Maps for Dark Souls II

 

Table of Contents

 
 
 
 
 
 
  • Wanted: DLC Maps

 

Overall Map of Drangleic

Click to enlarge!
Map not final, might need corrections, view discussion here.
map_of_drangleic1.png
drangleic_map_dlc.jpg

World Chart

Click to enlarge!
Overview with important items, NPC locations and every basic information you need to beat the game.
Dark Souls 2 Map .png

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DS2map3 with DLC area_links.jpg

Bonfires

Click to enlarge!
Bonfire Map.jpg

  • Covenants, Estus Flask Shards and Sublime Bone Dust locations added

1395089745754.jpg

The Gutter Map

Click to enlarge!
GutterMapbyTratchen.png

Frigid Outskirts Map

Click to enlarge!
Map showing items scattered in the Outskirts.
outskirts.png




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    • There are a ton of translated maps that I found

      https://www.reddit.com/r/DarkSouls2/comments/apav5b/some_more_translated_ds2_kouryakubo_maps_wip/

      I do not know if i would have permission to edit the page and post them there, so I will just link them here

      • Anonymous

        It is unfortunate that after 6 and a half years, the map section of this wiki is sorely lacking. There is a Japanese website called Kouryakubo that features highly detailed maps for all areas in both the base game and all dlc content, including all item locations and map geometry. Unfortunately, it is all in Japanese,but if you are familiar with the game at this point, you would be able to parse the information easily enough. I highly doubt there is enough appetite to create English versions at this point, but it would still be a boon fro future and returning players.

        • Anonymous

          I believe tho, that some enemies/parts of the game were mixed up, like some enemies are misplaced and sh*t:

          For example, the cage in Aldia's Keep (where you fight the Guardian Dragon boss), that cage has tattered sheets everywhere, the dragon's breath would burn the whole cage, it doesn't fit for the dragon... If you will inspect the cage, you will see some hanging "hooks" that looks exactly like the sickles held by the Torturers. I believe that the cage was originally intended for something else... Textures look like "horror" theme, where Torturers, Hunting Dogs, Undead Aberrations, etc would fit better... And the boss would be The Rotten. Even The Embedded would also fit, so that it would be like Silent Hill-ish rusty theme area (The Gutter has many "abominations", only the dog is *cough*)... But they decided to mix things up.

          • Anonymous

            I googled for a 3d Render of Dark Souls 2's map. There's so much overlap. You take an elevator up out of Earthen Peak into Iron Keep, it makes no sense! This world is as messy as my character's mind, perfect gameplay to match the themes.

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