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Greatsword of the Forlorn is a weapon in Dark Souls 2.


Greatsword of the Forlorn+5

Stats
icon-wp_physicalAttack.png 220(*192) (*183) icon-wp_counterStrength.png 110
icon-magicbonus.png 0 (*66) icon-wp_poiseDamage.png 35
icon-firebonus.png 0(*66) icon-wp_stability.png 40
icon-lightningbonus.png 0(*66) icon-durabilitiy.png 65
icon-darkbonus.png 80(*100)(*60) icon_weight.png 9.0
Requirements & Bonus
icon-strength_22.png icon-dexterity_22.png icon-intelligence_22.png icon-faith_22.png
20
C
15
D
10 10
icon-magicbonus_green.png icon-firebonus_green.png icon-lgtngbonus_green.png icon-darkbonus_green.png
*C *C *C C(*B)
Weapon Type Greatsword
Attack Type Slash / Thrust
Enchantable Yes
Special No
*When infused: 183 physical dmg/66 elemental dmg and C scaling with chosen element.

 

Greatsword of the Forlorn, who wander the land of the Undead.

The King's elder brother Aldia sought to overcome the curse through means unalike his sibling's.

The Forlorn were born of Aldia's sinful infatuation. 

Acquired From

 

Hints and Tips:

  • Upgraded with Twinkling Titanite to +5.
  • Scales with how hollow you are just like the dark pyromancy flame.
  • The last item unlocked from Straid after the NPC invader "Forlorn" is defeated 5 times. (May need to be defeated more than 5 times for the sword)
  • It would appear that "Bleed" is the best upgrade path due to higher Dark scaling, higher base damage, and paired with it's natural bleed effect.


Youtube relevant videos:
(( Links only please, no embeds, no PvP videos)).


Required in Build:
((Link to build))








Greatsword of the Forlorn

  Attack ValuesBonus
Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-wp_magdmg.png
icon-wp_firedmg.png
icon-wp_lightningdmg.png
icon-darkbonus.png
icon-Counter&poisedamage.png
icon-strengthscale_green.png
icon-dexscale_green.png
icon-magicbonus_green.png
icon-firebonus_green.png
icon-lgtngbonus_green.png
icon-darkbonus_green.png
icon-wp_poisonbld.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 169 - - - 54 110
35
C D - - - C - 112 60 20 40 20 40
Regular +5 220 - - - 80 110
35
C D - - - C - 140 60 20 40 20 40
Magic 140 40 - - 45 110
35
D D C - - C - 93 - - - - -
Magic +5 183 60 - - 66 110
35
D D C - - C - 116 - - - - -
Fire 140 - 40 - 45 110
35
D D - C - C - 93 - - - - -
Fire +5 183 - 60 - 66 110
35
D D - C - C - 116 - - - - -
Lightning 140 - - 40 45 110
35
D D - - C C - 93 - - - - -
Lightning +5 183 - - 60 66 110
35
D D - - C C - 116 - - - - -
Dark 147 - - - 67 110
35
D D - - - C - 98 - - - - -
Dark +5 192 - - - 100 110
35
D D - - - C - 122 - - - - -
Poison 169 - - - 54 110
35
D D - - - B 96 112 - - - - -
Poison +5 220 - - - 80 110
35
D D - - - B 120 140 - - - - -
Bleed 172 - - - 55 110
35
D D - - - B - 174 - - - - -
Bleed +5 224 - - - 81 110
35
D D - - - B - 218 - - - - -
Raw 194 - - - 62 110
35
E E - - - D - 128 - - - - -
Raw +5 253 - - - 92 110
35
E E - - - D - 161 - - - - -
Enchanted 169 - - - 54 110
35
E E D - - D - 112 - - - - -
Enchanted+5 220 - - - 80 110
35
E E D - - D - 140 - - - - -
Mundane 84 - - - 27 110
35
D E - - - D - 56 - - - - -
Mundane +5 110 - - - 40 110
35
D E - - - D - 70 - - - - -

Table Key


Please see the Upgrades page for details on Upgrade paths, ore and blacksmiths.

Requirements/
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon-strength.png icon-strengthscale_green.png
Strength
icon-wp_physicalattack.png
Physical
icon-wp_physicaldef.png
Physical
icon-wp_bleed.png
Bleeding
icon-durabilitiy.png
Durability
icon-dexterity.png icon-dexscale_green.png
Dexterity
icon-wp_magdmg.png
Magic
icon-wp_magicdef.png
Magic
icon-wp_poisondef.png
Poison
icon_weight.png
Weight
icon-intelligence.png
Intelligence
icon-wp_firedmg.png
Fire
icon-wp_firedef.png
Fire
icon-wp_petrifydef.png
Petrify

icon-faith.png
Faith
icon-wp_lightningdmg.png
Lightning
icon-wp_lightningdef.png
Lightning
icon-wp_cursedef.png
Curse

icon-magicbonus_green.png
Magic Bonus
icon-wp_counterstrength.png
Counter Strength
icon-wp_stability.png
Stability


icon-firebonus_green.png
Fire Bonus
icon-wp_poiseDamage.png
Poise Damage



icon-lgtngbonus_green.png
Lighting Bonus
icon-wp_castSpeed.png
Cast Speed



icon-darkbonus_green.png
Dark Bonus
icon-wp_range.png
Range



Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.
The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].
This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




    • Anonymous

      Discussing Dark Sword09 Oct 2016 06:58  

      Seeing as the iconic blade of the Darkwraiths is not present in DS2, could the Forlorn greatsword be its equivalent?<br/><br/>If you look at the design of the two, there are very distinct similarities - namely the blade's shape is /eerily/ similar, and even the hilt has a roughly similar outline. Seeing how Dark Souls seems to have a lot of repeated themes and very few things are coincidence, there might be something there.<br/><br/>Also notable is that if this really /is/ the equivalent of the Dark Sword, the Forlorn would probably be closely linked to Darkwraiths. They do invade you, but do we know of any other connections? I don't personally, so if anyone could fill me in on that that'd be fantastic.<br/><br/>Also, size seems to be a definite counter of strength and/or power in the Soulsverse; Dancer of the Boreal Valley just to name one boss is /much/ larger when you meet her in comparison to the "ghost" you can spot when nearing the Pontiff. walking down steps with a male knight. Likewise Gwyn from DS1, a god of sunlight we'd assume is vastly powerful, is met in his hollowed form - much smaller than anticipated and accompanied by a sad, sad tune.<br/><br/>If we take this logic, could that also apply to weapons as well? That in this time, Dark is particularly strong - manifested in the design of one of the tools most associated with it, the Dark Sword?

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