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Frigid Outskirts


Frigid_Outskirts.jpgFrigid Outskirts is a Location in Dark Souls 2. It is an optional area of the Crown of the Ivory King DLC. Takes place in a frigid outskirts of Eleum Loyce, with a recurring blizzard.

 

Ps4/X1/Dx11
Ps3/360/Dx9

General Information

 

Frigid Outskirts  Map

Click to enlarge!
outskirts.png
Someone needs credit for this map--I only posted it.

 

NPCs

  1. Head of Vengarl
  2. Abbess Feeva
  3. Manhunter O'Harrah

 

Items

Consumables
Equipment

Enemies

 

Lore Notes:

  1. Example lore note
  2. Example lore note
  3. Example lore note

Notes

  • Garrison Ward Key is needed to access this area. Access is at the Expulsion Chamber bonfire, which is behind a locked door. Where three hollows and one Rampart Golem are at outer wall. There is a bonfire and a coffin that takes player to the area.

Frigid Outskirts Walkthrough

This area is covered with a recurring blizzard, as well as Frozen Reindeer (Horse) spawning throughout the area, making navigation in this area extremely difficult even with the use of Prism Stone. It looks like the reindeer can be despawned permanently by killing them repeatedly--see the Frozen Reindeer page for tips on fighting them.

Conserve your Estus Flasks for the boss fight!! Try to use other healing items and healing Miracles as much as possible!

There are three buildings throughout the map with some loot; one of them about halfway to the boss contained a healing spring activated by a Pharros Lockstone. This was especially useful for healing NPC phantoms; although, you have to get them to stand down in the water. They have a mind of their own, but getting them to lock on to you helps: circle until their back is facing the spring, then walking toward it to make them back up into it. MUCH faster and cheaper than Great Heal.

Lud and Zallen are located in a clearing behind a fog gate, across a bridge, at the end of a fairly linear (from building to building) level. This path is generally to the left if you face the light. Going through the level, you should keep the light on your right side if you get disoriented in the storm, particularly after a reindeer attacks.
 

Hints & Tips

  • Basically there are 3 areas throughout the map where the horses will appear: 1) past the first ruin, 2) past the second ruin, 3) between the third ruin and the bridge to the fog gate. It doesn't matter where you are in that area, they will always spawn near you.
  • The horses will stop spawning at some point. (I killed about 17 horses after the first ruin until they stopped spawning, around 22 after the second ruin and roughly 30 right before the bridge. If you kill them one by one they are not that hard.)
  • If you wipe out all the horses, they won't respawn after dying or leaving the area.
  • The horses have a small chance (like 5%) of dropping a Petrified Dragon Bone.
  • Pass through this area can be hard, you just have to know one thing. The sun (the reflex that blinds you when is directly on your sight) is your guide; starting from the statues where you can summon phantoms, just follow the sun having it slightly to your right hand (at some point you will reach a wall, go forward close to it), following it will lead you to the right corner of the map (doesn't matter if you get lost, just find the sun and follow it), where the boxes and barrels mark the limit between you and the cliff; and there you go, follow the boxes (in the path there is a corpse with the ring of the living), turn to the right when you see the path to the fog gate (All the enemies will follow you to the fog gate, so be quick or kill them in the way). Also you can summon the phantoms for a little help, most of the times they will make it with full health.
  • Running to the Head of Vengarl and then moving in a straight linear path to across the area may be most effective. Vengarl will take aggro from some of the enemies and you don't waste time and on some cases hardly any health. Once you've made to the cliff, its the home stretch to the boss. You can wait for Vengarl (at the risk of enemies following you across the bridge) or go in and start the fight til he gets there. However, if Vengarl's health drops too low, or he dies, head back to the bonfire, due to the fact that the bosses will be stronger and you will have no support. Or simply find a friend to summon with.
  • It is possible to pass through this area in complete stealth without fighting anything. This is achieved by using chameleon/silver talismans to transform into an object, as such the horses will not aggro when the blizzard causes them to spawn so long as you stand still when the storm kicks up. They also don't seem to aggro if you move as slow as physically possible and keep a respectable distance from them, but be careful not to bump into freshly spawned ones in the blizzard and keep your distance from the roaming hollows, they tend to bump into you as they wander around. Warning: this method is painfully slow

Video Walkthroughs

How to get through the Frigid Outskirts as painlessly as possible
Snowless Frigid Outskirts
Frigid Outskirts & Boss Fight Walk-through

General Information

 

Frigid Outskirts  Map

Click to enlarge!
outskirts.png
Someone needs credit for this map--I only posted it.

