theory on this is that Patches is an unmentioned entity in DS2, and Pate bears a striking resemblance to him. Patches probably tricked Creighton (in the way he always does) and ended up laying the blame on Pate, as Pate doesn't seem to have any idea who Creighton is. Patches would go on to do something similar in DS3, wearing someone else's armor to fool the player into trusting him.

      • Anonymous

        Hildegarde22 Sep 2016 17:00  

        Maybe you should add 'if you don't get the treasure that Pate mention in the Earthen Peak, opening the door beside him and just open the dat chest, then you cant exhaust his dialogue ', well, at least that was what happened to me...

        • Anonymous

          If I forget to exhaust his dialogue at first encounter at Forest of Fallen Giants and he moves...can I get the White Soapstone later?29 Aug 2016 11:00  

          Thanx!

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