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Mastodon Greatsword is a weapon in Dark Souls 2.

 


Mastodon Greatsword.png

Mastodon Greatsword+10

Stats
icon-wp_physicalAttack.png 300 (*210) icon-wp_counterStrength.png 100
icon-magicbonus.png 0 (*210) icon-wp_poiseDamage.png 40
icon-firebonus.png 0(*210) icon-wp_stability.png 40
icon-lightningbonus.png 0(*210) icon-durabilitiy.png 70
icon-darkbonus.png 0(*210) icon_weight.png 16.0
Requirements & Bonus
icon-strength_22.png icon-dexterity_22.png icon-intelligence_22.png icon-faith_22.png
30
A
12
E
icon-magicbonus_green.png icon-firebonus_green.png icon-lgtngbonus_green.png icon-darkbonus_green.png
*B *B *B *B
Weapon Type Greatsword
Attack Type Slash / Thrust
Enchantable Yes
Special No
*When infused: 210 physical dmg/210 elemental dmg and B scaling with chosen element.

 Greatsword of the Primal Knights that defend Drangleic Castle.
The brutish and mighty Primal Knights wield this sword like a feather-light twig, but to the ordinary warrior it is a chore to even hold up, owing to its great weight.

Terrible experiments were said to have taken place in a hidden manor in Drangleic. The mastermind presiding over the deeds was known as Lord Aldia.

Acquired From

  • Treasure in Drangleic Castle near the first bonfire. Take a right out of the King's Gate bonfire to find a room with six soul-activated doors - three on either side (five filled with Ruin Sentinels, so take care.) The Mastodon Greatsword is found on the right side of the room in the middle doorway.
  • Drops by Ducal Spider in lower Brightstone Cove Tseldora.
  • Drops by Primal Knight enemies.



Hints and Tips:

  • Upgraded with regular Titanite to +10.
  • Uses Bluemoon Greatsword moveset.
  • Primarily intended for a strength or quality build as a Claymore and will do nearly the same damage when infused with an element.


Moveset:

  • One-handed r1: Horizontal Slash.
  • One-handed r2: Overhead Slash. Similar to the Zweihander one-handed r2.
  • Two-handed r1: Horizontal Slash.
  • Two-handed r2: 360 degree spin attack.
  • One-handed roll attack: Quick thrust.
  • Two-handed roll attack: 360 degree spin attack.
  • One-handed and two-handed sprint attack: 360 degree spin attack.


Youtube relevant videos:
(( Links only please, no embeds, no PvP videos.))




Mastodon Greatsword Upgrades

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 150 - - - - 100
40
B E - - - - - - 60 10 40 40 20
Regular +10 300 - - - - ^ A E - - - - - - 60 10 40 40 20
Magic 105 105 - - - ^ B E C - - - - - 57.9 26.6 37.9 37.9 17.9
Magic +10 210 210 - - - ^ B E B - - - - - 57.9 26.6 37.9 37.9 17.9
Fire 105 - 105 - - ^ B E - C - - - - 57.9 7.9 56.6 37.9 17.9
Fire +10 210 - 210 - - ^ B E - B - - - - 57.9 7.9 56.6 37.9 17.9
Lightning 105 - - 105 - ^ B E - - C   - - 57.9 7.9 37.9 56.6 17.9
Lightning +10 210 - - 210 - ^ B E - - B - - - 57.9 7.9 37.9 56.6 17.9
Dark 105 - - - 105 ^ B E - - - C - - 57.9 7.9 37.9 37.9 36.6
Dark +10 210 - - - 210 ^ B E - - - B - - 57.9 7.9 37.9 37.9 36.6
Poison 105 - - - - ^ B E - - - - 112 - 57.9 7.9 37.9 37.9 17.9
Poison +10 210 - - - - ^ B E - - - - 140 - 57.9 7.9 37.9 37.9 17.9
Bleed 105 - - - - ^ B E - - - - - 112 57.9 7.9 37.9 37.9 17.9
Bleed +10 210 - - - - ^ B E - - - - - 140 57.9 7.9 37.9 37.9 17.9
Raw 172 - - - - ^ E E - - - - - - 60 10 40 40 20
Raw +10 345 - - - - ^ D E - - - - - - 60 10 40 40 20
Enchanted 150 - - - - ^ D E D - - - - - 60 10 40 40 20
Enchanted +10 300 - - - - ^ D E C - - - - - 60 10 40 40 20
Mundane 75 - - - - ^ C E - - - - - - 60 10 40 40 20
Mundane +10 150 - - - - ^ C E - - - - - - 60 10 40 40 20

 

Table Key

 

Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify
 
icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse
 
icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability
   
icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage
     
icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed
     
icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range
     

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




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