 

NPCs

  1. Head of Vengarl
  2. Abbess Feeva

 

Items

Consumables
Equipment

Enemies

 

Lore Notes:

  1. Example lore note
  2. Example lore note
  3. Example lore note

Notes

  • Garrison Ward Key is needed to access this area. Access is at 5th bonfire, behind a locked door. where three hollows and one Rampart Golem are at outer wall. There is a bonfire and a coffin that takes player to the area.

Frigid Outskirts Walkthrough

This area is covered with a recurring blizzard, as well as Frozen Reindeer (Horse) spawning throughout the area, making navigation in this area extremely difficult even with the use of Prism Stone. It looks like the reindeer can be despawned permanently by killing them repeatedly--see the Frozen Reindeer page for tips on fighting them.

Conserve your Estus Flasks for the boss fight!! Try to use other healing items and healing Miracles as much as possible!

There are three buildings throughout the map with some loot; one of them about halfway to the boss contained a healing spring activated by a Pharros Lockstone. This was especially useful for healing NPC phantoms; although, you have to get them to stand down in the water. They have a mind of their own, but getting them to lock on to you helps: circle until their back is facing the spring, then walking toward it to make them back up into it. MUCH faster and cheaper than Great Heal.

Lud and Zallen are located in a clearing behind a fog gate, across a bridge, at the end of a fairly linear (from building to building) level. This path is generally to the left if you face the light. Going through the level, you should keep the light on your right side if you get disoriented in the storm, particularly after a reindeer attacks.
 

Hints & Tips

  • Basically there are 3 areas throughout the map where the horses will appear: 1) past the first ruin, 2) past the second ruin, 3) between the third ruin and the bridge to the fog gate. It doesn't matter where you are in that area, they will always spawn near you.
  • The horses will stop spawning at some point. (I killed about 17 horses after the first ruin until they stopped spawning, around 22 after the second ruin and roughly 30 right before the bridge. If you kill them one by one they are not that hard.)
  • If you wipe out all the horses, they won't respawn after dying or leaving the area.
  • The horses have a small chance (like 5%) of dropping a Petrified Dragon Bone.
  • Pass through this area can be hard, you just have to know one thing. The sun (the reflex that blinds you when is directly on your sight) is your guide; starting from the statues where you can summon phantoms, just follow the sun having it slightly to your right hand (at some point you will reach a wall, go forward close to it), following it will lead you to the right corner of the map (doesn't matter if you get lost, just find the sun and follow it), where the boxes and barrels mark the limit between you and the cliff; and there you go, follow the boxes (in the path there is a corpse with the ring of the living), turn to the right when you see the path to the fog gate (All the enemies will follow you to the fog gate, so be quick or kill them in the way). Also you can summon the phantoms for a little help, most of the times they will make it with full health.
  • Running to the Head of Vengarl and then moving in a straight linear path to across the area may be most effective. Vengarl will take aggro from some of the enemies and you don't waste time and on some cases hardly any health. Once you've made to the cliff, its the home stretch to the boss. You can wait for Vengarl (at the risk of enemies following you across the bridge) or go in and start the fight til he gets there. However, if Vengarl's health drops too low, or he dies, head back to the bonfire, due to the fact that the bosses will be stronger and you will have no support. Or simply find a friend to summon with.
  • It is possible to pass through this area in complete stealth without fighting anything. This is achieved by using chameleon/silver talismans to transform into an object, as such the horses will not aggro when the blizzard causes them to spawn so long as you stand still when the storm kicks up. They also don't seem to aggro if you move as slow as physically possible and keep a respectable distance from them, but be careful not to bump into freshly spawned ones in the blizzard and keep your distance from the roaming hollows, they tend to bump into you as they wander around. Warning: this method is painfully slow

