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PvP Covenants

These are the covenants whose goal is to defeat other players online in combat, typically through the use of their unique multiplayer items. A hostile player in these covenants will have a variety of tools to assist them in this task, though they are by no means required to use them. That said, players in these covenants are not prohibited from helping other players (such as through the White Sign Soapstone), and indeed may prove particularly dangerous to more hostile invaders by turning their own tools against them.

Brotherhood of Blood

external image 1294422_577772252295823_1119642043_o.jpg Similar to the Dark Wraiths in Dark Souls, this covenant demands that its followers spill the blood of other undead players in combat for the God of War and Blood, Nahr Alma. However, this time the Blood covenant players will have a harder time achieving their objectives due to the Blue Sentinels, and the possibility that the host has another summon as well. Yet The Brotherhood see these extra opponents as a challenge and opportunity, for the more they kill in battle the higher they are elevated within the Brotherhood and the closer they come to getting their crimson lord's favor.

  • Joined by speaking to Titchy Gren in the Undead Purgatory.
  • Initial Reward: Crest of Blood.
  • Rank 1 (50 deaths of Blue Phantom during invasion, or victories in deathmatches): Curved Twinblade.
  • Rank 2 (150 deaths of Blue Phantom during invasion, or victories in deathmatches): Crescent Sickle.
  • Rank 3 (500 deaths of Blue Phantom during invasion, or victories in deathmatches): Great Chaos Fireball.
    NOTE: It seems that every death in arena counts as -1 kill towards the next rank. So, if you have 500 kills and have died 500 times, you are still at rank 0. With 1000 kills and 500 deaths you are just barely in rank 3. This only applies to points gained from arena wins, and those gained by killing summoned Blue Sentinels while invading cannot be lost in this way.

 

  • Covenant Items

    • The Brotherhood of Blood does not have any covenant-exclusive multiplayer items. Instead, it rewards its members for defeating summoned Blue Sentinels while invading, and serves as a source of Cracked Red Eye Orbs for those who compete in its arena. Brotherhood of Blood members also require a Token of Spite to join the covenant, which can be acquired through use of either a Cracked Red Eye Orb or the Red Sign Soapstone.

 

 

Bell Keepers

external image 1485950_577771938962521_940425721_o.jpg Likely related to the bells in Dark Souls, this covenant allows for its players to invade as grey phantoms. Players are automatically summoned to protect the bell tower and prevent trespassers from ringing the bell. This bell is said to represent the unconsummated affair between two lovers. Perhaps there is a hidden meaning to ringing them?

 

  • Covenant Items

    • Players who are in the Bell Keepers covenant can wear their Bell Keeper's Seal to be summoned to protect the bells. Only players who are in the covenant and wearing their ring will be summoned, and only while in areas near a Belfry (either Luna or Sol).

 

 

Blue Sentinels

external image 1402466_577771942295854_194912126_o.jpg The Blue Sentinels are the protectors of the Way of the Blue members. When a Way of the Blue member gets invaded, a Blue Sentinel is sent to the invaded player's world to kill the invader. In addition, Sentinels also invade players who have committed sins as vengeful spirits. Blue Sentinels can duel other members of their covenant by praying to the statues at the Cathedral of Blue bonfire (you must have a Token of Fidelity to do this and it will be consumed whether you win or lose). Winning a duel will count towards rank in this covenant.
Note: Blue Sentinels cannot damage monsters in the player's world. Blue Sentinels cannot attract the monsters' attention either.

  • Joined by speaking to Blue Sentinel Targray in the Cathedral of Blue.
  • Initial Reward: Guardian's Seal.
  • Rank 1 (50 deaths of invading Black Phantoms during co-op/host when invading as Revenge Phantom, or victories in training matches): Spirit Tree Shield.
  • Rank 2 (150 deaths of invading Black Phantoms during co-op/host when invading as Revenge Phantom, or victories in training matches): Wrath of the Gods.
  • Rank 3 (500 deaths of invading Black Phantoms during co-op/host when invading as Revenge Phantom, or victories in training matches): Bountiful Sunlight.

 

 

 

Dragon Remnants

Not much is known about this covenant, other then they are nearly identical to their Dark Souls counterpart. Members must place down a dragon sign and wait to be summoned, they do not invade other worlds and act as a direct contradiction to the Dragon Eye's description of how this covenant works.

 

  • Covenant Items

    • Dragon Remnants members have exclusive use of the Dragon Eye, which they can use to fight other players for Dragon Scales. This item is unique in that only hosts who do not have another player in their world can use it, guaranteeing a one on one fight.

 

 

Rat King Covenant

The Rat King gives access to this covenant. Being in this covenant in the covenant areas means the NPCs will not attack you, and you can summon players to your world to be killed. Players do not go hollow or lose souls upon death, but if you get killed by a summoned player you will hollow.

 




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