Covenants in Dark Souls II are available early on and provide the player with multiple new ways to interact with their world and other players. These are pacts that are voluntarily joined by players who agree to abide by special rules or behavior. Some offer assistance and protection from invaders, others bring new goals such as defending areas, and some demand the blood of other players.
Covenants in Dark Souls 2
Covenants are factions within Dark Souls. To join a covenant the player must make oaths to specific NPCs. There are rewards for following the guidelines set by specific NPCs that lead each covenant and penalties for breaking them. Covenants may also affect the player's online interactions. Most covenants have a unique multiplayer item usable only by members of that covenant, and even the ones that do not will have items or spells that can affect other players in some way, and as such what covenant the player has joined will affect the player's online experience. Generally speaking, most covenants will focus on either cooperation (summoning/being summoned) or competition (invading/being invaded), but even then, how the player chooses to play the game is still their choice.
Co-op |
![]() Heirs of the Sun |
![]() Way of the Blue |
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PvP (Invading) |
![]() Brotherhood of Blood |
![]() Blue Sentinels |
![]() Bell Keepers |
PvP (Summoned) |
![]() Rat King |
![]() Dragon Remnants |
|
PvE |
![]() Company of Champions |
Pilgrims of Dark |
For players interested in User Made Covenants, please go here. Or visit our dedicated covenant forum.
Covenant Mechanics in Dark Souls II are features of the 9 separate Covenants in the game. These are mechanics that come with when joining a certain Covenant in Dark Souls II. Check the information below to see more about Items, Ranks, Rings, and what happens if you decide to abandon a Covenant.
Mechanics Common to all Covenants in Dark Souls 2
Multiplayer Items in Dark Souls 2
There are nine covenants in the game, each with different goals and different means of achieving those goals, all through multiplayer interaction. While most of the covenants have at least one exclusive multiplayer item for use to this end, there are certain multiplayer items that can be used regardless of covenant:
- White Sign Soapstone;
- Small White Sign Soapstone;
- Red Sign Soapstone (allows you to be summoned into a world as a Dark Spirit)
- Cracked Red Eye Orb (must be in human form to use)
Note: You cannot be invaded while sitting at a bonfire.
In this way, any player regardless of covenant can be summoned by another player or invade them, even if they are in no covenant at all. The sole exception to this is Company of Champions, which does not allow its members to use the White Sign Soapstone or Small White Sign Soapstone, and does not allow them to summon other players for assistance.
Ranks in Dark Souls 2
All of the covenants allow progression within the covenant in the form of ranks, starting at base (referred to as rank 0), and maxing at rank 3. How to increase your rank differs depending on what covenant you're in and some of them have multiple ways to do this. Obtaining a higher rank can be a lot harder for a certain covenant compared to other ones. For example: Obtaining rank 3 in the Blue Sentinels covenant requires you to defeat 500 people, whereas rank 3 in the Way of the Blue covenant only requires you to defeat 10 invaders.
Rings in Dark Souls 2
Each covenant has a special ring obtained solely through that covenant. Each ring has a special effect (listed below). Unless stated, you do not need to wear the ring to activate any covenant features.
- Way of Blue: Increases maximum HP by 3%.
- Heirs of the Sun: Increases miracle strength by 5%.
- Brotherhood of Blood: Increases the bleed buildup caused by weapons with bleed damage.
- Blue Sentinels: Allows wearer to be summoned to aid invaded Way of Blue members.
- Bell Keepers: Allows wearer to invade players in a nearby Belfry.
- Rat King: Allows covenant invasions, increases poison buildup from weapons with poison damage.
- Dragon Remnants: Increases HP gained from drinking Estus by 50.
- Company of Champions: Increases bare fist damage and allows power-stancing of fists.
- Pilgrims of Dark: Increases hex damage by 20% (~ 7.5% since 1.06) , but lose 30 hp per cast.
Abandoning a Covenant in Dark Souls 2
You may abandon your current covenant at any time by seeking out Sweet Shalquoir, a cat NPC in a small building near the large hole in Majula. You may also abandon your covenant by attempting to join a new one. There are NO kinds of punishment for abandoning a covenant and you're able to rejoin whenever you want. Even if you kill the leader of a certain covenant, they will still offer you to join their covenant after reviving them.
Contrary to popular belief, you will NOT lose your current rank within a covenant after abandoning or upon rejoining it, so players are completely free to join whatever covenant they want to be in whenever they want.
- Anonymous
i just wait till ng++ for wrath of gods great chaos fireball ad bountiful or soothing sunlight or waterver one it is instead of wasting time invading or killing the spells are bought from channcellor wellager the ghost dude in dranleic castle
- Anonymous
- Anonymous
The blue sentinels are like cops you know, they hunt down sinners just like today they protect right?
- Anonymous
IIRC, the penalty for abandoning covenants is that you lose your progress to the next rank. So like if you kill 9 invaders in Way of Blue, and need 1 more to rank up, but you abandon.. Then when you rejoun, you'll need to kill 10 more to get that rank.
- Anonymous
"how the player chooses to play the game is still their choice." Lol this totally superfluous remark sounds like the end result of some personal wiki editing drama that happened behind the scenes. It's like an ancient monument erected to commemorate a long forgotten war.
- Anonymous
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- Anonymous
Can you get the covenant rewards more than once with the same character, like you could in ds1?
- Anonymous
I dont understand, there says that haves punishments for breaking the covenants, but in the covenants mechanics it says that doens't have punishments of breaking them.
The part about not being invaded while at a bonfire is incorrect. I was sitting at a bonfire at Aldia's Keep, and was invaded by a player. Not sure if this is because I have the SOTS version of the game or not.
- Anonymous
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- Anonymous
I cannot get the auto summon covenants leveled up. I've done the others, but I've had 3 auto summons with low level and low weapon upgrade. Any idea?
Is there a way to check your progress through each rank?
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