Video Walkthroughs

How to get through the Frigid Outskirts as painlessly as possible
Snowless Frigid Outskirts
Frigid Outskirts & Boss Fight Walk-through

 

Locations
Belfry Luna  ♦  Black Gulch  ♦  Brightstone Cove Tseldora  ♦  Brume Tower  ♦  Cathedral of Blue  ♦  Cave of the Dead  ♦  Dragon's Rest  ♦  Dragon's Sanctum  ♦  Dragon Memories  ♦  Dragon Shrine  ♦  Drangleic Castle  ♦  Forest of Fallen Giants  ♦  Grave of Saints  ♦  Huntsman's Copse  ♦  Iron passage  ♦  Lost Bastille  ♦  Memory of Jeigh  ♦  Memory of Orro  ♦  Memory of the King  ♦  Memory of Vammar  ♦  No-man's Wharf  ♦  Shrine of Winter  ♦  Sinner's Rise  ♦  The Gutter  ♦  The Pit  ♦  Things Betwixt  ♦  Throne of Want  ♦  Undead Purgatory



    • Anonymous

      05 Nov 2018 19:38  

      There is a faster route... Start with summoning the 3 npc's and run straight for the second ruins and deal with the couple horses on the way... when you are at the gate next to the pharros pool go straight ahead and you will arrive at the boss... keep in mind that there are 2-3 horses guarding the chasm.

      • Anonymous

        26 Sep 2018 22:25  

        How I overcame the Friggin Outshits (PS4) while "making my own bonfires": -Equip every healing item you can (I suggest to buy a*****load of Lifegems from Melentia) plus the fire pine resin for the boss fight -equip a greatshield such as the Gyrm or Havel's to block the charges from the reindeers and then smack them in the face with a straightsword with Stone ring equipped to break the windup of their attacks -stick to the path made by the three ruins, once you reach the second one exit the game and do a backup save, online or using a USB -reach the third building and make another backup -reach the boss fog and do one final backup. If you die to Lud and Zallen just reload the save, so you won't have to do another death march in the snow

        • Anonymous

          06 Sep 2018 17:20  

          The annoying part was the constant Frozen Raindeer attacks and the fact that they appear somewhat inconsistently, meaning I was never sure if I had killed every one along my route and occasionally got ambushed by three or four of them. Once I managed to reach the boss arena with Vengarl and Feeva at full health, I think I managed to get two or three hits in on Lud before Zallen IMMEDIATELY joined in. (66% health my foot, Lud was at like 95% or something.) That said the fight wasn't too bad and I managed to win on my first try, mostly because both of the cats were mostly focused on the phantoms which allowed me to beat Lud relatively unmolested, and Zallen's rage state wasn't too bad and also temporary.

          • Anonymous

            27 Jun 2018 20:28  

            Another tip

            Exit the game and make a backup save right before the fog gate (if you have summoned NPC phantoms kick them by using the Black Separation Crystal). If you die during the boss fight, reload your backup save. It takes less than restarting from the bonfire and saves human effigies if you are going to deal with the boss while human.
            Also useful against those bosses which are far away from the neareast bonfire (such as Vendick, the Ancient Dragon and Sir Alonne).

