Maps for Dark Souls II
Table of Contents
- Wanted: DLC Maps
Overall Map of Drangleic
Click to enlarge!
Map not final, might need corrections, view discussion here.
World Chart
Click to enlarge!
Overview with important items, NPC locations and every basic information you need to beat the game.
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Bonfires
- Covenants, Estus Flask Shards and Sublime Bone Dust locations added
The Gutter Map
Frigid Outskirts Map
Click to enlarge!
Map showing items scattered in the Outskirts.
There are a ton of translated maps that I found
https://www.reddit.com/r/DarkSouls2/comments/apav5b/some_more_translated_ds2_kouryakubo_maps_wip/
I do not know if i would have permission to edit the page and post them there, so I will just link them here
- Anonymous
It is unfortunate that after 6 and a half years, the map section of this wiki is sorely lacking. There is a Japanese website called Kouryakubo that features highly detailed maps for all areas in both the base game and all dlc content, including all item locations and map geometry. Unfortunately, it is all in Japanese,but if you are familiar with the game at this point, you would be able to parse the information easily enough. I highly doubt there is enough appetite to create English versions at this point, but it would still be a boon fro future and returning players.
- Anonymous
- Anonymous
- Anonymous
Full map with DLC is on the Polish language version website.
- Anonymous
- Anonymous
- Anonymous
Where the fuck are the actual maps? You know. Where items are, where to go?
- Anonymous
- Anonymous
I believe tho, that some enemies/parts of the game were mixed up, like some enemies are misplaced and sh*t:
For example, the cage in Aldia's Keep (where you fight the Guardian Dragon boss), that cage has tattered sheets everywhere, the dragon's breath would burn the whole cage, it doesn't fit for the dragon... If you will inspect the cage, you will see some hanging "hooks" that looks exactly like the sickles held by the Torturers. I believe that the cage was originally intended for something else... Textures look like "horror" theme, where Torturers, Hunting Dogs, Undead Aberrations, etc would fit better... And the boss would be The Rotten. Even The Embedded would also fit, so that it would be like Silent Hill-ish rusty theme area (The Gutter has many "abominations", only the dog is *cough*)... But they decided to mix things up.
- Anonymous
I googled for a 3d Render of Dark Souls 2's map. There's so much overlap. You take an elevator up out of Earthen Peak into Iron Keep, it makes no sense! This world is as messy as my character's mind, perfect gameplay to match the themes.
- Anonymous
- Anonymous
This maps not very god theyr are very bad
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