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Flamberge is a weapon in Dark Souls 2.


Flamberge.png

Flamberge+10

Stats
icon-wp_physicalAttack.png 290 (*203) icon-wp_counterStrength.png 110
icon-magicbonus.png 0 (*203) icon-wp_poiseDamage.png 35
icon-firebonus.png 0(*203) icon-wp_stability.png 40
icon-lightningbonus.png 0(*203) icon-durabilitiy.png 60
icon-darkbonus.png 0(*203) icon_weight.png 8.0
Requirements & Bonus
icon-strength_22.png icon-dexterity_22.png icon-intelligence_22.png icon-faith_22.png
20
C
13
C (*D)
icon-magicbonus_green.png icon-firebonus_green.png icon-lgtngbonus_green.png icon-darkbonus_green.png
*B *B *B *B
Weapon Type Greatsword
Attack Type Slash / Thrust
Enchantable Yes
Special No
*When infused: 203 physical dmg/203 elemental dmg and B scaling with chosen element. Dex scaling changes to D.

 

A greatsword with an undulating blade. The unique shape is designed to pare the flesh, and is highly effective at causing bleeding.

Flamberge literally means "flame blade," but it also seems to bear a certain creature's likeness.

Acquired From

  • Sold by Chancellor Wellager for 4200 souls in Drangleic Castle
  • SoTFS: Found in the Huntsman's Copse. In the area where Merciless Roena invades and where you find the Undead Lockaway Key, look directly below the poison butterfly (if you kill him, the poison moss he drops should drop on the platform). Try falling sideways. It easier and stops your character from simply sliding off.

 

Hints and Tips:

  • Upgraded with regular Titanite to +10.
  • It is recommended to infuse this weapon with a Bleed Stone and equip it in conjunction with the Blood Crest Ring and Shadow Gauntlets to maximize bleed damage.
  • After the latest patch, this weapon now has an S scaling in Dexterity, making it a very good choice for Dexterity builds.
  • When infused with a Bleed Stone, this is one of the highest bleed-damage weapons in the game.
  • Same moveset as the Black Knight Greatsword


Youtube relevant videos:
(( Links only please, no embeds, no PvP videos.))
Dual Wielding Flamberge and Powerstance

Required in Build:
((Link to build))
 

Flamberge Upgrades

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 125 - - - - 110/35 D C - - - - - 67 60 10 40 40 20
Regular +10 250 - - - - ^ D S - - - - - 100 60 10 40 40 20
Magic 105 48 - - - ^ E D C - - - - 56 57.5 30.0 37.5 37.5 17.5
Magic +10 210 72 - - - ^ E A B - - - - 84 57.5 30.0 37.5 37.5 17.5
Fire 105 - 48 - - ^ E D - C - - - 56 57.5 7.5 60.0 37.5 17.5
Fire +10 210 - 72 - - ^ E A - B - - - 84 57.5 7.5 60.0 37.5 17.5
Lightning 105 - - 48 - ^ E D - - C - - 56 57.5 7.5 37.5 60.0 17.5
Lightning +10 210 - - 72 - ^ E A - - B - - 84 57.5 7.5 37.5 60.0 17.5
Dark 105 - - - 48 ^ E D - - - C - 56 57.5 7.5 37.5 37.5 40.0
Dark +10 210 - - - 72 ^ E A - - - B - 84 57.5 7.5 37.5 37.5 40.0
Poison 112 - - - - ^ E D - - - - 96 60 57.9 7.9 37.9 37.9 17.9
Poison +10 225 - - - - ^ E A - - - - 120 90 57.9 7.9 37.9 37.9 17.9
Bleed 119 - - - - ^ E D - - - - - 96 59.1 9.1 39.1 39.1 19.1
Bleed +10 239 - - - - ^ E A - - - - - 143 59.1 9.1 39.1 39.1 19.1
Raw 143 - - - - ^ E E - - - - - 77 60 10 40 40 20
Raw +10 287 - - - - ^ E D - - - - - 115 60 10 40 40 20
Enchanted 125 - - - - ^ E E D - - - - 67 60 10 40 40 20
Enchanted+10 250 - - - - ^ E D C - - - - 100 60 10 40 40 20
Mundane 62 - - - - ^ E E - - - - - 33 60 10 40 40 20
Mundane +10 125 - - - - ^ E C - - - - - 50 60 10 40 40 20

Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




    • weapon scaling29 Aug 2016 11:01  

      Ok, I have 2 characters on the ps4. With one character I have the flamberge +10, it was S scaling in Dex, it's now A scaling after adding bleed to it. Then I decided to make the other character, I have the flamberge, I haven't reinforced it yet but it is only C scaling in Dex from both huntsman copse and from wellager, have they descaled it again, but the A scaling bleed Flamberge still exists after checking today ?

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