            • Anonymous

              13 Jun 2018 03:42  

              Where to begin? Well, lets start with this area is the most boring, annoying, and frustrating part of the game bar none. Lets make a barren tundra with no worthwhile items OR points of interest and make the boss 3-4 minutes sprinting distance from the bonfire. Good idea, but you know what'll make it better? Adding a wind effect so you can't see 50% of the time, so you'd better hope you're headed in the right direction to the boss. But wait motherfuckers, there's more. We'll add annoying enemies that infinitely spawn and can chase you down AND shoot lightning, therefore you cannot easily ignore them on the way to boss. Oh you're a melee build? Well guess what shithead, they can fly around so you can't reach them therefore stalling for more of them to spawn so you get ganked. Fun, right? But we're not finished there, no no no, we have the boss itself. Remember that boss you fought earlier? Well we thought it would be a good idea to let you fight him again! Yup, but its gotta be a new experience right? So instead of just fighting the same old boss from half an hour ago....you can fight TWO of them AT THE SAME TIME! I know, I know hold your applause. Wait, you're saying we already did this with the dragonriders? Well, no this is different because once you get to a certain point in the fight the second one will (wait for it) START TO REGENERATE HEALTH. We here at From sincerely hope you have fun in this new, well thought out area! Thank god i beat this boss on my 2nd try because if i had to do all this multiple times...oh boy. The ONLY way this experience would be worse is if the Bed of mothafuckin Chaos was as the end. /end rant

              • Anonymous

                13 May 2018 03:49  

                guys, theres actually a secret where if you use a fire twinblade and hit a wall, it will melt the wall and you can go into a place called frigid cave

                • Anonymous

                  14 Feb 2018 15:50  

                  There's 2 more items that i found which aren't listed here:

                  20x Lacerating Knife at a corpse in the middle of nowhere
                  and
                  Dried roots (forgot where i found it)

                  And it looks like there's also 2x twinkling titanite somewhere, but i haven't found it yet. Oh and btw: ***** this area.

                  • Anonymous

                    11 Feb 2018 05:18  

                    I need to vent. I absolutely DETEST the Frigid Outskirts. The horse things are ENDLESS! I can handle the place fine IF the damn things attacked one at a time. If there are more than 1, its almost an automatic death. Once I get the damn boss souls I am having someone hack in and giving me 99 of them. I NEVER want to see this place ever again!

                    • Anonymous

                      04 Dec 2017 05:44  

                      Cool area. If you summon, you get a nice party composition for the NPCs in SotFS. Vengarl tank, Abess Feeva for faith caster/healer, and O'harrah as a ranged DPS.

                      I was a strength build around SL200 and took me two tries to get through the area. Just 2 hand hold a shield up tbh. I wear full havel +5 but still struggled to poise through anything. Two handed the shield let me avoid the 1st charge in and just dodge from there.

                      Lud and Zallen was fun with my full party at the end. Didn't realize I was swinging for 50 with my greatsword because it broke, not because of the defenses at +3 phantoms. Got it on my 1st try but it was pretty close.

                      • Anonymous

                        17 Aug 2017 07:15  

                        Right when I summon Vengarl, I run a bit up the side of that hill and go straight, I only have to kill like 5 horses that way. I actually defeated Lud and Zallen on like my fourth try. That was hard as heck, especially when Zallen starts healing himself.. If anyone needs help out there?

                        • Anonymous

                          23 May 2017 09:04  

                          I found that for strength/melee builds it was worth it to put just enough levels into attunement to get a single spell slot and then use the pyromancy 'warmth' to keep the health of the NPC phantoms topped-up as you make your way to the boss. After clearing out every building, I'd cast warmth to let the NPCs camp out and heal up. It isn't quick, but aside from the Pharros Lockstone healing pool it's the only way low faith characters can heal up the phantoms and make sure everyone has a full health pool going into the boss battle.

                          • Anonymous

                            25 Apr 2017 18:57  

                            easiest way I found is call all 3 npc phantoms, they are generally standard dungeon cleaning party, tank, caster/healer and bowman, bring warmth to heal them before boss fight

                            this is always worked for me in NG, all you have to do is survive and help them abit, and I always had this feeling that they would make it without me

                            • Anonymous

                              09 Apr 2017 00:45  

                              Update from the guy ranting on the 5th of april: I found my way thanks to this vid, hope it will help others who seek salvation as well :)

                              https://youtu.be/ZGHSBPe2QBo

                              Now to murder the boss...

                              • Anonymous

                                06 Apr 2017 03:38  

                                Seriously, I just got ganked by 3 horses and some warrior. I wouldn't mind that much if it didn't take me half an hour of walking through a eyesoringly bright area to get there. I won't give up until I've beaten it, but I sincerely doubt I'll revisit it in a NG+; this is far from my definition of a challenge.

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